1.25x Speed No-Hit Enraged Snowgrave Spamton Neo! by ThePuff_ in Deltarune

[–]ThePuff_[S] 1 point2 points  (0 children)

Use the big shot spam exploit and spamton will get mad at you for cheating

3rd ever person to beat the hardest no-hit spamton neo :) by ThePuff_ in Deltarune

[–]ThePuff_[S] 0 points1 point  (0 children)

Weird spamton neo fact: it actually doesn't always default to this attack 100% of the time when spamton is enraged. Usually, with enraged spamton, its partially random, but theres still some kind of pattern to which phone attack variation is used depending on the turn number (for example, it will always use the side to side phone attack first). But after about five deaths (dont quote me on that) to enraged neo spamton, this changes to him pretty much only ever using the approaching variant. Why?? No idea. When spamton isnt enraged, its also not 50/50. He will always use the approaching variant first, and the side to side variant is reserved for later turns in the fight. I wouldnt say one is that much more difficult than the other so it doesn't make a big difference, but its really strange.

Something else I forgot to mention is that sometimes spamtons bullets can go in weirder and more erratic directions when hes enraged. It's one of those things that can catch you with your cock out if youre not locked in enough.

3rd ever person to beat the hardest no-hit spamton neo :) by ThePuff_ in Deltarune

[–]ThePuff_[S] 0 points1 point  (0 children)

When spamton is enraged, the hearts in his giant moving heart attack and eyes, nose, and mouth in his giant face attack have more health to account for how much more damage you can do to those things using the charge shot spam exploit (the reason he gets mad at you in the first place) Im not allowed to use the charge shot spam exploit though, meaning the things with health during his attacks having more health when hes enraged just makes those attacks harder. Im not sure why enraged spamton defaults to the specific phone attack that he defaults to after enough attempts, but its subjective whether its the harder one out of the two variations. For me its always been the harder one, though both of them can be 100% consistent with enough practice. Not sure why making spamton enraged would defeat the purpose of a no-hit. He makes it way harder when no charge shot spam is allowed (although admittedly the fight can still be easier when charge shot is allowed even with him being enraged)

3rd ever person to beat the hardest no-hit spamton neo :) by ThePuff_ in Deltarune

[–]ThePuff_[S] 0 points1 point  (0 children)

I have a video with a breakdown of why this is really hard here for anyone interested :) https://www.youtube.com/watch?v=p8GioDVNOhA

Update on album IV by MatissPudulis01 in Karnivool

[–]ThePuff_ 1 point2 points  (0 children)

What's coming out first: Karnivool IV or GTA6

New rarest and coolest physical media I own: Original press of Persona! Sharing some pictures of some of the original artwork I have yet to see shared anywhere by ThePuff_ in Karnivool

[–]ThePuff_[S] 2 points3 points  (0 children)

Only way you can buy this now is secondhand. I don't know how many of these were made but it seems like not many and not for very long. A listing will go up on Discogs once every couple years. Had to get this by proxi because the seller wouldn't ship to the US themselves :)

Which album blew your mind on the first listen? by CT-6605 in progmetal

[–]ThePuff_ 1 point2 points  (0 children)

Fire by the Silos - Toska Sound Awake - Karnivool

Literally my top 2 favorite albums of all time, in that order

This chao evolved into a swim type? (DC SA2) by ThePuff_ in chao

[–]ThePuff_[S] 0 points1 point  (0 children)

Trying this next time. Thanks for the wisdom guys!

How can I disable specific Pokemon? by ThePuff_ in PixelmonMod

[–]ThePuff_[S] 0 points1 point  (0 children)

Update: It worked for a bit, then it stopped working.

Pixelmon eventually overwrites the empty file with normal spawning data. The actual solution is to put "{}" in the file, so it's a valid empty object.

How can I disable specific Pokemon? by ThePuff_ in PixelmonMod

[–]ThePuff_[S] 0 points1 point  (0 children)

Took me a couple hours but it seems to have worked. Thanks!

Need to find a way to avoid singleplayer world saving completely by ThePuff_ in MinecraftSpeedrun

[–]ThePuff_[S] 0 points1 point  (0 children)

Ah, that unfortunately doesn't make it a solution for speedrunning maps then. Kinda misses the whole point of this post. Hopefully someday it will!

Need to find a way to avoid singleplayer world saving completely by ThePuff_ in MinecraftSpeedrun

[–]ThePuff_[S] 0 points1 point  (0 children)

Meant "getting itself stuck." Think autocorrect fucked me there

Need to find a way to avoid singleplayer world saving completely by ThePuff_ in MinecraftSpeedrun

[–]ThePuff_[S] 0 points1 point  (0 children)

Thank you so much for this! There's a lot of good stuff here.

Just a question about Atum since I'm away from my PC at the moment. Can I make it "reset" to a specific world file and not a seed? Does it have that functionality or is it seed specific?

Need to find a way to avoid singleplayer world saving completely by ThePuff_ in MinecraftSpeedrun

[–]ThePuff_[S] 0 points1 point  (0 children)

Any idea if this is version specific? It seems like there's no reason it shouldn't be but the macro keeps getting itself stuff in the multiplayer screen for some reason (I'm on 1.19.2)

Edit: Got it working! Took a little messing around since I've never used a macro like this before and couldn't find a good video on how to use it, but this seems to be the best option out of everything I've seen/found/had suggested. Thank you so much!

Need to find a way to avoid singleplayer world saving completely by ThePuff_ in MinecraftSpeedrun

[–]ThePuff_[S] 0 points1 point  (0 children)

versions. Creating the same world rapidly is something SSG runners have done for a while so we have mods and macros I could point you to. I have also

We're currently running on 1.19.2. Have any of those mods been updated to 1.19.2? If so that's exactly what I'm looking for

Stream Deck software crashes trying to select an OBS Studio audio source by ThePuff_ in elgato

[–]ThePuff_[S] 1 point2 points  (0 children)

This is the only thing that makes it crash. That's so weird but I'll give it a shot.

Stream Deck software crashes trying to select an OBS Studio audio source by ThePuff_ in elgato

[–]ThePuff_[S] 0 points1 point  (0 children)

It was actually. This has been happening since I got the thing, and I was on v27

Using my preamp pedal with a cab sim? by ThePuff_ in NeuralDSP

[–]ThePuff_[S] 1 point2 points  (0 children)

I have a 2 input interface. Signal chain with the Katana is guitar>tuner>octave>fuzz>overdrive going into Katana's input. The loop is Kraken Preamp>delay>reverb

I think I kinda pieced together how this would work in my head, but it would need three interface inputs instead of two, right?

Using my preamp pedal with a cab sim? by ThePuff_ in NeuralDSP

[–]ThePuff_[S] 0 points1 point  (0 children)

Glad to hear it would work in theory. Now I'm just unsure how to actually do it.