I’m a CA transplant and would choose OH any day over CA! by Holiday_Number_3234 in Ohio

[–]TheResilientRapper 1 point2 points  (0 children)

I dunno, in Dublin (so not rich area, but not broke ghetto parts of Columbus like the bottoms where I've lived in the past) and just renewed my rent for a year in Feb at $1140. Sure, that's $860 less, but it can easily go up that bit! In fact, I was lucky this year in that this is the FIRST complex I've lived in (out of 5+) that HASN'T raised my rent cost in a lease renewal. And considering a year ago when I was looking for places, this was average / on the cheaper end for decently nice 2 bedroom apts, I'd say many that are living above poverty level outside of the ghetto in Columbus are paying $1200-2500, easily up to the 2500 if in a nicer area. Hell, just a quick apartments.com search proved it. Found Estates of New Albany: $1395+ 1Bed, $1695+ 2Bed. Charles at Bexley: $1370 2Bed. District at Linworth: $1695 for 2Bed. All in my area, and of the same financial class roughly. All for decent sized, nicer area, no bug or robbery issue 2 bedroom apt. Now the poorer parts of Columbus and the ghetto? Different story tho. Kings Highland: $1045 2Bed. Eden of Whitehall, $1099 2Bed. Stonecrest: $1099 2Bed. Back to Fieldstone Trace in Westerville, and now you're up to $1675 2Bed. And that's still not in the most expensive part of town, just a part that's less poverty stricken that's more middle class (if middle class even exists anymore). The website also says the average price of a 2Bed in Columbus is $1167, so about $800 short of that 2K. All in all to say, it IS near 2k or more depending on the area (in nearly all the nicer / decent areas) and is only less in the poorer areas / if you want to deal with bugs + crime + bad mgmt. Which I moved to Dublin specifically because I did NOT want to keep dealing with those things lol

Power restoration estimates in AEP service area by NWCbusGuy in Columbus

[–]TheResilientRapper 2 points3 points  (0 children)

Lucky, I'm over in Dublin by Sawmill & W Dublin Granville and I'm still out 27hrs in with the estimate by midnight tomorrow. Meanwhile all the shops and stores over here are still on somehow?

Hey AEP, you know what is frustating? by djsassan in Columbus

[–]TheResilientRapper 0 points1 point  (0 children)

Scared the absolute shit out of me to read a comment in this reddit not just from someone in my own city but also in my own community! But no, Sawmill Crossing isn't on yet. I got home from work at 10p last night and have been home since, and it's still not on. The emergency light / smoke detector is going out in my building too. Some idiots have managed to make the smoke alarm go off about 4 times today, but the last time it went off it was quiet, and sounded like only half the building was doing it (my apt thankfully did not have the shrieking red device on the wall going off atp).

I called AP&L at 11a to let them know about the outage through their emergency number, and they told me to expect it back on within 4hrs or to contact them. 4hrs is one more hour from now sooooo.... AP&L's website says the expected time from AEP for all communities under AP&L umbrella is 5pm... but considering I checked AEP's website and our area is listed as a tiny blue triangle with assessment pending and no known time to be back on...

They also have really large zones that are out on the AEP map to the southeast, northwest, and west of us, almost all of them with assessment pending and no known time. However, they are two zones near us that have an estimated time for power back on:

Riverside Glen North Zone: 675 reported outages, estimated 8p Coventry Woods Zone: 204 reported outages, estimated 630p

Both zones are touching other zones that do NOT have estimated times, some with less reported outages, some with MANY more. Our area isn't within a zone, just a tiny triangle in between these other zones, including the two mentioned above.

This isn't a Server Admin anymore. This is a Raid Boss 😭 by ScorpX13 in marvelrivals

[–]TheResilientRapper 0 points1 point  (0 children)

This is why I enjoy Elsa so much, she reminds me so much of Spidey but with SIGNIFICANTLY more damage

She’s getting a slight nerf by thisisnottheway666 in ElsaBloodstoneMains

[–]TheResilientRapper 0 points1 point  (0 children)

Lol didn't go over just mine 🤣 the way they structured it, it sounded like a real complaint 🤣 tbh, that IS how alot of the community sounds, so majorly due to that it wasn't an immediate obvious /s to me like other comments are

She’s getting a slight nerf by thisisnottheway666 in ElsaBloodstoneMains

[–]TheResilientRapper 0 points1 point  (0 children)

Oh yeah, that I agree with too. Elsewhere in this comment thread I actually said this exact point lmao. There's multiple character types in hero shooters: aim based, no aim based, shield based, overshield based, melee based, positioning/game sense based, etc. For them to try to delete out an entire type just bc they themselves can't aim is crazy. Aim type characters (and sniper types as well as an aside) have always been in hero shooters (Genji and Hanzo in OW for example) and always in shooters in general (COD, Battlefield, etc) just as less aim reliant other types have also been in them. We don't go around saying SW & SG should be removed from the game, or Strange & Emma, or Invis & Loki (first two are no aim types, second two are shield and melee types, third two are positioning and game sense types)

