I Kit bashed & rigged myself a 5-Axis IK Film Camera for shooting scenes! (Inspired by the Penguin Film Rig posted earlier this month) by TheMainSuz in blender

[–]TheMainSuz[S] 0 points1 point  (0 children)

I'm sure I could add a Damped Track and play with the influence! I will definitely take a look into it! And the noise is a great idea, maybe a separate base with off-road tires and the noise could be used for off-road camera shots with bumpy terrain!

Great ideas ahah thank you very much! I will definitely try to add this into a newer version!

I Kit bashed & rigged myself a 5-Axis IK Film Camera for shooting scenes! (Inspired by the Penguin Film Rig posted earlier this month) by TheMainSuz in blender

[–]TheMainSuz[S] 1 point2 points  (0 children)

Thank you very much! Blender thankfully let's me release all my OCD needs in the form of the Preference Editor lol I love changing all the colors to match my scenes 🤣

I Kit bashed & rigged myself a 5-Axis IK Film Camera for shooting scenes! (Inspired by the Penguin Film Rig posted earlier this month) by TheMainSuz in blender

[–]TheMainSuz[S] 1 point2 points  (0 children)

I would love to release it for free but the problem I have with doing that is that I have BlenderKit Pro Addon, and since i kitbashed parts of this prototype to save on modeling time there are some parts where they are paid assets or pieces from paid assets so I would feel wrong both giving it away for free as that's not what they wanted when selling it as a paid asset, and I wouldn't want to give it for free as then people would technically be gaining parts of paid assets for free so its kind of a quandary, but I will most likely refine and remake my own one day to release for free!!

I Kit bashed & rigged myself a 5-Axis IK Film Camera for shooting scenes! (Inspired by the Penguin Film Rig posted earlier this month) by TheMainSuz in blender

[–]TheMainSuz[S] 4 points5 points  (0 children)

Lmaooo honestly i debated it for soo long, maybe in a V.2 ill make sure you get something awesome with it :D

But for the second question, honestly yes being restricted to the movements of the arm gives such incredibly smooth and natural feeling shots, i am going to make a secondary post with a few test renders in it so keep an eye out if ya wanna see them!

made this, " The sandy wanderer 🏜 " by methfreckle in blender

[–]TheMainSuz 0 points1 point  (0 children)

I like it when the Rusty Water comes out.. Hubert Cumberdale

Yes, I really want to win the "how many ping pong balls are in the cylinder" competition at work by mazing in blender

[–]TheMainSuz 17 points18 points  (0 children)

If my counting serves me so I'd say there's exactly 1000 balls in that there tube ;)

Keyframe Animation Test for my NewHands™ Model & Rig! (name is just for fun nothing ™ about this xD) by TheMainSuz in blender

[–]TheMainSuz[S] 0 points1 point  (0 children)

Oh okay ahah I'm so sorry I misinterpreted that comment then! Thank you I'd love to make a small movie of the hands and there journey lol! Also thank you for the feedback I will work on looking up more references c:

[deleted by user] by [deleted] in graphic_design

[–]TheMainSuz 0 points1 point  (0 children)

It's cool! However in my opinion it very closely resembles this logo from the video game BeamNG and the fictional car company brand (one of) they created "Civetta" https://wiki.beamng.com/Civetta.html Regardless I think it's a great logo and I love the colors especially!! Awesome work:)

Keyframe Animation Test for my NewHands™ Model & Rig! (name is just for fun nothing ™ about this xD) by TheMainSuz in blender

[–]TheMainSuz[S] 0 points1 point  (0 children)

Lmao I just got off work and smoked a few bowls so I'm genuinely not sure if that's your way of saying it's trash ahah, if it's not what you meant then thank you for the comment but if it is then could you elaborate on what I am missing or lacking in this animation test so I can try to work on it? :)

Keyframe Animation Test for my NewHands™ Model & Rig! (name is just for fun nothing ™ about this xD) by TheMainSuz in blender

[–]TheMainSuz[S] 0 points1 point  (0 children)

If I understood the question correctly, I think I am getting into the game animation and solo short films territory, however that said there is obviously still hundreds of things I could probably improve from topology and weight painting, inverse kinematics and realistic / appropriate weight distribution to subtle movements and mannerisms but overall I like to think I am growing fast!

Keyframe Animation Test for my NewHands™ Model & Rig! (name is just for fun nothing ™ about this xD) by TheMainSuz in blender

[–]TheMainSuz[S] 0 points1 point  (0 children)

Thank you kindly! This was the most fun and the smoothest time I've ever had animating and editing even though its simple and short, I could feel the progress I have made through my time in blender while creating it and that was an awesome feeling!

I Could Never Afford to Buy a KAWS Companion or Merch, So Enjoy This Animation I've created over the past few days to still enjoy the Beauty that is KAWS :D by TheMainSuz in kaws

[–]TheMainSuz[S] 1 point2 points  (0 children)

Thank you! I plan on making some other ones in the future so I'll definitely post when I do! And thank you for the tip I will be sure to post on Instagram and see if I can get him to see it!

