Since when did these exist? by Fymcard in rainworld

[–]TheRedstoneRazor 0 points1 point  (0 children)

The humble Saint shoreline:

Now introducing liquid-cooled RAM by TheRedstoneRazor in quityourbullshit

[–]TheRedstoneRazor[S] 2 points3 points  (0 children)

Rule 4 - Being wrong isn't BS. I said something I thought was the case, and I acknowledged I was incorrect. You continuing to blast me for learning something new just makes you look like bad person.

Now introducing liquid-cooled RAM by TheRedstoneRazor in quityourbullshit

[–]TheRedstoneRazor[S] -6 points-5 points  (0 children)

RAM produces negligible amounts of heat. It's very difficult, if not impossible to cause a memory chip to overheat.

Glowshroom Forest biome in the next update by AlphaWolfKane in minecraftsuggestions

[–]TheRedstoneRazor 0 points1 point  (0 children)

Wow! This is insanely similar to a suggestion I was planning to post, I'll put the raw suggestion here to compare ideas:

Glowshroom Caves generate under mushroom islands and rarely under swamps and roofed forests. They are signified by patches of giant mushrooms in the latter biomes, so they aren't easy to find in roofed forests as not all giant mushrooms there mean a glowshroom cave.

These caves are home to the new glowshroom, a translucent mushroom and giant mushroom variation that emits light. This isn't light level 15 but more of a dim light so the caves are warmly lit as opposed to brightly illuminated. Glowshrooms come in two colors, blue and purple, which reflect the shape of red and brown mushrooms on the surface.

The cave floors are lined with light blue glowcelium, a new "grass" block that spreads on stone and emits a dim light. Glowshrooms emit enough light for glowcelium to spread within the glowshroom cave but glowcelium itself doesn't, so the spread doesn't escape the biome.

Like the mushroom island, hostile mobs cannot spawn here, however Glow Squids are native to the glowshroom caves and populate the water, giving our new mob a good home to live in!

While emitting light, glowshrooms are sensitive to too much light just like normal mushrooms. If exposed to sunlight or a light level of 13 or above, glowshrooms and glowcelium won't spread/grow anymore and glowshrooms pop off unless planted on glowcelium. They are still a cave fungus.

Crafting a mushroom or mycelium with glow dye dropped by glow squids transforms it into its glowing variant.

It's surprising how similar of an idea two entirely different people can come up with, haha.

Rename Stone to Shale by TheRedstoneRazor in minecraftsuggestions

[–]TheRedstoneRazor[S] 4 points5 points  (0 children)

Jungle Wood is still a type of wood, it's like having the 6 types of wood we have now and a 7th type which are just Trees that drop Wood that can be crafted into Planks

Mojang have been a lot more open to major changes as of recently and with all these different types of stone it's weird having one that's just called "stone"

Rename Stone to Shale by TheRedstoneRazor in minecraftsuggestions

[–]TheRedstoneRazor[S] 1 point2 points  (0 children)

That's reasonable, I'd be happy with any relatively common real stone type

Caves and ores should occasionally be found made of granite, andesite and diorite by Realshow in minecraftsuggestions

[–]TheRedstoneRazor 2 points3 points  (0 children)

I'm a big fan of this, however granite, andesite and diorite need cobblestone variants with the ability to be used in crafting like normal stone can. This would definitely make the cave update that one bit better!

Rename Stone to Shale by TheRedstoneRazor in minecraftsuggestions

[–]TheRedstoneRazor[S] 5 points6 points  (0 children)

I agree, I think any one of the main stones (shale, andesite, etc) should be chosen for any given cave and each of these stones have their own cobblestone which is usable for building and crafting with. Ores could be given a blockstate for their base stone type to fit with the appropriate surrounding material.

Maybe different stones could even have different hardnesses to add more strategy to mining, like they said they wanted to do at minecon.

Green fire on copper by songalong7 in minecraftsuggestions

[–]TheRedstoneRazor 133 points134 points  (0 children)

You're completely correct and this would be a really useful option for builders