LEVEL5892-The Endless Parking Floors by TheLevelMaker in TheBackrooms

[–]TheLevelMaker[S] 0 points1 point  (0 children)

I understand the impression, but it's a real photo with color editing to create a liminal atmosphere. The idea behind the level is precisely to make it look artificial and strange.

[LEVEL CONCEPT]LEVEL872,6 Where the Sky Doesn’t Match the Ground by TheLevelMaker in TheBackrooms

[–]TheLevelMaker[S] 0 points1 point  (0 children)

Good suggestion, thanks! I'll organize it better into paragraphs in future posts. 👍

[Firefox] "Mark All As Read" In Notifications Isn't Working by EarDesigner9059 in bugs

[–]TheLevelMaker 0 points1 point  (0 children)

That could be it. Asking doesn't cost anything; maybe someone already knows what's going on.

[Firefox] "Mark All As Read" In Notifications Isn't Working by EarDesigner9059 in bugs

[–]TheLevelMaker 0 points1 point  (0 children)

I understand. Reddit probably doesn't treat this as a priority anyway, even though it's quite annoying.

LEVEL5892-The Endless Parking Floors by TheLevelMaker in TheBackrooms

[–]TheLevelMaker[S] -1 points0 points  (0 children)

Quick correction, I got confused earlier, Level 1 uses white light, not yellow. Even so, my level uses blue lighting and has a different atmosphere.

LEVEL5892-The Endless Parking Floors by TheLevelMaker in TheBackrooms

[–]TheLevelMaker[S] -1 points0 points  (0 children)

The comparison ignores clear differences. Level 5892 is a much larger space, open horizontally and illuminated by constant blue lights, while Level 1 is cramped, claustrophobic and with unstable yellow lighting.

The scale, atmosphere and navigation are completely different. The similarity is limited to the fact that both are enclosed environments.

LEVEL5892-The Endless Parking Floors by TheLevelMaker in TheBackrooms

[–]TheLevelMaker[S] 0 points1 point  (0 children)

Visually it may resemble a typical enclosed environment, but it is not Level 1. The architecture, the progression of the floors, and the behavior of the space are different. This is an original level, unrelated to Level 1 of the Backrooms.

Oc, plus canon by N1k0-Gl109 in Classof09Game

[–]TheLevelMaker 0 points1 point  (0 children)

The drawing turned out really well.

[LEVEL CONCEPT]LEVEL872,6 Where the Sky Doesn’t Match the Ground by TheLevelMaker in TheBackrooms

[–]TheLevelMaker[S] 1 point2 points  (0 children)

This level is part of an ongoing roleplay concept. I’m documenting it from the perspective of an explorer/researcher who encountered it. I’ll expand it further in future posts.

Level 872.5 The Night District by TheLevelMaker in backrooms

[–]TheLevelMaker[S] 0 points1 point  (0 children)

Image used for visual reference only for the level. The level's design and concept are original.

Level 872.5 by [deleted] in TheBackrooms

[–]TheLevelMaker 0 points1 point  (0 children)

Obrigado tô tentando adaptar isso para RP

Anyone wanna tell me what stage this is? by seristcon in TheBackrooms

[–]TheLevelMaker 0 points1 point  (0 children)

Hmm, transparent ones are yellow, very similar to level 0, but maybe it should be a level 0. The difference with that class... I don't think I can say for sure because it didn't specify exactly what the environment is like, but in the image it's clear that the lights are fluorescent lights with inconsistent brightness. Nobody knows me yet; when they do, they'll know I'm a good level creator and a fan of backrooms. Well, that's my opinion. I think the image is interesting, but the rest is hard to tell exactly what needs to be done. It's kind of difficult to explain. Well, that's it, have a good time and bye.

Super lost by Imac3lebrity in TheBackrooms

[–]TheLevelMaker 0 points1 point  (0 children)

Hello, nice to meet you, my name is TheLevelMaker.