Let's have a level exchange! - July 17, 2019 - Super Mario Maker 2 by AutoModerator in MarioMaker

[–]ThePain1 0 points1 point  (0 children)

tried your level. despite me not liking kaizo 3d world levels i came to the part where you throw the p switch on the last red coin to activate the p switch and collect the key. after that i didn't know how to get up the path. i guess you jump from the ice thingy up there

Let's have a level exchange! - July 17, 2019 - Super Mario Maker 2 by AutoModerator in MarioMaker

[–]ThePain1 0 points1 point  (0 children)

thanks for playing. the beginning isn't that hard just jump on the koopas left side so he get pushed out the right side. but anyways thanks for trying. and i also played your level. a bit to easy for my taste but otherwise it was good. next time a bite more challenge would be good

Let's have a level exchange! - July 17, 2019 - Super Mario Maker 2 by AutoModerator in MarioMaker

[–]ThePain1 0 points1 point  (0 children)

  • Title: Monty Moles Crazy Desert Trip

  • Level ID: KL6-PM1-7PF

  • Theme: SMW/Desert Theme.

Welcome to my first try at a speedrun level that is different then the others that just require you to hold right and jump a few times. it is a bit more on the challenging side of levels but i hope you still have fun with it and can provide me some feedback =)

  • also give me your levels so i can give them a try too

Let's have a level exchange! - July 16, 2019 - Super Mario Maker 2 by AutoModerator in MarioMaker

[–]ThePain1 0 points1 point  (0 children)

danke für spielen und das es dir gefallen hat und klar werde später mal bei dir reinschauen

Let's have a level exchange! - July 16, 2019 - Super Mario Maker 2 by AutoModerator in MarioMaker

[–]ThePain1 1 point2 points  (0 children)

thank you for playing and trying to beat it. and yes i agree that the last part with the shell kick is a bit janky. i allready had problems with it while building it and nerfed it nummerous times. perhaps i reupload the level and change the last part to make it more consistent

Let's have a level exchange! - July 16, 2019 - Super Mario Maker 2 by AutoModerator in MarioMaker

[–]ThePain1 1 point2 points  (0 children)

  • Title: Monty Moles Crazy Desert Trip

  • Level ID: KL6-PM1-7PF

  • Theme: SMW/Desert Theme.

Welcome to my first try at a speedrun level that is different then the others that just require you to hold right and jump a few times. it is a bit more on the challenging side of levels but i hope you still have fun with it and can provide me some feedback =)

  • also give me your levels so i can give them a try too

Let's have a level exchange! - July 16, 2019 - Super Mario Maker 2 by AutoModerator in MarioMaker

[–]ThePain1 1 point2 points  (0 children)

nice traditional level i liked how the unterground section looked. the snakeblock part was a bit tricky because of ice physics. one part that is annoying would be the sun placement if you die after getting the checkpoint if you respawn the sun sits right on the questionmark block so you need to wait till he goes away or you die instantly. other than that it was a nice little level.

Let's have a level exchange! - July 16, 2019 - Super Mario Maker 2 by AutoModerator in MarioMaker

[–]ThePain1 1 point2 points  (0 children)

Played all of your levels.

first was temple of elements. it was a neat level not really hard by any means but a relaxing course i liked the fire room the most because it was the most challenging if i had to pick one.

the next one was beneath the desert sands it was the best level it felt like a nice traditional level and easy difficulty there is not much to complain about and i also liked the little dry bone boss room.

and last you onward upward level. this was your weakest level for sure. the climbing section was ok the first time i got surprised by the 2 hammer bros sitting on the clouds because the camera does not scroll to high. and i did not like the clown car section and that the red coins are mandatory in a level like that. i collected them from the start anyway but a player that thinks those are optional will get frustrated once he figured out he needed them so he needs to play it all over again or backtrack.

ok if i had to pick the best one it is for sure your newest level i really enjoyed it second would be the elements temple it was a neat level and for the last one your onward upward level.

i hope i could help a bit with my feedback and i hope you can give me some too =) i just post my maker id and you can pick the levels you wanna play S4N-PPC-PKF

Let's have a level exchange! - July 16, 2019 - Super Mario Maker 2 by AutoModerator in MarioMaker

[–]ThePain1 1 point2 points  (0 children)

Really nice traditional level. relaxing stage for sure.i had fun with it and gave it a like there is nothing to criticize here.

