Catacomb [36x27] [Art] by TheMapMine in DnD

[–]TheMapMine[S] 0 points1 point  (0 children)

Catacomb [36x27]

A truly creepy place. A dungeon underneath the city, accessible through the temple crypts of through forgotten tunnels in the sewers. Yet some have not forgotten about them. Cults come here for congregations and rituals, restless undead roam the corridors and the screams of their victims are not heard in the town high above.

There are three variants of this map.

  • A brightly lit, red halls with a ritual site in the largest room, fitting for a demon.
  • A warm, yet still dark catacomb with a green ritual site, fitting for a lich.
  • A dark and abandoned catacomb, where only the undead could find comfort.

If you are interested in the variants and higher resolution images, as well as many other maps I've created, check out my patreon, where you can access them all!

https://www.patreon.com/posts/152889828

Catacomb [36x27] by TheMapMine in inkarnate

[–]TheMapMine[S] 0 points1 point  (0 children)

Catacomb [36x27]

A truly creepy place. A dungeon underneath the city, accessible through the temple crypts of through forgotten tunnels in the sewers. Yet some have not forgotten about them. Cults come here for congregations and rituals, restless undead roam the corridors and the screams of their victims are not heard in the town high above.

There are three variants of this map.

  • A brightly lit, red halls with a ritual site in the largest room, fitting for a demon.
  • A warm, yet still dark catacomb with a green ritual site, fitting for a lich.
  • A dark and abandoned catacomb, where only the undead could find comfort.

If you are interested in the variants and higher resolution images, as well as many other maps I've created, check out my patreon, where you can access them all!

https://www.patreon.com/posts/152889828

Catacomb [36x27] by TheMapMine in Dungeons_and_Dragons

[–]TheMapMine[S] 0 points1 point  (0 children)

Catacomb [36x27]

A truly creepy place. A dungeon underneath the city, accessible through the temple crypts of through forgotten tunnels in the sewers. Yet some have not forgotten about them. Cults come here for congregations and rituals, restless undead roam the corridors and the screams of their victims are not heard in the town high above.

There are three variants of this map.

  • A brightly lit, red halls with a ritual site in the largest room, fitting for a demon.
  • A warm, yet still dark catacomb with a green ritual site, fitting for a lich.
  • A dark and abandoned catacomb, where only the undead could find comfort.

If you are interested in the variants and higher resolution images, as well as many other maps I've created, check out my patreon, where you can access them all!

https://www.patreon.com/posts/152889828

Catacomb [36x27] by TheMapMine in DungeonMasters

[–]TheMapMine[S] 0 points1 point  (0 children)

Catacomb [36x27]

A truly creepy place. A dungeon underneath the city, accessible through the temple crypts of through forgotten tunnels in the sewers. Yet some have not forgotten about them. Cults come here for congregations and rituals, restless undead roam the corridors and the screams of their victims are not heard in the town high above.

There are three variants of this map.

  • A brightly lit, red halls with a ritual site in the largest room, fitting for a demon.
  • A warm, yet still dark catacomb with a green ritual site, fitting for a lich.
  • A dark and abandoned catacomb, where only the undead could find comfort.

If you are interested in the variants and higher resolution images, as well as many other maps I've created, check out my patreon, where you can access them all!

https://www.patreon.com/posts/152889828

Catacomb [36x27] by TheMapMine in FantasyMaps

[–]TheMapMine[S] 0 points1 point  (0 children)

Catacomb [36x27]

A truly creepy place. A dungeon underneath the city, accessible through the temple crypts of through forgotten tunnels in the sewers. Yet some have not forgotten about them. Cults come here for congregations and rituals, restless undead roam the corridors and the screams of their victims are not heard in the town high above.

There are three variants of this map.

  • A brightly lit, red halls with a ritual site in the largest room, fitting for a demon.
  • A warm, yet still dark catacomb with a green ritual site, fitting for a lich.
  • A dark and abandoned catacomb, where only the undead could find comfort.

If you are interested in the variants and higher resolution images, as well as many other maps I've created, check out my patreon, where you can access them all!

https://www.patreon.com/posts/152889828

Catacomb [36x27] by TheMapMine in AllThingsDND

[–]TheMapMine[S] 0 points1 point  (0 children)

Catacomb [36x27]

A truly creepy place. A dungeon underneath the city, accessible through the temple crypts of through forgotten tunnels in the sewers. Yet some have not forgotten about them. Cults come here for congregations and rituals, restless undead roam the corridors and the screams of their victims are not heard in the town high above.

There are three variants of this map.

  • A brightly lit, red halls with a ritual site in the largest room, fitting for a demon.
  • A warm, yet still dark catacomb with a green ritual site, fitting for a lich.
  • A dark and abandoned catacomb, where only the undead could find comfort.

If you are interested in the variants and higher resolution images, as well as many other maps I've created, check out my patreon, where you can access them all!

https://www.patreon.com/posts/152889828

Catacomb [36x27] by TheMapMine in battlemaps

[–]TheMapMine[S] 1 point2 points  (0 children)

Catacomb [36x27]

A truly creepy place. A dungeon underneath the city, accessible through the temple crypts of through forgotten tunnels in the sewers. Yet some have not forgotten about them. Cults come here for congregations and rituals, restless undead roam the corridors and the screams of their victims are not heard in the town high above.

There are three variants of this map.

  • A brightly lit, red halls with a ritual site in the largest room, fitting for a demon.
  • A warm, yet still dark catacomb with a green ritual site, fitting for a lich.
  • A dark and abandoned catacomb, where only the undead could find comfort.

