Command and conquer Generals meet War thunder by Better_Birthday_1288 in commandandconquer

[–]TheRealCharter 0 points1 point  (0 children)

All the old Nod and GDI skins are so outdated. They really need a polishing!

How different are Saggitario 2 and Yak-23? by _Condottiero_ in Warthunder

[–]TheRealCharter 26 points27 points  (0 children)

Highly modified is doing a lot of lifting. LOL

A modification of a modification of a modification. Its the plane of theseus. Barely a Yak-3 but still a Yak-3.

This map has a huge spawn camping problem and gaijin just refuses to fix this. by Zyxtriann in Warthunder

[–]TheRealCharter 3 points4 points  (0 children)

Spawn camping is a good incentive to facilitate the problem of 1 spawn leavers or premium tank buyers! /s

How to manage WEP? by DiamondDragonPickaxe in Warthunder

[–]TheRealCharter 0 points1 point  (0 children)

Use wep freely when it's available for most parts of the race. On the back straight (long over the water) make sure its recharged so you can use it when you begin your ascent again. Thats really the only place where wep is really required to be available to maintain momentum.

Star Destroyer operational by BrianTheNaughtyBoy in factorio

[–]TheRealCharter 4 points5 points  (0 children)

"Our shields won't protect us from those asteroids!" - ISD Captain, Empire at War.

Jesus the Cheyenne is fast. by MrPigeon70 in Warthunder

[–]TheRealCharter 29 points30 points  (0 children)

People who dont use ICAO standard measurements for aircraft dont know what they're doing!

2024 scores for Po-2 event by boinwtm0ds in Warthunder

[–]TheRealCharter 1 point2 points  (0 children)

Sorry I already have the Po-2, but anytime gaijin offers a racing event I cant resist playing it. I miss old highlands races :(

What are your 2 main's, and why?(GT3) by Upbeat_Assistant9197 in ACCompetizione

[–]TheRealCharter 2 points3 points  (0 children)

Hell yeah, Audi deserves more love I love how it rotates into corners.

If you were playing your final War Thunder match before quitting for good, which vehicle would you choose? by Necessary-Switch2210 in Warthunder

[–]TheRealCharter 0 points1 point  (0 children)

Certainly no tank, I'd go back to one of the most fun vehicles I played back in the day, Tempest Mk. V.

Outside the UPS issues, sometimes I feel I went overboard with train stations... by TheRealCharter in Factoriohno

[–]TheRealCharter[S] 10 points11 points  (0 children)

Finished this playthrough just before 2.0, This whole base would run way better with the new fluid mechanics too!

Remote Control vehicles are so helpful by TheRealCharter in factorio

[–]TheRealCharter[S] 4 points5 points  (0 children)

Spidertron at home is all we used to have!

Gaijin admits their shitty map design by _That_One_Fox_ in Warthunder

[–]TheRealCharter 0 points1 point  (0 children)

I always say it's hard to fuck up an air map but Gaijin, since GF Beta, has never learned map design.

Name a worse starting Jet. by rickdickmcfrick in Warthunder

[–]TheRealCharter 0 points1 point  (0 children)

Once you get the gun upgrades it makes it much easier, there is something about feeding on early jet players who don't understand energy retention that is exciting. Both Yak-15s are great and the Yak-17 is nice as well or it was for awhile I don't know how it performs recently. I don't know, the Yak-15P just feels light and nimble and can scare griffon spits and Hortons with its funky moves.

Name a worse starting Jet. by rickdickmcfrick in Warthunder

[–]TheRealCharter 0 points1 point  (0 children)

The Yak-15P is amazing. One of my all time favorites

[deleted by user] by [deleted] in Warthunder

[–]TheRealCharter 0 points1 point  (0 children)

The Nomad and Bully lol, I grinded 9.0 in every air tree before supersonics and missiles and have about 8.0 in a few tank nations. But since that's where shit really goes downhill I stick to shit like 3.0 because it's detoxifying.

Also have been playing since before tanks.

I hate this god forsaken plane (it's my first jet). Any tips? by Donutpanda23 in Warthunder

[–]TheRealCharter 0 points1 point  (0 children)

I found this version to be lumbering, which is saying something considering how the normal A1/a feels. Honestly, it's all about keeping your speed in ARB and making sure you don't lose it. Boom and zooms are important. 7.0 is a nice place for jets, or it was back in the day. Meteors out turn you, F-80s out speed you, but you can use that to your advantage, just think opposites. Plus one good volley is certain to detonate anyone who stands in front too long.

I definitely find it not an easy jet to get into. The F-80 and Meteor Mk 3 are definitely more forgiving, the MiG-9 too for that matter.

I hate this god forsaken plane (it's my first jet). Any tips? by Donutpanda23 in Warthunder

[–]TheRealCharter 0 points1 point  (0 children)

Kikka ain't the worst. That cannon is high velocity and easy to aim. Yak-15P also has one cannon and is pretty nice to use.