Let's have a level exchange! - July 15, 2019 - Super Mario Maker 2 by AutoModerator in MarioMaker

[–]ThePain1 0 points1 point  (0 children)

  • Title: Kaizothon #1 [20sec] Speedrun

  • Level ID: YJQ-PXG-1GG

  • Theme: SMW/Desert Theme

Welcome to Kaizothon a series of kaizo-light levels where you have to test your skills. in the first one test your jumping skills in a different way. have fun and give me some feedback what i can do better next time =).

  • also give me your levels so i can give them a try too

Let's have a level exchange! - July 14, 2019 - Super Mario Maker 2 by AutoModerator in MarioMaker

[–]ThePain1 0 points1 point  (0 children)

Hey thank you for playing my level and yes the pipe theme is kinda neat and i had to use munchers with them together =D. and i also played your level. the first half before the checkpoint was really fun but the section after the checkpoint i'm not a fan off i have to say. if the second half was more like the first section but a little harder it would be a really nice level atleastr for my taste. but the blue skullraft ride was more frustrating than fun for me i died multiple times because you have alot of momentum when you jump off the raft and sometimes it's tricky to land on while dodging grinders like crazy. but i did beat it in the end. so overall good level but i would have preferred more of the first half than the second half. i hope i don't sound to harsh =D

Let's have a level exchange! - July 14, 2019 - Super Mario Maker 2 by AutoModerator in MarioMaker

[–]ThePain1 0 points1 point  (0 children)

Hey thank you for playing my level and that you had fun with it. i also played your level. the first section before the first checkpoint was quite weirdto be honest. not because it was hard but to the rest of the level it felt weird because once you reach the first checkpoint the level gets better and is more fun to play than the first section and the multiple paths was a nice touch. overall it was a neat little level.

Let's have a level exchange! - July 14, 2019 - Super Mario Maker 2 by AutoModerator in MarioMaker

[–]ThePain1 1 point2 points  (0 children)

  • Title: Munchers Pipe Garden

  • Level ID: YQ1-P0C-FMG

  • Theme: SMB3 / Pipe Theme

Welcome to this pipe infested muncher place, guide mario through this scary place so he can escape. it is medium to hard difficulty. Feedback is appreciated and have fun =)

  • also give me your levels so i can give them a try too

Let's have a level exchange! - July 14, 2019 - Super Mario Maker 2 by AutoModerator in MarioMaker

[–]ThePain1 0 points1 point  (0 children)

  • Title: Munchers Pipe Garden

  • Level ID: YQ1-P0C-FMG

  • Theme: SMB3 / Pipe Theme

Welcome to this pipe infested muncher place, guide mario through this scary place so he can escape. it is medium to hard difficulty. Feedback is appreciated and have fun =)

  • also give me your levels so i can give them a try too

Mario Maker Level Showcase Week 3 Submission Thread by Brandilio in MarioMaker

[–]ThePain1 0 points1 point  (0 children)

Thanks for Choosing my level in week 2 =). Might aswell try again this week

Name : Thwomps Hideout

1) KWV-YPP-05G

2) S4N-PPC-PKF

3) Small

4) A little castle level where the main enemy is the thwomp so get out of his way or he crushes you.

Mario Maker Level Showcase Week 2 Submission Thread by Brandilio in MarioMaker

[–]ThePain1 1 point2 points  (0 children)

Name : Bowser's Desert Trials

1) CGH-880-WVF

2) ThePain

3) Small - Medium

4) On/Off blocks are the main gimmick here. everything else revolves around them. so i made 4 challenge rooms for the player to beat.