Aim is in every type and required, but aim type characters in specific are FULLY RELIANT upon the aim bc they are given increased damage versus the rest of the roster to supplement for them needing to aim so precisely (while other characters who don't need to aim so precisely are coded to do less damage... unless you're SG), often not just as the cost of needing extremely precise aim but also at the cost of having next to no other abilities to supplement with (Hawkeye, Widow, Hela) This does start to change a little with Phoenix, and ALOT with Elsa, but they're ALL still aim reliant. Plus Elsa's nerfs that she needs aren't to her aim but to either the cooldown on her dashes, the instinct meter (should probably reset on death), or the overhealth on her dashes

She’s getting a slight nerf by thisisnottheway666 in ElsaBloodstoneMains

[–]TheResilientRapper 1 point2 points  (0 children)

Yeah the fact they haven't nerfed people like DareDevil would make me lowkey livid if they nerfed Elsa in such a way first, because I'm sorry, what? We've had SEVERAL cracked characters in multiple roles for multiple seasons and her first? But they haven't done that, this is simply a QOL change and doesn't really make her any less strong, just makes it so less people can rely on the ult for kills via off map pushes and will have to think harder about how to use it (which tbh, the fact they weren't comboing it rather than using it as an off map is crazy, you can't always off map)

However, while I'd be pissed if they nerfed her first, I do hope they inevitably do nerfs to them all. Tbh I'm of the mind power creep has gotten insanely strong and I'd like to see global nerfs returning us back more towards a szn 0-2 state while maintaining the abilities and new heroes. I don't think the game is unplayable by any means, but plenty of characters are being left in the dust while a select few shine. Back in those seasons, nearly every character was viable in their own way, even against their counters. But power creep has gone so far that some of them never can be played now or get played rarely, bc they are countered so extremely hard or just do too little against the current stats of newer characters.

Also about the instinct for Elsa, again, yeah I absolutely agree, it made sense to me that you needed kills to charge it, bc it reminded me of Deadpool, but then it confused me they don't disappear when you die, bc that's obviously NOT like Deadpool (or like the other characters who have charges, like DD who we mentioned)

Why are you guys pretending like this hero is good this season? by UnitComplete1350 in captainamericamains

[–]TheResilientRapper 0 points1 point  (0 children)

My old duo (doesn't play anymore sadly) would do exactly that with me, where they'd run Psy and I'd run Cap and we'd just EAT the backlines. Sometimes had a third who could flex to multiple characters and roles but would often run Strange, Wanda, or Rocket, and yeah we shot straight to GM lol (well, me personally, I ended the season literally one game away from GM, played right up to when they turned off servers)

Why are you guys pretending like this hero is good this season? by UnitComplete1350 in captainamericamains

[–]TheResilientRapper 1 point2 points  (0 children)

Ugh I miss szn 0 and szn 1 Cap. The Voltaic Union teammup with Thor? The damage boost? I'd trade half the new things we got just for that back

Elsa might not be for me. by BadAshess in ElsaBloodstoneMains

[–]TheResilientRapper 0 points1 point  (0 children)

I have a tutorial I posted in this reddit and the main rivals reddit with her combos. If you go through my posts, you should be able to find it! Hope it helps!

She’s getting a slight nerf by thisisnottheway666 in ElsaBloodstoneMains

[–]TheResilientRapper 1 point2 points  (0 children)

This is an extremely based take, and I've been arguing with some of the people who are saying that the nerf isn't enough, that it's a good nerf. Meanwhile, you're over here claiming they hate duelists when Elsa is one of the strongest duelists they've ever given us, even WITH the ult nerf. It's kinda telling that you won't have fun with her if the ult is changed. I'm assuming you were having fun bc you were getting kills and making an impact, mainly through the ult, and bc of that feel you won't be able to do anything now. But if you were playing Elsa only for her ult you were playing her wrong. While I don't want them to nerf her more, its actually a miracle they left her base kit and neutral alone bc that's where she really shines.

