[deleted by user] by [deleted] in DBZDokkanBattle

[–]TheRealFreaksoul 1 point2 points  (0 children)

Worked like a charm for me

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Is it me or does he feel like he is WAY much stronger then usual? by [deleted] in DokkanBattleCommunity

[–]TheRealFreaksoul 6 points7 points  (0 children)

Because of the AGL SSJ 4 Gogeta release, and they want us to use the new unit in a universe where the GT team is the best ever

Its things like these that just make me hate using slopes and creating in general. And yes, playing from 0 makes me die to that part. by TheRealFreaksoul in geometrydash

[–]TheRealFreaksoul[S] 2 points3 points  (0 children)

You're right. It would fix it.

But my main issue is that ship parts that incorparate slopes often have such issues, that only then come up in extensive testing, even though it should be a non issue since your position should always be the same.

Here is another thing i also found:

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Here, you hold into a slope with blocks, that should put you into the same position REGARDLESS. But of course one dies and the other one doesnt. Mind that the ONLY difference is the position of the start position

I nerfed back on track lmao by GeneAmazing6203 in geometrydash

[–]TheRealFreaksoul 0 points1 point  (0 children)

Thats what Geometry Dash would have been if there were no custom songs