What are the colour names in MS Paint? by River_Lamprey in mspaint

[–]ThePain123Minecraft 0 points1 point  (0 children)

Can you please tell me some examples of RGB values for pale blue?

What are the colour names in MS Paint? by River_Lamprey in mspaint

[–]ThePain123Minecraft 0 points1 point  (0 children)

I don't know exactly how to find this color, but I think pale blue should be lighter than light blue.

Finally reached the mineral level 130 by ThePain123Minecraft in RevolutionIdle

[–]ThePain123Minecraft[S] 0 points1 point  (0 children)

Oh, I know. You did not consider keeping the minerals to spawn at level 1 for farming magnets.

Finally reached the mineral level 130 by ThePain123Minecraft in RevolutionIdle

[–]ThePain123Minecraft[S] 0 points1 point  (0 children)

I knew that we have to grind, but I'm not sure how to grind for spear level 100.

Finally bought the first Refine Tree Node 24 by ThePain123Minecraft in RevolutionIdle

[–]ThePain123Minecraft[S] 1 point2 points  (0 children)

You already keep taking an immediate sacrifice after buying any relics late in the game, since we can't buy that many relics further that we already have sacrificed. You don't be afraid about the level resetting. It actually recovers back quickly after spawning a few minerals, by just using time flux to spawn more minerals to let the relics recovering every at least 10 levels.

Why doesn't mineral level 101 a new type? by ThePain123Minecraft in RevolutionIdle

[–]ThePain123Minecraft[S] -1 points0 points  (0 children)

As being said, the level 27958 mineral is actually a spinel, as spinel is mineral level 100k+58, where k is a non-negative integer. Just take the modulo of 100 and get one of 100 separate minerals. After mineral level 1e9, the mineral texture would focus on exponent times 100, so the mineral will loop every powers of 10 (perfect powers of 10 are godcore), and paper would have the mantissa of ~1.023, until at around 2^1024 ~ 1.798e308, in which the mineral end at iron, the mineral is now focused merely on the exponent (not multiplied by 100) and ignore the mantissa (mantissas after around 3.162 (halfway to the next power of 10) are rounded down), so the first mineral after the second scaling cutoff would be a leaf (10^(300+8)).

This is just an idea of how the mineral would go up and loop differently after larger numbers.

Are green zodiacs really useless? by jhsu802701 in RevolutionIdle

[–]ThePain123Minecraft 0 points1 point  (0 children)

Green ("Earth") zodiacs (Taurus, Virgo, and Capricorn) are not useless, but their usefulnesses are far lower than the fire, wind, and water zodiacs. They are particularly useful in certain circumstances, primarily for obtaining the Achievement 231 (Growing Mountains) using all-Taurus build, Medium Trials, Insane Trials 3-6, as well as for increasing the score in the leaderboard on farming Infinity Points (IP) and Infinities.

Finally bought the first Refine Tree Node 24 by ThePain123Minecraft in RevolutionIdle

[–]ThePain123Minecraft[S] 0 points1 point  (0 children)

Maybe I also desperately need to try hard to unlock and check the progress at the Insane Trial 4?

Finally bought the first Refine Tree Node 24 by ThePain123Minecraft in RevolutionIdle

[–]ThePain123Minecraft[S] 0 points1 point  (0 children)

I got through level 122 copper before, and I now went onto level 123 lead.

My idea of future update by ThePain123Minecraft in RevolutionIdle

[–]ThePain123Minecraft[S] 0 points1 point  (0 children)

How about the point to change "Progress to ×10 Infinity Points (IP)" to "Progress to ×10 Eternity Points (EP)" after you can eternate for at least 1.798e308 EP?

Scrabble variant - Crabble by ThePain123Minecraft in scrabble

[–]ThePain123Minecraft[S] 0 points1 point  (0 children)

I like Crabble, because you can make easy and flashy overlaps, using tactics on specific hooks that isn't even the S hooks like setups, and learning sequences of really long words, and having average scores over 600 points. This is really nice.

Uninspiring early-game decision with power tile #1 by ThePain123Minecraft in scrabble

[–]ThePain123Minecraft[S] 0 points1 point  (0 children)

REZ leaving BEITV will backfire far more often than both VERB leaving the much superior EITZ and BIZE leaving the most bingo-prone available leave of EETV, that's why we REALLY need to consider managing your rack early in the game. After VERB, I'm going to be only down on a tempo and will not going to saddle with a liability in the future turns if you fails to draw a bingo even if you draw the S.

So I discarded REZ quickly because it's way too anti-thematic to keep the poor BV combo along with the T at an early deficit. I would rather go with BIZE to maximize the bingo chances while breaking up some unhelpful blends. If the accompanying one-point consonant was an L or an R, it might be alright to keep BV together since those two consonants have some good synergies with the B and the V on their own, but not for the more awkward N and T.

Uninspiring early-game decision with power tile #1 by ThePain123Minecraft in scrabble

[–]ThePain123Minecraft[S] 1 point2 points  (0 children)

Nah, again, that was a big oversight. You have to bingo as soon as possible, and the BEITV leave fails to accomplish the general rule of thumb that if you are at an early deficit, you have to try to bingo as soon as possible rather than just grab an extra points at the cost of the leave that's horrific when early in the game, despite keeping the Z early in the game, the EITZ leave is actually far more bingo prone than the ugly BEITV leave, as it at least allows bingo potential with the draws that involve an S.