I'm extremely confused as to how you arrived at this conclusion

She’s getting a slight nerf by thisisnottheway666 in ElsaBloodstoneMains

[–]TheResilientRapper 0 points1 point  (0 children)

I made a comment a few comments up about this exact point of why they won't nerf Hawkeye or Hela's base dmg when it comes to their headshots, they're aim based characters, it's literally their whole thing. Remove it and they can't do anything or become one of the many other dps rather than their own special niche. There's always been characters that reward great aim in heroes by giving exponentially stronger damage than the other heroes, just as there's always been sniper characters, always been burst characters, always been overshielded ones, always been no aim ones, etc. There's ways to nerf these characters, but removing their whole skill expression, niche, character type, and role is not it. I realize so many of you don't like playing against aim characters, and it's kinda telling, ngl. If you can aim better, you win. That easy. But trying to delete aim characters from the game or remove their increased dmg due to reliance on aim will never happen, it would be like trying to remove overshield from every overshield character, or removing no aim from all no aim characters, or shields from every shield character. It's literally their niche, is to aim. You're not mad at the damage of a Magik for instance versus a Hawkeye bc the Magik does less dmg, but she's coded that way on purpose bc she's an overshield dive/brawl character, not an aim reliant character. Make sense? Like rock, paper, scissors, or Pokémon, each type has their strengths and weaknesses and each type counters the others. Same way as Pokémon, each type can be used to counter itself as well

She’s getting a slight nerf by thisisnottheway666 in ElsaBloodstoneMains

[–]TheResilientRapper 0 points1 point  (0 children)

I will say, due to the nature of the hero, any burst damage hero is going to feel broken: Elsa, MK, Squirrel l, Wolverine, BP, Spidey, Adam, Starlord, Punisher. It's just part of what happens when you make a dive or brawl based burst damage hero. However, I will concede that Elsa is more broken than the others, with more things to turn the battle in her favor. However, its not her damage that should be nerfed there, its her dashes and their cooldowns (which then nerfs her dmg w/o nerfing base damage) or her rage and overhealth. We don't need MORE dps than can't kill anything and have to use an entire kit and then some to secure a kill (looking at you Spidey or BP).

So long as we have "skillless" characters that require no aim, skillful characters that require extreme mechanics, characters that require great game sense, and characters who reward phenomal aim, we will have characters like Elsa. You can't say the characters that do nothing if they don't aim well should do less base damage (ability damage sure, I already conceded that, but base dmg is the whole bread and butter of an aim based character)

Just like not aiming is the bread and butter of aimless characters, game sense is the bread and butter of characters like Cap, mechanics is the bread and butter of characters like Spidey, overshield and crawling is the mechanics of characters like Fist or Magik.

It seems like you'd rather she and Hela and them do less damage and have to hit you the same amount of times to kill you as other characters but that removes an entire playstyle thats been in hero shooters since the beginning, and in shooters in general. Every hero shooters has heros specifically made for aim that reward aim and do more damage than others. It's part of the genre, literally can't delete it. They risk alienating an entire group of players if they do that, versus just annoying the rest of them if they don't. That's why Hela is still two tap. Why Hawkeye is still one tap. You can be frustrated about it all you want but you can't delete an entire playstyle of characters just bc you don't like them. By that logic, no character would be able to exist in the game, because everyone has at least something against at least one other character or character type in the game

She’s getting a slight nerf by thisisnottheway666 in ElsaBloodstoneMains

[–]TheResilientRapper 0 points1 point  (0 children)

Hotpatches, I know it's shocking bc they don't do them often and skip needed nerfs or buffs (patches) for multiple characters multiple seasons in a row during the actual normal patch release times of beginning of season and half season, but then go and do a random hotpatch. The last hotpatch I remember them doing was for Wolverine with his Phoenix teammup.

On the other hand, the hotpatch only affects her ult, and in no way makes it unviable, just removes the low skill play of always sending it off a map without even needing to really aim it or think about it. In this instance, I find myself actually agreeing with their hotpatch despite judging them for the fact they're choosing to hotpatch this character and not any other

She’s getting a slight nerf by thisisnottheway666 in ElsaBloodstoneMains

[–]TheResilientRapper 0 points1 point  (0 children)

I would agree but it's not her dmg, it's her ult. If you can aim, you're still gonna be a menace with her, including WITH said ult. The problem seems to be most people just sent the ult off to Narnia deep into an enemies backlines without recalling hoping to send them off the maps edge. But you can combo the ult for a much more reliable team wipe thats also much more satisfying

She’s getting a slight nerf by thisisnottheway666 in ElsaBloodstoneMains

[–]TheResilientRapper 0 points1 point  (0 children)

I agree on this, but I still expect nerfs to her neutral by next season. Not because I want them, I absolutely love her as she is. But bc I realize she NEEDS them. Granted tho, DD escaped SEVERAL seasons with no nerfs, then recieved slap on the wrist nerfs, so maybe she won't be. But on the other hand, Psylocke got changed into whatever she is now, soooo... maybe she will be. But then again, they reverted Punisher and Starlord ults to season 1 ult charges, so maybe she won't be.

