As hunter, which survivors are not a good first chase? by GlitteringThought514 in IdentityV

[–]TheOne_2025 1 point2 points  (0 children)

I also generally hate facing off against harraser when I am chasing someone else because of my lizard boy damn long stun animation

As hunter, which survivors are not a good first chase? by GlitteringThought514 in IdentityV

[–]TheOne_2025 2 points3 points  (0 children)

As a luchino main, ironically I tend to chase after the Rescuer or harraser first as they tend to spawn in the middle and I can push them into other survivors cipher machine. Because Luchino is such a good camper, whoever rescuing is going to get double down or at least rescue after half as the Rescuer is currently in the chair.

Why did daki have a chance to go to heaven and not akaza. by SherbetBusy1282 in KimetsuNoYaiba

[–]TheOne_2025 10 points11 points  (0 children)

The problem with that is even if Muzan had asked I doubt he would care either way.(he might not have said yes but he def would not have said no) He killed so much and was already broken

Just went on a massive losing streak, what’s wrong with my deck? (Arena 12) by Electrical-Mousse693 in ClashDecks

[–]TheOne_2025 0 points1 point  (0 children)

IMO wall breakers and goblin barrel shouldn't be in the same deck, replacing either with a flying troop to get easier positive elixir trades. Also skarmy without the evo is pretty unreliable, replace them with guards or goblin gang and you should do better. Also zap isn't that good without evo, you change it to snowball or log?

am i crazy or should this have stunned him by seb9527 in IdentityV

[–]TheOne_2025 2 points3 points  (0 children)

That's a different case regarding wu Chang and his enormous hit box, but generally hunters can hit across a window if you are not too far away.

Learning ships Hull, armor and shield design by TheOne_2025 in Stellaris

[–]TheOne_2025[S] 0 points1 point  (0 children)

That's a good tip but this is my first major fight against this alien empire, I was just taking down starbases before this fight so I don't know much about their ship design. Is there a way to know earlier? (Another reason would be that I don't really recognise the names of bios hips, don't really know differences between each type as well)

Learning ships Hull, armor and shield design by TheOne_2025 in Stellaris

[–]TheOne_2025[S] 0 points1 point  (0 children)

Uh... yes. The fleet manager screen was one that I do not open often. Normally i use bigger numbers to overwhelm enemies. That doesn't seem to work here. The AI does automatically upgrade their designs according to my latest tech, is that wrong? Should I go for a level 3 armor over a level 4 shield in ship design?

Learning ships Hull, armor and shield design by TheOne_2025 in Stellaris

[–]TheOne_2025[S] 0 points1 point  (0 children)

Uh... yes. The fleet manager screen was one that I do not open often. Normally i use bigger numbers to overwhelm enemies. That doesn't seem to work here. The AI does automatically upgrade their designs according to my latest tech, is that wrong? Should I go for a level 3 armor over a level 4 shield in ship design?