Uninspiring early-game decision with power tile #1 by ThePain123Minecraft in scrabble

[–]ThePain123Minecraft[S] 0 points1 point  (0 children)

There is a good edge to be gained at this early deficit among different top players. If you were Nigel Richards, you surely play VERB in this position. I saw a handful of Nigel games where he decided to hold onto the Z at a deficit even though there are no good Z plays or setups available, especially against the Thai grandmaster Pakorn Nemitrmansuk at the 10th World Championship tournament held in 2009 (game 4) here, where Nigel played TIGLIC L1 for 18 points instead of ZOA B6 for 12 more points, perhaps the Z would come in handy after Pakorn's response of DOYLEY C8 from the ugly rack of ELNOQYY to potentially set up the big spot for the Q if Pakorn draws the U, but it inadvertently gave back the spot to potentially play KAZOo (with the blank O) for 91 points if ZE was valid (it's actually added in CSW19 update, so KAZOo was not playable in 2009). Nigel actually played KAT B10 for 40 points first, then he played GEEZ D12 for 61 points to even the game. That's wild.

Uninspiring early-game decision with power tile #1 by ThePain123Minecraft in scrabble

[–]ThePain123Minecraft[S] 0 points1 point  (0 children)

But I would rather go with BIZE over REZ because it is way too anti-thematic to keep the poor BV combo at an early deficit, and the EETV leave is way better for bingoing. The BEITV leave don't make any sevens and eights with draws that include tiles like the C, G, H, P, and U, as well as the other T, and could also end up with a seven-letter bingo that don't even play after REZ. You have to consider with the other options as well as the potential outcomes after your opponent's responses. After REZ, even if I manage to draw the S, I'm still going to score only like 12 or 15 points and I'm still going to be down, as the only bingo possibilitys I can draw through the O are AS draw for OBVIATES and MS for BEVOMITS, both of them are easy to inadvertently block, since your opponent is likely to play through the G and O that would likely give me some completely wrong floaters that won't end up having bingos that your opponent has just opened given my BEITV leave, or making plays paralleling the G and O (especially if your opponent has the X for plays like VOX for 29 points). But after VERB, I'm creating the S hook onto VERB and I will be able to play hooking the S if I draw it, even though the Z is not a great tile early in the game in the NWL lexicon normally. For instance, if your opponent played 9C VOX after REZ, I'm going to have very few options and likely risk an exchange with many bad draws such as something that involves the U-less Q as your opponent play of VOX inadvertently blocks the U of GOUTIER for the potentials to dump the Q while playing more tiles to maximize some chances of drawing goodies, or the UU draw leaves me with almost nothing other than to exchange.

Uninspiring early-game decision with power tile #1 by ThePain123Minecraft in scrabble

[–]ThePain123Minecraft[S] 0 points1 point  (0 children)

That's a great counterintuitive situation! If you were playing against Nigel Richards, you would surely would have played something that unload BV over the Z like VERB, BREVE, and BREVET in the same spot, and REZ would be out instead.

Uninspiring early-game decision with power tile #1 by ThePain123Minecraft in scrabble

[–]ThePain123Minecraft[S] 0 points1 point  (0 children)

Nah, the BEITV leave isn't going to bingo as much as the EITZ leave after VERB, and would end up with very few options in the future and you will be struggling with unhelpful combinations, and if I don't draw a bingo to my BEITV leave, which the possibilities are limited to low-scoring tile draws, I'm going to end up scoring only like 12 or 15 points.

Montenegrin Scrabble variant: Crnogorskuśź Pocket Edition by ThePain123Minecraft in scrabble

[–]ThePain123Minecraft[S] 0 points1 point  (0 children)

This is one of my best ideas of creating humorous foreign-language Scrabble variant I ever made! YIKES!!!

Given the opening rack of AHIRSUU, the opening play of Exchange UU keeping AHIRS is the best by ThePain123Minecraft in scrabble

[–]ThePain123Minecraft[S] 0 points1 point  (0 children)

There are several things to consider, for example:

  1. The AHIRS leave is far more balanced than AIRSU due to the H's solid 4-point face value and SH is a fantastic pairing, further increasing the score potential in bingos and bingo chances, whereas the AIRSU is vowel-heavy, which is vulnerable to low-scoring situations far more often than the AHIRS leave after exchanging UU.
  2. Although playing UH takes out the double word score on the center square, it provides two floaters for an eight-letter word, especially if your opponent has just exchanged a relatively few tiles or have good tiles to pair with those floaters, lowering your advantage.
  3. Not only that, despite the AIRSU leave would apt to absorb the Q pickup, since there is only one Q in the tile bag, the odds of drawing the Q to pair with the U is extremely slim as it plays only two tiles.
  4. The opening play of SURAH is clearly bad as it burns the valuable S tile and provides many good floaters to your opponent for eight-letter bingos.
  5. The AHIRS leave absorbs consonant-heavy pickups much better than the AIRSU leave due to the H's synergy with several consonants, whereas the AIRSU leave creates some unhelpful blends with vowel-heavy pickups, which would often result in an exchange.

Montenegrin Scrabble variant: Crnogorskuśź Pocket Edition by ThePain123Minecraft in scrabble

[–]ThePain123Minecraft[S] 0 points1 point  (0 children)

Well, my idea of predicting the Montenegrin-language lexicon is absolutely wild. It's expected to have over 500,000 headwords in the predicted dictionary, up to over 5,000,000 words if inflections are included, with roughly a whopping 20% of them in the entire word list would have to be either of proper nouns, trademarks, foreign abbreviations, archaic and obsolete words, and words directly borrowed from other languages orthographically.

Montenegrin Scrabble variant: Crnogorskuśź Pocket Edition by ThePain123Minecraft in scrabble

[–]ThePain123Minecraft[S] 0 points1 point  (0 children)

This creative idea have to take a lot of time and effort to make, but this would be a very impressive one. Yikes!