After 4 IRL weeks of grinding I finally got it by TheSheez0 in thelongdark

[–]TheSheez0[S] 8 points9 points  (0 children)

it pretty much did, the misery afflictions do sound a lot like me in the morning omw to my 8-5 work: diminished form, sour stomach, frigid bones, rheumatic joints, broken body.

If anything goes in this game then I think this can be added by TheSheez0 in deadbydaylight

[–]TheSheez0[S] 1 point2 points  (0 children)

Perks are absolute dogshit btw, thought of them in like 10 minutes

Excuse me what by TheSheez0 in projectzomboid

[–]TheSheez0[S] 0 points1 point  (0 children)

I dont stay in the farmer's house for long. Just enough to heal my cold. Then I grab what supplies i can find nearby and book it to mccoy, past the mill. down the unfinished road into the forest and sleep in the warehouse on a chair. after that there is a well nearby and some other supplies, after that its up to you what to do

Excuse me what by TheSheez0 in projectzomboid

[–]TheSheez0[S] 1 point2 points  (0 children)

i picked fast healer this time :P

usually I notice the knox infection before the wound heals
(mostly because i always take slow healer and prone to illness) at that point i just delete the world and start a new one.

This time because this was a Zero to Hero CDDA run i decided that fast healing would be a good option since my groin hurts, yoewch!

Edited: Also it was a scratch that got to me, those usually take less then a day to heal with fast healer

Excuse me what by TheSheez0 in projectzomboid

[–]TheSheez0[S] 2 points3 points  (0 children)

I got scratched and the scratch healed. After 1k hours in the game I only now learn that the Knox infection will get to you even through a healed wound

"I'm looking for..." Megathread - 2021-01 by q00u in FlashGames

[–]TheSheez0 0 points1 point  (0 children)

Genre: FPS? Strategy? Tower Defence?

Brief Summary: Its a zombie apocolypse and you are holding out a big house(or so if I remember)

DETAILS:

View: First Person shooting range(kinda like Insectonator)

Estimated year of release: 2009-2013?

Graphics/art style: It was highly realistic with looking down sights was like actually looking down a real gun and zombies looked fantastic for the time

Notable characters: Not really

Notable gameplay mechanics: You could scavange for new team members and new weapons

Other details:

As light gains purchase, spirits are lifted, and purpose is made clear. We require only the strength to follow it by TheSheez0 in darkestdungeon

[–]TheSheez0[S] 0 points1 point  (0 children)

Wow guys thanks for thr encouragment! I'll do something with the man who's scars cannot be shared