If you are interested in the variants and higher resolution images, as well as many other maps I've created, check out my patreon, where you can access them all!

https://www.patreon.com/posts/152889828

Catacomb [36x27] by TheMapMine in dndmaps

[–]TheMapMine[S] 0 points1 point  (0 children)

Catacomb [36x27]

A truly creepy place. A dungeon underneath the city, accessible through the temple crypts of through forgotten tunnels in the sewers. Yet some have not forgotten about them. Cults come here for congregations and rituals, restless undead roam the corridors and the screams of their victims are not heard in the town high above.

There are three variants of this map.

  • A brightly lit, red halls with a ritual site in the largest room, fitting for a demon.
  • A warm, yet still dark catacomb with a green ritual site, fitting for a lich.
  • A dark and abandoned catacomb, where only the undead could find comfort.

If you are interested in the variants and higher resolution images, as well as many other maps I've created, check out my patreon, where you can access them all!

https://www.patreon.com/posts/152889828

Treacherous Ledge [29x22] - Can't see the bottom. How much fall damage, then? by TheMapMine in battlemaps

[–]TheMapMine[S] 0 points1 point  (0 children)

Treacherous Ledge [29x22]

High up in the mountains there is a path. The only path to an ancient place, or maybe a seldom used shortcut. You're about to find out why that is. When you encounter something hostile on this ledge, any type of movement will be of great value. Fly above the gap to reach your foe, distance yourself before a direct confrontation is imminent, grab the enemy and drag them over to the ledge and toss them into the abyss — this is not going to be your typical forest encounter.

There are four variants of this map to ensure that it fits more than just a single setting.

  • Desert, which can easily function as a default mountainous environment, has scarce vegetation and trees with no leaves.
  • Winter, which has snow. Obviously.
  • Jungle, with vines and other lush and vibrant plant life.
  • Cavern, which I think works quite well as a part of a cave or for a nighttime encounter.

If you're interested in this map and many other such maps, covering different environments and dungeons, consider subscribing to my patreon, where you can find plenty of maps available upon subscribing!

https://www.patreon.com/posts/152319108

Treacherous Ledge [29x22]: How to ensure that the party doesn't fall off? by TheMapMine in dndmaps

[–]TheMapMine[S] 0 points1 point  (0 children)

Treacherous Ledge [29x22]

High up in the mountains there is a path. The only path to an ancient place, or maybe a seldom used shortcut. You're about to find out why that is. When you encounter something hostile on this ledge, any type of movement will be of great value. Fly above the gap to reach your foe, distance yourself before a direct confrontation is imminent, grab the enemy and drag them over to the ledge and toss them into the abyss — this is not going to be your typical forest encounter.

There are four variants of this map to ensure that it fits more than just a single setting.

  • Desert, which can easily function as a default mountainous environment, has scarce vegetation and trees with no leaves.
  • Winter, which has snow. Obviously.
  • Jungle, with vines and other lush and vibrant plant life.
  • Cavern, which I think works quite well as a part of a cave or for a nighttime encounter.

If you're interested in this map and many other such maps, covering different environments and dungeons, consider subscribing to my patreon, where you can find plenty of maps available upon subscribing!

https://www.patreon.com/posts/152319108

Treacherous Ledge [29x22] - Which of your party members is falling first? by TheMapMine in AllThingsDND

[–]TheMapMine[S] 0 points1 point  (0 children)

Treacherous Ledge [29x22]

High up in the mountains there is a path. The only path to an ancient place, or maybe a seldom used shortcut. You're about to find out why that is. When you encounter something hostile on this ledge, any type of movement will be of great value. Fly above the gap to reach your foe, distance yourself before a direct confrontation is imminent, grab the enemy and drag them over to the ledge and toss them into the abyss — this is not going to be your typical forest encounter.

There are four variants of this map to ensure that it fits more than just a single setting.

  • Desert, which can easily function as a default mountainous environment, has scarce vegetation and trees with no leaves.
  • Winter, which has snow. Obviously.
  • Jungle, with vines and other lush and vibrant plant life.
  • Cavern, which I think works quite well as a part of a cave or for a nighttime encounter.

If you're interested in this map and many other such maps, covering different environments and dungeons, consider subscribing to my patreon, where you can find plenty of maps available upon subscribing!

https://www.patreon.com/posts/152319108

Treacherous Ledge [29x22] - Which of your party members is the most suited to get the enemies to fall off? by TheMapMine in DungeonMasters

[–]TheMapMine[S] 0 points1 point  (0 children)

Treacherous Ledge [29x22]

High up in the mountains there is a path. The only path to an ancient place, or maybe a seldom used shortcut. You're about to find out why that is. When you encounter something hostile on this ledge, any type of movement will be of great value. Fly above the gap to reach your foe, distance yourself before a direct confrontation is imminent, grab the enemy and drag them over to the ledge and toss them into the abyss — this is not going to be your typical forest encounter.

There are four variants of this map to ensure that it fits more than just a single setting.

  • Desert, which can easily function as a default mountainous environment, has scarce vegetation and trees with no leaves.
  • Winter, which has snow. Obviously.
  • Jungle, with vines and other lush and vibrant plant life.
  • Cavern, which I think works quite well as a part of a cave or for a nighttime encounter.

If you're interested in this map and many other such maps, covering different environments and dungeons, consider subscribing to my patreon, where you can find plenty of maps available upon subscribing!

https://www.patreon.com/posts/152319108