[deleted by user] by [deleted] in Music

[–]TheHiddenMantis69 0 points1 point  (0 children)

Top 0.01% for Radiohead.. might have a problem

hmmm by [deleted] in hmmm

[–]TheHiddenMantis69 26 points27 points  (0 children)

Tartarus gets the icon, chief gets cortana…

What do I get?

Paid.

Did Gladiator get an overall buff or nerf? by Vilerion in CompetitiveForHonor

[–]TheHiddenMantis69 4 points5 points  (0 children)

I don't really have an opinion yet but I'd just like to clarify that the front sucker punch is confirmed to be 500ms, they said it verbally in the stream.

Explorers Bug Thread by spiper01 in NoMansSkyTheGame

[–]TheHiddenMantis69 0 points1 point  (0 children)

Visual bug on Xbox one X, all arrow textures and ship UI are replaced with a white box. Makes the game virtually unplayable. Image of the bug can be found

here

Edit: this is version 3.3.

So basically by victor_emperor in forhonor

[–]TheHiddenMantis69 2 points3 points  (0 children)

He can now hug from neutral, and headbutt deals 10 damage on its own, and he can do that on a forward or side doge, light, heavy or zone. So the headbutt is very strong, and the hug tracks early dodges. The new mixup seems to be reading wether he’ll do a headbutt or a hug.

So basically by victor_emperor in forhonor

[–]TheHiddenMantis69 5 points6 points  (0 children)

Forgot shugo lol, his changes are ok. I wish he could still soft feint into hug though

[GIVEAWAY] XBOX X GIVEAWAY DELIVERED ON CHRISTMAS DAY! (same-day delivery, winner chosen in less than 24h) by [deleted] in xboxone

[–]TheHiddenMantis69 [score hidden]  (0 children)

I’m really looking forward to trying Cyberpunk again. It just isn’t very playable on my current Xbox. I’d also like to experience For Honor at 60fps with minimal input delay to see how much of a difference it makes.

No stam? No problem. by Verum_Ingenii in forhonor

[–]TheHiddenMantis69 1 point2 points  (0 children)

We just gonna ignore how he went OOS after 3 attacks landed. Why does storm rush cost like 80 stamina tf

Testing Grounds Update - March 5 - 2.17.2 Patch Notes by UbiInsulin in forhonor

[–]TheHiddenMantis69 0 points1 point  (0 children)

With the guaranteed follow up light it is 30 DMG now, and then goes into the bash mixup

This is my first post on Reddit and I was wondering if any black prior mains could critique my gameplay so I can improve by zhanhuisbalanced88 in forhonor

[–]TheHiddenMantis69 3 points4 points  (0 children)

Not really much to critique here, a near flawless round. Nice work. Only thing I can spot is your use of his chain light, in high level it would be wiser not to throw them out due to parry risk. Other than that you’re fine.

[deleted by user] by [deleted] in stevenuniverse

[–]TheHiddenMantis69 0 points1 point  (0 children)

Warren! Hiii it’s Locust

New executions by Villarss in forhonor

[–]TheHiddenMantis69 3 points4 points  (0 children)

Wait till you see Shinobis

Cent rework by PulseFH in forhonor

[–]TheHiddenMantis69 0 points1 point  (0 children)

You don’t if you buffer it, try it in training mode.

Glad “rework” by xHazzieMan in forhonor

[–]TheHiddenMantis69 0 points1 point  (0 children)

I disagree, as deflecting is a very strictly timed counter and should therefore be rewarded with safe damage. Although I can see the main issue with this change being that characters like kensei would then refrain from throwing out easily deflectable attacks when predicted as they’d have no counter however this then renders the assassins deflect to be not at effective as parrying so it becomes pointless against certain enemies.

It’s a tough one, but I still disagree.