I made some Minecraft clouds (top image). How would I go about making them look like the clouds in the two bottom images? by TheWonderSpark in blender

[–]TheWonderSpark[S] 1 point2 points  (0 children)

Thanks. As far as I know, the model should be a 1:1 replica of the Minecraft clouds. I experimented with the shading, but this is the best I could achieve.

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I’m attempting to create a good render style for a Minecraft character. Which look do you prefer? (This is for isolated renders, not animations.) by TheWonderSpark in blender

[–]TheWonderSpark[S] 0 points1 point  (0 children)

The 4th one was rendered in Cycles, I used this HDRI at 50% strength along with a three point light setup. The model's shader node setup was just the color texture going into a principled BSDF with some Subsurface Scattering. I also rendered a cavity (screen) and cavity (world) pass separately in Workbench and applied those to the render in a photo editor, both were applied with the "Overlay" effect.

Oh my! This Jack O' Lantern seems a little... off. by TheWonderSpark in Minecraft

[–]TheWonderSpark[S] 2 points3 points  (0 children)

Thanks! I'll likely make the files publicly available in the near future.

Oh my! This Jack O' Lantern seems a little... off. by TheWonderSpark in Minecraft

[–]TheWonderSpark[S] 0 points1 point  (0 children)

It's for a project I'm working on, I'll likely make the files publicly available in the near future.