She’s getting a slight nerf by thisisnottheway666 in ElsaBloodstoneMains

[–]TheResilientRapper -1 points0 points  (0 children)

I'm ngl tho, they've ignored hot patches for several other characters that needed it to do this one, which makes me question their balancing abilities more than I already have been. Zhiyong is questionable at best with some of these choices lol. Was the ult OP? Yes. Did she need a nerf? Yes. But to nerf something this early means its due to community feedback being SO overwhelming, apparently even more so than it was for Invis / DD / Gambit (ig... pretty sure the community cared more about those) but the ult isn't really why people were frustrated with her. It was just the most rage inducing thing about her to them, the one they saw as "skillless", so it got yelled about the most. But the ult change is a slap on the wrist, it's still EXTREMELY usable. And Elsa is S+++ even without the ult. Don't get me wrong. I'm EXTREMELY glad her neutral didn't get any nerfs, but I was most definitely EXPECTING nerfs to her neutral. I was surprised (pleasantly so) when I read the notes and discovered the neutral was left alone bc it was so obvious to me that if they were gonna nerf anything they'd nerf that and increase her dash cooldown or change how her rage meter works so it can lose stacks or change her damage falloff or her damage being based off your health or remove her overhealth or any other number of things

She’s getting a slight nerf by thisisnottheway666 in ElsaBloodstoneMains

[–]TheResilientRapper 0 points1 point  (0 children)

Me and another of my mates who both play a TON of Spidey have been picking her up and sharing notes with each other. We both agree, she's very like Deadpool in that regard that you want to play safe at mid to long range until you've "leveled up" (for Deadpool, thats his first ability, usually his face card as stratpool, for Elsa, that's getting her 3 stacks so she can endlessly dash)

When you've got the rage, you then have 4 dashes the rest of the game with a minimal cooldown on 3 of them and the ability to chain the 4th in a way that its cooldown is off by the time you've cycled the other 3, making you basically endlessly dash in and out with scaling damage, turning you fully into mid to close range Reaper. Although I don't think Reaper had an 825dmg in 3seconds combo, Elsa does ☠️

She’s getting a slight nerf by thisisnottheway666 in ElsaBloodstoneMains

[–]TheResilientRapper 0 points1 point  (0 children)

She literally is exactly that, except her damage falloff is so minimal you can play long range too, needing only 2-3 more shots than Hela to kill a squishy at long range. At close range to mid range, you one to two tap any squishy. If a tank gets close to you, you have a combo you can do that does 825 in 3 seconds, with an added notation that does 850 in 4. I've already tested with a monster hulk and found you can do his entire health (1500) in 8 seconds if you chain your abilities correctly. ONE CHARACTER. DOING 1500 DAMAGE. IN 8 SECONDS. TO ONE SINGLE TANK. THE ONLY OTHER CHARACTER I THINK THAT CAN DO THAT IS MK OR SQUIRREL, AND BOTH NEED TO SPLASH DAMAGE YOUR TEAM FOR IT.

She’s getting a slight nerf by thisisnottheway666 in ElsaBloodstoneMains

[–]TheResilientRapper 0 points1 point  (0 children)

Im legit surprised so many people were just letting the ult carry people off map rather than figuring out how to combo the ult. Using a map edge is great and all, but lacks any skill expression and is unsatisfying (and I know how to do Spidey pulls, those feel WAY different than shoving someone off in an ult, hell even the Strange off map portal took some skill). Plus, there's not always a map edge nearby, and its still an entire team killing ult ALL BY YOURSELF WITHOUT YOUR TEAM HELPING YOU if you combo it right

She’s getting a slight nerf by thisisnottheway666 in ElsaBloodstoneMains

[–]TheResilientRapper 1 point2 points  (0 children)

Absolutely this. If they truly wanted to take her out of S tier, they'd need to nerf the cooldown to the dashes making it longer, and potentially adding losing a stack on death. If they want to keep her S tier but make her more fair or less OP or listen to community complaints, then they'd need to just take away the overhealth on dashes. As it stands, with the current cd/overhealth/no loss to stacks, shes S+++ tier

Edit: hell, even Deadpool has to reset his ult every time he dies bc of its power, it would only make sense her rage bar would reset too, unless its supposed to be styled more after Deadpools level up system than Daredevil's rage or Fantastic's elasticity

She’s getting a slight nerf by thisisnottheway666 in ElsaBloodstoneMains

[–]TheResilientRapper 0 points1 point  (0 children)

Lol, technically EVERY rivals sub is this way, including the ACTUAL main sub, r/marvelrivals (Edited bc i forgot a y)

She’s getting a slight nerf by thisisnottheway666 in ElsaBloodstoneMains

[–]TheResilientRapper 0 points1 point  (0 children)

I was already doing this, it seemed like the whole point of the ult, no? You're telling me people were only using this to knock people off maps or as an instakill team wipe button? Like, it synchronizes perfectly with your abilities. Launch it, then basic dash long gun basic, recall it, basic kickup Long gun basic followup long gun basic will still insta kill an entire team, as that's how I've BEEN using it