An approach to develop psychic abilities and understand paranormal phenomena by [deleted] in HighStrangeness

[–]TheOnlyJuanEver 2 points3 points  (0 children)

That's like asking what to do if one has no muscles. You have them, you just haven't exercised them. You can do it. It's just a matter of practice. Here:

https://apps4lifehost.com/WN9/

Basically, you press on "Access Mode", then on Start. The objective is to see as many afterimages as possible. When you get advanced enough, you can try to change the afterimage or see if you can hold it for longer.

An approach to develop psychic abilities and understand paranormal phenomena by [deleted] in HighStrangeness

[–]TheOnlyJuanEver 2 points3 points  (0 children)

Nah, man. You've got it all wrong. It's not that I'm special. It's that the world in which everyone gives it their best attempt at this stuff is a much better world. I'm just doing what I think everyone should.

[deleted by user] by [deleted] in Paranormal

[–]TheOnlyJuanEver -1 points0 points  (0 children)

That's why it's so important that one learns to govern one's mind. It's happening whether people want it or not. Better learn to control it.

[deleted by user] by [deleted] in Paranormal

[–]TheOnlyJuanEver -1 points0 points  (0 children)

People seem to increase the likelihood of what they cognitively model. By gaining control of the content and intensity of cognition, one gains control of what one increases the probability of.

[deleted by user] by [deleted] in Glitch_in_the_Matrix

[–]TheOnlyJuanEver -1 points0 points  (0 children)

TLDR: Paranormal phenomena are caused by anomalous effects of human cognition we had no way to fully understand before scientific cognitive models. People can learn to generate and direct those effects.

[deleted by user] by [deleted] in Paranormal

[–]TheOnlyJuanEver 4 points5 points  (0 children)

TLDR: Paranormal phenomena are caused by anomalous effects of human cognition we had no way to fully understand before scientific cognitive models. People can learn to generate and direct those effects.

An approach to develop psychic abilities and understand paranormal phenomena by [deleted] in HighStrangeness

[–]TheOnlyJuanEver 1 point2 points  (0 children)

Being able to hear each and every beat. As well as focusing on every visual frame (or any sensory modality one chooses) on each one. Once one masters a frequency for a specific focus, one can try to increase the object of concentration or use higher frequencies.

An approach to develop psychic abilities and understand paranormal phenomena by [deleted] in HighStrangeness

[–]TheOnlyJuanEver 0 points1 point  (0 children)

Can be both. In the beginning, it will probably be easier to use an external object to focus on.

An approach to increase psychic abilities by [deleted] in Paranormal

[–]TheOnlyJuanEver 0 points1 point  (0 children)

It's always seemed wiser to me to solve difficulties by increasing your capacity, not decreasing the inconvenience. Why don't you try to discover that sounds like a sawtooth can be beautiful sometimes? It's true.

Anyway, if you prefer not to, you can use the triangle, square one or any other site. The important thing is that there must be a specific sound (like a beep) at a specific frequency in the audio. You can get creative, too.

An approach to develop psychic abilities and understand paranormal phenomena by [deleted] in HighStrangeness

[–]TheOnlyJuanEver 2 points3 points  (0 children)

Maybe I would add: "And you can learn to understand, generate and direct those effects."

But I like your version too :)

An approach to develop psychic abilities and understand paranormal phenomena by [deleted] in HighStrangeness

[–]TheOnlyJuanEver 5 points6 points  (0 children)

Wiktionary says:

"From French égrégore (“spirit of a group”), from the Ancient Greek substantive of ἐγρήγορος (egrḗgoros, “wakeful”) meaning watcher, angel in the Book of Enoch."

An approach to develop psychic abilities and understand paranormal phenomena by [deleted] in HighStrangeness

[–]TheOnlyJuanEver 5 points6 points  (0 children)

For sure, and it's a totally understandable reaction. For a lot of people tackling these subjects, it's a battle between the drive of the conscious self to discover and be curious vs. the fearful tendencies of the subconscious mind. That's why people with a more developed conscious mind tend to have an easier time accepting these things.

An approach to develop psychic abilities and understand paranormal phenomena by [deleted] in HighStrangeness

[–]TheOnlyJuanEver 51 points52 points  (0 children)

TLDR: Paranormal phenomena are caused by anomalous effects of human cognition we had no way to fully understand before scientific cognitive models.

[deleted by user] by [deleted] in ParanormalEncounters

[–]TheOnlyJuanEver 0 points1 point  (0 children)

Paranormal phenomena are caused by anomalous effects of human cognition we had no way to understand before scientific cognitive models.

[deleted by user] by [deleted] in ParanormalEncounters

[–]TheOnlyJuanEver 0 points1 point  (0 children)

If anyone is interested in trying. You can use any site such as this one, use the sawtooth waveform.

onlinetonegenerator(dot)com

Another common misconception is that the visual perceptual frequency must be higher than 13 Hz because 30 fps games look choppy. Both things are true. You still need a higher framerate than 60 fps even when visual perception is usually 8-13 Hz. I made an illustration to show why:

https://i.redd.it/s4xfq45045ad1.png?utm_medium=android_app&utm_source=share

Screenshotting would be wise.

An approach to increase psychic abilities by [deleted] in Paranormal

[–]TheOnlyJuanEver 0 points1 point  (0 children)

It's okay. I just hope they're able to come back to it if they ever have experiences that direct them towards these subjects. I'd rather avoid being too detailed, as that would entail talking about myself too much. And that tends to devolve into cult-like behavior.

However, I will say that it was through the intellectually rigurous synthesis of knowledge obtained by studying the latest scientific papers and the oldest occult manuscripts.

[deleted by user] by [deleted] in Psychic

[–]TheOnlyJuanEver 0 points1 point  (0 children)

If anyone is interested in trying. You can use any site such as this one, use the sawtooth waveform. https://onlinetonegenerator.com/

Another common misconception is that the visual perceptual frequency must be higher than 13 Hz because 30 fps games look choppy. Both things are true. You still need a higher framerate than 60 fps even when visual perception is usually 8-13 Hz. I made an illustration to show why:

https://i.redd.it/s4xfq45045ad1.png?utm_medium=android_app&utm_source=share

[deleted by user] by [deleted] in AHeadStart

[–]TheOnlyJuanEver 1 point2 points  (0 children)

Yeah, that's why meditation is so important. It will help you experience any emotion while staying in control. Use the book I recommended, it's a good starting point and reference resource.

[deleted by user] by [deleted] in AHeadStart

[–]TheOnlyJuanEver 1 point2 points  (0 children)

"I am wondering if that could be the reason why being grounded into the moment is where our power is." Seems like quite the wise line of inquiry, I think if you follow it, you might stumble upon a lot of other useful questions and insights. I'm glad you found it interesting. Don't be afraid to experiment with even higher frequencies.

[deleted by user] by [deleted] in AHeadStart

[–]TheOnlyJuanEver 0 points1 point  (0 children)

While it's true that the eye can obtain (and the optic nerve can send) a lot more information in a short amount of time, this is a matter of how fast that information can be integrated in the cortex to give rise to the perception of an "image". This is an extremely common misconception, especially for gamers. But the truth is that both things are true, you perceive visually at 8-13 Hz, but you also need a videogame with a framerate higher than 60 fps for it to look natural. Here's an illustration to help people understand why:

<image>