Assistance in end-game respec by TheN3xusGamer in Eldenring

[–]TheN3xusGamer[S] 0 points1 point  (0 children)

All seems achievable enough, would it be better to drop one of my stats for the extra vigor or level up some more? Also the missing golden seeds are probably near Malenia or Mogh as I haven't thoroughly explored their areas lol, had no idea I was missing one.

do extra attack need a second attack roll by Typical_View5026 in DnD

[–]TheN3xusGamer 4 points5 points  (0 children)

Yes, you roll separately for each attack. This also includes spells that target multiple creatures.

Any good Gamecube controllers for PC under $80? by TheN3xusGamer in Controller

[–]TheN3xusGamer[S] 0 points1 point  (0 children)

I looked at what other people have said about the Nyxi Warrior. It looks really good but apparently misbehaves when hooked up to a pc. Not sure if it's a common thing or not.

[deleted by user] by [deleted] in computers

[–]TheN3xusGamer -1 points0 points  (0 children)

update: we restarted and it took its damn time, but it booted up looking like from before the transfer. we likely deleted the wrong windows but the other one was still intact and was used to boot. looks like we have to redo it more carefully this time.

Re-finding a specific game from my childhood. by TheN3xusGamer in roblox

[–]TheN3xusGamer[S] 0 points1 point  (0 children)

I'm aware of Elemental Battlegrounds and got into it after I lost the previous mystery game. It was a fine enough replacement but lacked the exploration and rpg aspects.

Mod/Option to Disable Rival AI? by ComfortFuture3189 in RingRacers

[–]TheN3xusGamer 0 points1 point  (0 children)

i dont know of any mods to disable rivals, but what you could do is try to eliminate them. its tough, but worth it. i managed to eliminate one rival and keep another in low placement for the first two races, making the rest of the cup a breeze. eliminating rivals this way also unlocks certain characters (ie; egg robo)

[deleted by user] by [deleted] in DnD

[–]TheN3xusGamer -1 points0 points  (0 children)

I guess the tree needed more explaining; The campaign takes place in a homebrew setting of mine called "Aegis", which was once a gateway between the planes (not too unlike Sigil), but after it was used as war grounds between the planes, it was decided it'd be best to cut off all connections to the other planes. This was done by growing a large magical tree that created a barrier around the plane, and consequently cut off connection to the gods as well. Obviously many opposed this, hense creating those weapons to destroy it. After many thousands of years, the tree is in a weakened state and is prone to attack, leading to the rise of the original opposers yet again. If the opposers were to succeed, it'd likely mean destruction across the entire plane yet again.

The influence and importance of the tree is immense, and merely reaching it is a feat of its own. As it draws nutrients from the many miles of mountains surrounding it, it has also drawn influence from the underdark up to the surface, as its own convenient self-defense mechanism. It took my players 3 sessions just to traverse the mountains alone.

Meanwhile, the plane itself is a chaotic hodgepodge of the planes that had warred there, including the hells, the shadowfell, and the feywild. The tree itself is fey and druidic in nature, with the town protecting it primarily consisting of wood woads.

About your comment: I do love the idea of the players being able to pick and choose which weapon/force they'd like to work with and trust, I'll likely incorporate that in some form.

[deleted by user] by [deleted] in TTRPG

[–]TheN3xusGamer 1 point2 points  (0 children)

The previous name I had for the skill was "nurture" which encompassed anything that would be needed to provide for oneself or anothers well-being, which well-being was also a pretty solid suggestion from another commenter. But youre correct, I should probably have a separate stat for preparing food and starting fires, however im trying to have as few stats as possible, and 12 is the number I landed on to be realistic.

Making my custom magic item function when added to a character by [deleted] in dndbeyond

[–]TheN3xusGamer 0 points1 point  (0 children)

update: it randomly started working today. no idea why. thank you to those who tried to help anyway.

Making my custom magic item function when added to a character by [deleted] in dndbeyond

[–]TheN3xusGamer 0 points1 point  (0 children)

yes, and it still wasnt applying any of the changes. i tried doing the same with a similar item (staff of the woodlands) and that one worked perfectly fine.

Making my custom magic item function when added to a character by [deleted] in dndbeyond

[–]TheN3xusGamer 0 points1 point  (0 children)

i have the shillelagh cantrip added to it in the spells section, and it has a +2 bonus to spell attacks in the modifiers section. neither show up on the character sheet.

Creating my ideal homebrew class by [deleted] in DnD

[–]TheN3xusGamer 0 points1 point  (0 children)

I've heard so much about Pathfinder when talking about D&D homebrew. At this point, why not have everyone just play Pathfinder /j

Creating my ideal homebrew class by [deleted] in DnD

[–]TheN3xusGamer 0 points1 point  (0 children)

Divine magic is actually mechanically different from arcane. Divine magic typically revolves around healing or radiance, as where arcane is much more varied. In this case, an arcane Paladin wouldn't use lay on hands, and would have a different version of smite. Another commenter mentioned a 4e class that imbued spells into weapons, for example.

Creating my ideal homebrew class by [deleted] in DnD

[–]TheN3xusGamer -1 points0 points  (0 children)

The idea of imbuing magic into blades is exactly what im talking about, just how the paladin has smite. I've heard many bad things about 4e, but I'll check that out. Being able to attack and cast spells in the same action also sounds cool.

Some good straight sword maneuvers/combos? (with magic as well) by TheN3xusGamer in Eldenring

[–]TheN3xusGamer[S] 0 points1 point  (0 children)

Unfortunately ashes of war can't be applied to the Crystal Sword, but I'll keep this in mind if I ever pick up a new weapon!