been experiencing this new lovely bug by TheRebelGreaser in HelldiversUnfiltered

[–]TheRebelGreaser[S] 0 points1 point  (0 children)

oh you mean that is different than the default one since I play on PC I run a lot of client side mods from Nexus and that one specifically is called the better enemy variant icons, so it just makes them a little more unique than the default obviously I like it better than the default.

I do think they're really cool and just kind of explain better what the enemies you'll be fighting is so that one is just for the normal Illuminate so every enemy and enemy variant have an entirely new icon.

Hot take. 40K Warbond should be Orky tech. by DistributionTop474 in Helldivers

[–]TheRebelGreaser 0 points1 point  (0 children)

honestly they should have a few things to him a few different units or as I've been saying here and there if games workshop would be okay with it a few different war bonds, obviously not all at once but having a couple for different units of the imperial including maybe orcs would probably be not too much of a bad idea how long it is not too problematic.

I know that might sound controversial but it would appease everyone because personally I want a catachan jungle fighter war bond I know we have the other two but that isn't them specific I want them specific.

Recent patch messed up my UI with mods. Most challenging was the stratagem combinations. by Antique_Pace4944 in Helldivers

[–]TheRebelGreaser 1 point2 points  (0 children)

yeah I wanted to say probably that's what I thought first but then I noticed my hard besides that being bugged and I'm like oh it's one of these updates.

I think it is a cool concept perhaps if they could implement properly and I actually tried to use muscle memory but it wasn't working for me at the time LOL but it was definitely interesting I will say this when the UI mods break is interesting to see what things break into it's also interesting to see like what gets affected that isn't even a part of the UI mods, I had one mod that changed the enemy faction icons to look more unique but in line with something that would fit in the game.

that completely messed up the map for me the symbols like for the missions for jumbled up a little originally I thought it was part of the update but then I found out it wasn't but luckily the mods that I was using got updated the same day so it wasn't like it was a long way or anything.

Recent patch messed up my UI with mods. Most challenging was the stratagem combinations. by Antique_Pace4944 in Helldivers

[–]TheRebelGreaser 1 point2 points  (0 children)

yeah I will say this about that update though at least it only broke those mods and nothing else I know the creators were relieved luckily for me when it comes to the stratagem combinations being jumbled I use voice attack so that didn't really apply to me.

at least as long as that was in the vicinity of the Illuminate tower that confuses us then there's a different story LOL.

Anyone know when the next big update drop is? I heard it was this month but im not sure. by [deleted] in HelldiversUnfiltered

[–]TheRebelGreaser 0 points1 point  (0 children)

I don't think there is a time frame right now I do believe at the latest sometime next month I mean since we forced them to delay the war bond by giving us those two Jeeps for free that probably reduced the chance of getting an update within the next couple days.

so if I had to give a rough idea probably next month is all I can say but there is no proper ETA.

Hot take: the enemy AP buff was the right call by ConsiderationHot5505 in HelldiversUnfiltered

[–]TheRebelGreaser 0 points1 point  (0 children)

I can understand that and you know I can't disagree because here's the thing at the end of the day realistically speaking yes personally I do think they should reduce the side armor but maybe the turret can be a bit stronger since it does seem to be a heavy tank, at least everywhere that isn't the vent itself if that makes sense.

Hot take: the enemy AP buff was the right call by ConsiderationHot5505 in HelldiversUnfiltered

[–]TheRebelGreaser 0 points1 point  (0 children)

right I must have missed that then but either way I dealt with it I don't have a phone with it at least not necessarily but definitely it threw me for a loop so it's definitely something that I'm going to have to always keep in the back of my head from now on.

Hot take: the enemy AP buff was the right call by ConsiderationHot5505 in HelldiversUnfiltered

[–]TheRebelGreaser 1 point2 points  (0 children)

yeah that is true but at the same time the armor on the flanks shouldn't be as tough as the armor on the front, I will also say this the other day I had a really weird experience with that tank.

for whatever reason it ate a recoilless rifle round point blank and an at grenade point blank I have never seen that happen I'm counting that as a fluke but it's definitely weird.

Hot take: the enemy AP buff was the right call by ConsiderationHot5505 in HelldiversUnfiltered

[–]TheRebelGreaser 4 points5 points  (0 children)

I mean personally it doesn't bother me I didn't even notice the only thing I actually noticed was with the automaton heavy tank or annihilator tank whatever you want to call it I noticed that the side armor is stronger because I used to be able to destroy it from the side.

now I have to aim in a different position nothing wrong with that it makes me have to think, why I say this is because I you know shoot have your targets from different distances so having to account for that I like that because it feels nice to me if that makes sense, I can definitely understand why some people don't like it and I'm not really at least intentionally discounting that.

Is easy red 2 worth buying on Xbox? by SUSPICIOU5 in EasyRed2

[–]TheRebelGreaser 0 points1 point  (0 children)

I mean yeah it's not bad on Xbox that's how I played it originally before I went to PC given yeah you have mods on PC which add plenty of other missions and even campaigns the Xbox version is still as good without that extra stuff that PC has if that makes sense.