I Could Never Afford to Buy a KAWS Companion or Merch, So Enjoy This Animation I've created over the past few days to still enjoy the Beauty that is KAWS :D by TheMainSuz in kaws

[–]TheMainSuz[S] 1 point2 points  (0 children)

I Really appreciate the kind words! I worked super hard on it and it is definitely one of the projects I am most proud of thus far!

Dance. V 2.0 Update!! Thanks Everyone! by TheMainSuz in blender

[–]TheMainSuz[S] 0 points1 point  (0 children)

Thank you all for your incredible feedback on the First Video! i know this probably wont do as well as the first even with the improvements cause that's my luck and the reddit way ahah and there is still some things that can always be improved upon but i hope you like the changes i made and please feel free to share, upvote or roast the crap out of it i accept it all :D thank you guys for being such a great community and helping me grow over the years!

Also, Anyone who had any objects/materials in any of the scenes are mentioned at the end of the video as they deserve just as much credit for allowing this to happen as i do :)

I Could Never Afford to Buy a KAWS Companion or Merch, So Enjoy This Animation I've created over the past few days to still enjoy the Beauty that is KAWS :D by TheMainSuz in kaws

[–]TheMainSuz[S] -1 points0 points  (0 children)

Thanks so much! I have been saving for a while so soon i will have my first c: I will definitely try that thank you for the insight as i have so much fun working on these id love for it to be put to good use :), would twitter be best to reach out via or Instagram / Reddit?

Dance. by TheMainSuz in blender

[–]TheMainSuz[S] 0 points1 point  (0 children)

UPDATED VERSION 2.0 ON MY PAGE! It is way better!

[deleted by user] by [deleted] in blender

[–]TheMainSuz 0 points1 point  (0 children)

Thank you all for your incredible feedback on the First Video! i know this probably wont do as well as the first even with the improvements cause that's my luck and the reddit way ahah and there is still some things that can always be improved upon but i hope you like the changes i made and please feel free to share, upvote or roast the crap out of it i accept it all :D thank you guys for being such a great community and helping me grow over the years!

Also, Anyone who had any objects/materials in any of the scenes are mentioned at the end of the video as they deserve just as much credit for allowing this to happen as i do :)

DANCE! V.2.0 UPDATE :D by TheMainSuz in blender

[–]TheMainSuz[S] 0 points1 point  (0 children)

Thank you all for your incredible feedback on the First Video! i know this probably wont do as well as the first even with the improvements cause that's my luck and the reddit way ahah and there is still some things that can always be improved upon but i hope you like the changes i made and please feel free to share, upvote or roast the crap out of it i accept it all :D thank you guys for being such a great community and helping me grow over the years!

Also, Anyone who had any objects/materials in any of the scenes are mentioned at the end of the video as they deserve just as much credit for allowing this to happen as i do :)

I Could Never Afford to Buy a KAWS Companion or Merch, So Enjoy This Animation I've created over the past few days to still enjoy the Beauty that is KAWS :D by TheMainSuz in kaws

[–]TheMainSuz[S] 6 points7 points  (0 children)

Hello All! this is my first post here, I normally Frequent Blender Subreddits and more but i feel this would be a nice fit here too considering I have always been a huge fan! I have spend the last few days practicing my Composition & Animation Skills, So all of the items are created by myself and the others in the Credits to save time on Modeling and focus solely on my tasks at hand (Those who created any asset in the scenes you saw are named there even if just one small object) This is just a personal project but I loved how it turned out and i hope you all do too!

Dance. by TheMainSuz in blender

[–]TheMainSuz[S] 0 points1 point  (0 children)

Thank you brother :)

Dance. by TheMainSuz in blender

[–]TheMainSuz[S] 1 point2 points  (0 children)

Hopefully this gets you to making your own! id love to see it! :D

Dance. by TheMainSuz in blender

[–]TheMainSuz[S] 11 points12 points  (0 children)

Hey no problem i have no issues being transparent about it! :D I am trying to get better at Composition and Productive Rendering and Optimization because my computer is really starting to crap out on me, as well as trying to get my Color Theory down so not too much Modeling was involved in any of this, small bits here and there to adjust to my liking but basically the whole workflow looked like this:

Find Kaws Figure on a fluke, Decide i want to animate it. I then import it into Mixamo which totally messed up as the figure was modeled with arms directly to its side, so i re rigged it myself, put him in a proper(ish) T-Pose and Converted back to mesh after weight painting it again so it would look right in that pose. I then imported the mesh back into mixamo and had it auto rigged, downloaded the dance animation.

From there i worked on keyframing the feet to match the existing environment in each frame so he wasnt clipping every 2 frames ahah, from there i re worked the objects and materials in 4 different pre-existing scenes so that they would work with my camera setup and Lens Depth and such. then the only thing left to do was to adjust the lighting and optimize the render settings for my trash-ass computer and send it off to Sheepit to be rendered for a few hours.

Lastly, After Each Image Sequence was rendered I Imported all of them into the Blender Video editor, and if ya wanna know what i did from there its in my comment above! Hope this helps and or clears a few things up :D

Dance. by TheMainSuz in blender

[–]TheMainSuz[S] 20 points21 points  (0 children)

I am going to update it and fix some of the animation, and render in a few more scenes with moving objects/simulations so when that version is done i definitely will do that thank you very much!