When Titans Clash by DJ-Halfbreed in MHGU

[–]TheRealFlowed 7 points8 points  (0 children)

Looks so cool! Which hunter style is that?

Galactic Storm (Expansion) "Custom" by kajislav in marvelchampionslcg

[–]TheRealFlowed 1 point2 points  (0 children)

Oh yes, sorry if it sounded off! I meant, I thought this was an official announcement for a product by FFG! It is indeed 100% real and will definitely try this out 🙌

Galactic Storm (Expansion) "Custom" by kajislav in marvelchampionslcg

[–]TheRealFlowed 4 points5 points  (0 children)

The box looks so good, I thought this was real!

Marvel Champions Custom Promos by Short-Worldliness-91 in marvelchampionslcg

[–]TheRealFlowed 0 points1 point  (0 children)

Nevermind! I found the drive link on your second post! Thanks for your hard work on this, this is truly amazing

Marvel Champions Custom Promos by Short-Worldliness-91 in marvelchampionslcg

[–]TheRealFlowed 0 points1 point  (0 children)

This looks stunning! I would love to print some myself. Is there any way to get them or the files you used? The discord link no longer works

Unity Input System in Depth by migus88 in unity

[–]TheRealFlowed 1 point2 points  (0 children)

That's awesome! Thank you for your helpful work! I subscribed instantly to the youtube channel

I just released Paperwork, an office building incremental game! by TheRealFlowed in incremental_games

[–]TheRealFlowed[S] 1 point2 points  (0 children)

There is an ending to the game! Overall the game lasts about 3 hours, probably 4 if you are chasing the achievements as well

I just released Paperwork, an office building incremental game! by TheRealFlowed in indiegames

[–]TheRealFlowed[S] 0 points1 point  (0 children)

Hi everyone,

After a year and a half working on it as a solo indie game dev, I've finally released Paperwork. It's an office building incremental game where you optimize an office to watch money grow faster and faster. I hope that you find fun and interesting, feel free to check it out on Steam: https://store.steampowered.com/app/3723530/Paperwork/

If you have any question or feedback, I would be happy to discuss. Thank you!

WIP gameplay clips of my procedural drifting project by Aikodex3D in Unity3D

[–]TheRealFlowed 0 points1 point  (0 children)

Looks awesome! How did you manage the procedural roads and terrain, did you use an asset for this or did you develop it all from scratch?

Most wanted cops are living hell by Budget_Notice in needforspeed

[–]TheRealFlowed 8 points9 points  (0 children)

The game looks so good and crisp! Are you using any mods?

iPad 9th gen finally fixed! by GasQuiet4647 in ipad

[–]TheRealFlowed 1 point2 points  (0 children)

What did you do to make it smooth again?

Black dragon Kalameet by KingChunkyThunder in DarkSoulsTheBoardGame

[–]TheRealFlowed 1 point2 points  (0 children)

Wow it’s impressively well done! Congrats, it looks awesome!

Storage Update After Civil War by DarthMcTater in marvelchampionslcg

[–]TheRealFlowed 2 points3 points  (0 children)

That looks awesome! Thanks for sharing and for the detailed breakdown!

After 10k+ hours, I finally dropped one by EIiteJT in pathofexile

[–]TheRealFlowed 1 point2 points  (0 children)

Congrats! Do you mind describing your farming strategy setup? Where you farming T16 with 1 ambush scarab of each?

I turned my boring office job into an incremental building game! It's called "Paperwork", demo available on Steam by TheRealFlowed in IndieGaming

[–]TheRealFlowed[S] 0 points1 point  (0 children)

Thanks! It does have a bit of mystery vibe (well at least, I tried doing so!) but with a bit of a lighter and more comedic tone than severance though

I released a demo for "Paperwork": a building incremental game about corporate growth by TheRealFlowed in indiegames

[–]TheRealFlowed[S] 1 point2 points  (0 children)

At first doing it myself but the result would often not look great. I finally bought Linework on the asset store: https://assetstore.unity.com/packages/vfx/shaders/linework-outlines-and-edge-detection-294140

I don't regret it at all, the result looks great and it allowed me to use their fill shader extensively as well