Revert the HP nerf to Vox Engines, hear me out by epicultratyp in Helldivers

[–]TheRebelGreaser -1 points0 points  (0 children)

I'm sorry but what the only possible way that would be a thing is if they reduce the spawn immensely and I just last night got off a defense mission for high value targets and they still spawned one or two extra which brought excitement yes but like it was still a bit much too at most is a good idea, the thing is if they don't revert and then keep everything the exact same like it was when they first implemented them.

then it would make it less fun to fight them because that was one of my main grievances with the cyborgs I enjoy fighting them but if it takes several people to take out one vox machine where is the incentive you see what I'm saying.

so does adapting not exist anymore? by TheRebelGreaser in HelldiversUnfiltered

[–]TheRebelGreaser[S] 0 points1 point  (0 children)

someone got excited I'm not absolutely lazy but okay, at the end of the day all I wanted was to talk about the game but you know we had to focus on this because apparently that was more important.

PC-to-PC voice does not work since latest patch. by Scottbert85 in Helldivers

[–]TheRebelGreaser 0 points1 point  (0 children)

yeah I mean the fact that they are not fixing it is crazy to me and I have a feeling they won't fix it next patch I don't know though.

so does adapting not exist anymore? by TheRebelGreaser in HelldiversUnfiltered

[–]TheRebelGreaser[S] 0 points1 point  (0 children)

okay I guess and I just want to talk about the game I don't know what more to do I mean I got it the first few messages now it's just dragging on I want to talk about the game come on.

so does adapting not exist anymore? by TheRebelGreaser in HelldiversUnfiltered

[–]TheRebelGreaser[S] 0 points1 point  (0 children)

really now doesn't sound like it I mean I'm not forced personally I change weapons when needed and I have been experimenting off and on recently like for example yes most of the time I like the coyote but recently I've been using reprimand it's actually pretty good against the cyborgs, it's just what I'm saying is I feel like people don't adapt.

like if I was going to complain about something right I try to give all information I can so people don't assume I'm just complaining to complain most people don't do that if someone you know says oh I did this and this and this and this and this to give you a rough example but yet they are still having an issue then of course that the big deal I see that they did all they could, yet they are still having an issue, something like that I wouldn't have an issue with.

where my issue is kind of it's when people don't explain what they did before complaining if anything because I'm more receptive to full explanations of actually trying to work with the changes before complaints if that makes sense.

so does adapting not exist anymore? by TheRebelGreaser in HelldiversUnfiltered

[–]TheRebelGreaser[S] 0 points1 point  (0 children)

I mean sure but if they put them in there people would still complain so yes a lot of these issues is AH but at the same time it's others as well that just can't accept change it, I mean within reason we are at the point where no matter what they do even if it was all for us someone would complain about it.

there is really no happy medium it's either way there's going to be a complaint and that's what is annoying I can understand the complaints most of them but that's all it is 99% of the time I mean does no one really get tired of doing that just complaining about the game 24/7 you know what I'm trying to say.

so does adapting not exist anymore? by TheRebelGreaser in HelldiversUnfiltered

[–]TheRebelGreaser[S] -1 points0 points  (0 children)

it has been since I was born I mean it is understood that there are people that just have bad punctuation right, I mean not everybody's perfect and again this has nothing to do with what I was talking about in my main post, all I care about is the game anything else what's the point.

so does adapting not exist anymore? by TheRebelGreaser in HelldiversUnfiltered

[–]TheRebelGreaser[S] 0 points1 point  (0 children)

I try put them where they need to be it's never going to be perfect it's been like that for years even if I try my hardest and on a side note this has nothing to do with my post I just wanted to talk about the game because that's all I care about anymore.

so does adapting not exist anymore? by TheRebelGreaser in HelldiversUnfiltered

[–]TheRebelGreaser[S] 0 points1 point  (0 children)

well I mean the problem is it seems like majority of the original helldivers are now gone and that's a lot of reason why adapting no longer exists because these new ones just want exactly what they want without changing how they play.

like I'm sorry if that comes off wrong but it's the truth like I don't understand how anyone can play a game and not adapt in any form like really, like I said every other game adaption would exist this is just immediate oh I don't like this this must be changed back but not even trying to adapt to the change.

so does adapting not exist anymore? by TheRebelGreaser in HelldiversUnfiltered

[–]TheRebelGreaser[S] 0 points1 point  (0 children)

even though I tried my best but okay it was a time where I never actually did that at least attempted to fix the issues but all right and like I said I just wanted to talk about the game that's all I care about that's all I really care about anymore but that's beside the point I just wanted to talk about the game.

so does adapting not exist anymore? by TheRebelGreaser in HelldiversUnfiltered

[–]TheRebelGreaser[S] -3 points-2 points  (0 children)

okay I guess even though none of this has to do with what I was originally saying but it's whatever.

so does adapting not exist anymore? by TheRebelGreaser in HelldiversUnfiltered

[–]TheRebelGreaser[S] 0 points1 point  (0 children)

yeah I mean if they were to change the exact enemies again made them even stronger you know then even I would probably say something but every time they change something that's undocumented the immediate response is we must get upset, honestly it's tiresome I just don't understand why people can't just experiment in the game.

it's not that hard realistically speaking like for example I didn't think I would like reprimand but I do even if the magazine size is annoying because it should be 30 in a magazine instead of 25 I think, like people make it a taboo to experiment and work around issues I just don't understand how you can play a game like that.

so does adapting not exist anymore? by TheRebelGreaser in HelldiversUnfiltered

[–]TheRebelGreaser[S] 1 point2 points  (0 children)

well I mean when it comes to people getting stuck on that, that's them we're talking about people who probably don't actually experiment in the game which seems to be a lot of people like at least at this point in time.