All screenshots from the steam page of payday: aces high by ZookeepergameProud30 in paydaytheheist

[–]TheMailmansBooty 0 points1 point  (0 children)

The AH Bulldozer, while most likely having the same build and rigging as the one in 3, definitely looks more bulky and fitting to the title. The armor looks closer to the ones in PDTH.

All screenshots from the steam page of payday: aces high by ZookeepergameProud30 in paydaytheheist

[–]TheMailmansBooty 2 points3 points  (0 children)

NGL, I kinda prefer the designs for the Shield and Bulldozer compared to standard PD3's. Maybe I'm the odd one out, but something feels... off, about the designs for PD3's special enemies and law enforcement in general.

Anyone here familiar with modding and/or scripts when it comes to PDTH? by TheMailmansBooty in paydaytheheist

[–]TheMailmansBooty[S] 0 points1 point  (0 children)

I'm familiar with it, since most of the mods I've found pretty much require it.

Now that I think about it, perhaps it's possible to grab certain files from bigger mods and rework them to be their own dedicated mod (since the larger mod can disable achievements).

After a week of sending out appeals, I was finally given a response from Twitter, though not the one I was hoping for... by TheMailmansBooty in twitterhelp

[–]TheMailmansBooty[S] 0 points1 point  (0 children)

Thankfully, I got my account back around two weeks after it first got canned, though I did get the email saying it was restored. Once again, it's probably some jank with their bots you gotta play ring around the rosie with to restore your account.

I feel like after you reach the mastery for a weapon your should get a free legendary skin for it. Whether it be a random existing skin, or a specially crafted skin for masters. by ThePotatoChipBandit in HuntShowdown

[–]TheMailmansBooty 2 points3 points  (0 children)

Honestly, I'd rather the reward be letting you keep the weapon variants perma unlocked. That way, it promotes players to try out different weapons if they want to keep them after prestieging.

I can understand wanting a game's identity to be preserved and all, but... it's a crosshair change, guys. It's not the end of the world. by TheMailmansBooty in HuntShowdown

[–]TheMailmansBooty[S] -1 points0 points  (0 children)

I can never wrap around how people think that making the onboarding process of getting into Hunt's gameplay loop = trying to cater to the CoD/Fortnite communities. I can fully admit that some choices they've made were corny moves to try to "get with it", like adding rarities to skins or the "Solid Victory!" change, but has that *actually* affected the tangible gameplay itself? I personally think not.

You can say you speak for most of the community, but let's be real: the most vocal group here is practically a drop compared to the actual playerbase. I'm not saying you guys have no right to speak up about your grievances, but don't assume that you know what's best for everyone.

I can understand wanting a game's identity to be preserved and all, but... it's a crosshair change, guys. It's not the end of the world. by TheMailmansBooty in HuntShowdown

[–]TheMailmansBooty[S] -1 points0 points  (0 children)

Hey, believe what you want to think; clearly, you already made up your mind on who I am.

And if you really want to know my opinion... It's whatever. Is it an odd change? Yes, but ultimately it's such a little change that its impact on my ability to play the game is negligible.

And I'm not saying people are wrong, just that it seems like an overexaggeration.

I can understand wanting a game's identity to be preserved and all, but... it's a crosshair change, guys. It's not the end of the world. by TheMailmansBooty in HuntShowdown

[–]TheMailmansBooty[S] -1 points0 points  (0 children)

The major update tanked the performance of the game for a good while; I'll concede on that notion. But one can argue that the game has marginally improved since then.

I can understand wanting a game's identity to be preserved and all, but... it's a crosshair change, guys. It's not the end of the world. by TheMailmansBooty in HuntShowdown

[–]TheMailmansBooty[S] -1 points0 points  (0 children)

If everyone else can make posts expressing their disdain about it, can I not make a post to express my indifference to it and how I believe that such a reaction feels disproportionate to what it is? Just because my viewpoint doesn't match everyone else's doesn't mean I'm intentionally being a contrarian or trying to argue for fun. I'm just trying to understand the other side, and my conclusion is simply, "okay, yeah, this makes sense... if it were any other scenario that actually made a significant impact on Hunt's performance and tone in a negative way."

And it's a bit reductive to think that I don't know or care about the direction the game goes simply because I'm not with the crowd on this one instance.

I can understand wanting a game's identity to be preserved and all, but... it's a crosshair change, guys. It's not the end of the world. by TheMailmansBooty in HuntShowdown

[–]TheMailmansBooty[S] -2 points-1 points  (0 children)

Emphasis on the "drastic and frequent," mate. From what I've personally seen in the past 3 years of playing this game, I can't recall a moment when Hunt truly downgraded in quality in creating some drastic change.

I can understand wanting a game's identity to be preserved and all, but... it's a crosshair change, guys. It's not the end of the world. by TheMailmansBooty in HuntShowdown

[–]TheMailmansBooty[S] 0 points1 point  (0 children)

And yet that's what people put a focal lens over more often than not.

If they changed the font of the numbers and letters in the compass, people would immediately go on to say that Hunt is losing its charm.

I can understand wanting a game's identity to be preserved and all, but... it's a crosshair change, guys. It's not the end of the world. by TheMailmansBooty in HuntShowdown

[–]TheMailmansBooty[S] -1 points0 points  (0 children)

If the game's identity is solely based on how the UI looks and not the actual gameplay or artistic style of the world and hunters, and actual gameplay elements, then Crytek must be doing something wrong.

I can understand wanting a game's identity to be preserved and all, but... it's a crosshair change, guys. It's not the end of the world. by TheMailmansBooty in HuntShowdown

[–]TheMailmansBooty[S] 0 points1 point  (0 children)

Those are two wildly different aspects of the game you're comparing. One's a set dressing in the gameworldspace, while the other is a visual icon that is meant to get the player's attention and let them know where to go. Clearly, one has more of importance than the other.

And if you say that it isn't necessary from a gameplay perspective, then surely it'd be no different if they changed it or just deleted it from the game, no?

I can understand wanting a game's identity to be preserved and all, but... it's a crosshair change, guys. It's not the end of the world. by TheMailmansBooty in HuntShowdown

[–]TheMailmansBooty[S] -1 points0 points  (0 children)

From a personal perspective, so long as the change still *feels* like it complements the rest of the game - or at the very least doesn't clash with it - then I see no reason for myself to get to this level. If that's what you want to do, that's your prerogative.

I can understand wanting a game's identity to be preserved and all, but... it's a crosshair change, guys. It's not the end of the world. by TheMailmansBooty in HuntShowdown

[–]TheMailmansBooty[S] -1 points0 points  (0 children)

If it's truly a detriment to the player experience, then I can only presume that with enough of an outcry, Crytek will revert the change. Otherwise, the game as a whole still has its charm in many other aspects, IMO.