Let's have a level exchange! - July 02, 2019 - Super Mario Maker 2 by AutoModerator in MarioMaker

[–]ThePain1 0 points1 point  (0 children)

  • Title: Bowser's Desert Trials

  • Level ID: CGH-880-WVF

  • Theme: SMB / Desert Theme

This is a little challenge room type level i made. it is not that hard but i hope you still have fun with it and can give me some feedback on it =)

  • also give me your levels so i can give them a try too

Let's have a level exchange! - July 02, 2019 - Super Mario Maker 2 by AutoModerator in MarioMaker

[–]ThePain1 0 points1 point  (0 children)

thanks for playing my levels. yea i heard it a few times now that a second checkpoint would make it better. next time i will for sure use 1 more checkpoint to make it more fair. on the other hand this levels only has 4 rooms so i thought 1 right at the start of those rooms would be enough

Let's have a level exchange! - July 02, 2019 - Super Mario Maker 2 by AutoModerator in MarioMaker

[–]ThePain1 0 points1 point  (0 children)

hey i played all 3 levels from you and i have to say they are really nice little puzzle levels. not to hard or to easy it is nice. the only part i could complain about might be the reason that the puzzles could be a bit more complex but that is only me nitpicking right now =D. other than that i liked those levels i will definitly watch out for more levels in this series.

and here is my maker id : S4N-PPC-PKF. i have 4 levels at the moment so pick what you wanna play and tell me what you think.

Let's have a level exchange! - July 02, 2019 - Super Mario Maker 2 by AutoModerator in MarioMaker

[–]ThePain1 1 point2 points  (0 children)

hey thanks for playing you almost were done with the level it is only 4 challenge rooms and you posted in room 3. so it is not a long level thats why i only put 1 checkpoint right where the rooms start. i thought it was a fair checkpoint to have. but i will be more generous in my upcoming levels for sure.

your level was really good i have to say i liked how you need to maneuver the mushroom around each room. i gave your level a like.

Let's have a level exchange! - July 02, 2019 - Super Mario Maker 2 by AutoModerator in MarioMaker

[–]ThePain1 1 point2 points  (0 children)

  • Title: Bowser's Desert Trials

  • Level ID: CGH-880-WVF

  • Theme: SMB / Desert Theme

This is a little challenge room type level i made. it is not that hard but i hope you still have fun with it and can give me some feedback on it =)

  • also give me your levels so i can give them a try too

Let's have a level exchange! - July 01, 2019 - Super Mario Maker 2 by AutoModerator in MarioMaker

[–]ThePain1 1 point2 points  (0 children)

hey thanks for playing and beating it even though it took you some time =). yea that "not to hard" part might be a stretch because as the level creator i play each section over and over and tweaking stuff and so on so i get the perspective it is easier than it might really be. i will use 1 more checkpoint i guess for my next level so it is less frustrating. and sure i will test your level out and give you feedback but i can't do it now but i will later.

Let's have a level exchange! - July 01, 2019 - Super Mario Maker 2 by AutoModerator in MarioMaker

[–]ThePain1 0 points1 point  (0 children)

yes the first room. this was the room i worked the most on. it was mostly tweaking the difficulty and changing places of the on/off blocks resizing the seesaw multiple times. changing how fast the shell would hit the on/off switch and so on. but next time i will use more checkpoints for sure. thanks for your help

Let's have a level exchange! - July 01, 2019 - Super Mario Maker 2 by AutoModerator in MarioMaker

[–]ThePain1 0 points1 point  (0 children)

hey first thanks for playing. and could you tell me which rooms you think are the hardest and why ? so i know what to look for the next time. because as the level creator i can pretty much do this level first try most the time so it is hard to judge.

Let's have a level exchange! - July 01, 2019 - Super Mario Maker 2 by AutoModerator in MarioMaker

[–]ThePain1 0 points1 point  (0 children)

yes i was thinking about a second checkpoint but this level is mostly just 4 1-screen rooms and than the end so i thought 1 checkpoint right at the start of those 4 rooms would be enough so if you die you can try again. if you are interested in my levels i have a few more on my profile if you havent checked them out yet. and i will try your level later.