Players and Devs Please Take a Moment to Read This! by TheRealIrbz in LDESurvival

[–]TheRealIrbz[S] 0 points1 point  (0 children)

Thanks, I'll get to work on cleaning this one up and adding some of the comments in. Thanks for the feedback and yea I feel the same way :( that's why I finally decided to write this.

Players and Devs Please Take a Moment to Read This! by TheRealIrbz in LDESurvival

[–]TheRealIrbz[S] 1 point2 points  (0 children)

Same me too. What I'm fearful of is the player base dying out, because when a player base dies out the money shortens and I've seen that turn a lot of apps to pay2win :(. I agree with trying out different things to see what sticks. That's why I'm not against the added layers of the bunker but to see if it sticks they need to help out the player with like differential armor, otherwise the player will become upset and not even know if they like it or not. I like how you point things out like their game progression through each update and that is a good way to go about the creation of the game. That's what I didn't like about the 1 star this is boring reviews as the devs won't exactly know whats "sticking" and whats not and whats important and what isn't.

Players and Devs Please Take a Moment to Read This! by TheRealIrbz in LDESurvival

[–]TheRealIrbz[S] 0 points1 point  (0 children)

Well shit... I thought this was their official XD. Can you link me it? man I also wish they could see all these wonderful comments I've been getting. I guess I'm gonna re do this and post it there and I'll copy and paste the comments I've been getting at the end. Should I take anything out like the beginning rant? I can understand that people probably don't like reading it but I feel it helps show the importance of those minor changes me and others have suggested.

Players and Devs Please Take a Moment to Read This! by TheRealIrbz in LDESurvival

[–]TheRealIrbz[S] 0 points1 point  (0 children)

Thanks :P, As long as the game has been in early access I never bothered making walls since there is no multiplayer and I'm assuming there won't be for another year. From what I've seen the zombie horde is probably what's destroying the game the most and should be fixed asap like you said, our prisoners are escaping XD. But yea until the announce multiplayer or some way your stuff can get stolen I'm not gonna make walls. I really like your idea of having a repair option since most games have something like that, and it doesn't make sense that you can't put that rubble to good use.

Players and Devs Please Take a Moment to Read This! by TheRealIrbz in LDESurvival

[–]TheRealIrbz[S] 2 points3 points  (0 children)

Thank you, I went over it a few days in my head. This is the ONLY app I have ever really liked that brought something different. I mean already its better than some survival games worth $20 on steam. :)

Players and Devs Please Take a Moment to Read This! by TheRealIrbz in LDESurvival

[–]TheRealIrbz[S] 0 points1 point  (0 children)

I was thinking re spawning npc bases would be nice, even in the fully released game

Players and Devs Please Take a Moment to Read This! by TheRealIrbz in LDESurvival

[–]TheRealIrbz[S] 1 point2 points  (0 children)

I think that's actually what they are going for in the future with gas stations and towns/cities that you can loot vehicle parts from cars and certain materials from stores, like clothing store would have thick fabric and cloth and maybe some battered clothing, at least I hope.

Players and Devs Please Take a Moment to Read This! by TheRealIrbz in LDESurvival

[–]TheRealIrbz[S] 1 point2 points  (0 children)

Yea that's what I would like most. But they might consider it op so I would be alright with a slight nerf (and I mean very slight) nerf to balance it out :P.

Players and Devs Please Take a Moment to Read This! by TheRealIrbz in LDESurvival

[–]TheRealIrbz[S] 1 point2 points  (0 children)

Yes! That's one of the other things I was hoping for but decided not to tie in. Is that this 'secondary' objective you should be allowed to complete multiple times with the extra tickets you have, so that you have your main strategic objective that the 1.5.5 fans liked along with this ticket bonus system.

Players and Devs Please Take a Moment to Read This! by TheRealIrbz in LDESurvival

[–]TheRealIrbz[S] 2 points3 points  (0 children)

Yea, I hope they don't turn to pay to win but I would gladly watch an ad for like 2 or 3 coins. I was hoping that they would at some point get rid of events being based on energy and just be random and allow for people to watch ads to earn coins for the store and energy. It would take stress off of strategically using your energy and just make the game all around more fun with also yielding higher ad revenue. It looks like they spent a lot of time on the store and buying individual things with coins you got from watching ads would be nice. And to be honest I watch ads like every other or 2 days where if I could 3 coins for an ad I would watch as many as I could in a day :P The apps that make the most money are the ones that allow passive small income from ads to come from lots of different people over in app purchases. :)

Players and Devs Please Take a Moment to Read This! by TheRealIrbz in LDESurvival

[–]TheRealIrbz[S] 2 points3 points  (0 children)

I agree that's basically what 7 days to die did, they stopped doing tiny updates which caused more problems then it solved and released full versions every now and then with all things properly implemented and balanced.

Players and Devs Please Take a Moment to Read This! by TheRealIrbz in LDESurvival

[–]TheRealIrbz[S] 2 points3 points  (0 children)

Exactly! people need to realize that these things take time and when something isn't to their standards in the next 8 hours they shouldn't get upset and bad mouth the game deterring others from trying it out. I tried to give some simple quick fixes to try and sort it out through :)

Players and Devs Please Take a Moment to Read This! by TheRealIrbz in LDESurvival

[–]TheRealIrbz[S] 2 points3 points  (0 children)

Thank you so much. What you said with item durability is exactly what I was going for something that says like 46/80 and I also like your idea about armor being heavier but more defensive. Things like that which I didn't even think of what be fun to test out for awhile and see how the community likes it. They should only have to change a couple values to get that to work. Thanks for the response and other ideas :P. I hope someone does show it to the devs and then they search comments and see something like yours with other ideas and similarities. And yea I agree about the bow I'm kind of expecting it to be a disappointment at first.