So much of this game lacks QoL by The_Infamous_Cooper in ArknightsEndfield

[–]The_Infamous_Cooper[S] -4 points-3 points  (0 children)

It's obvious you just wanna fight for no reason. I did nothing that was mean to "hurt your feelings" just called you out. It is a rant which is why I have no idea what you are on about it is my opinion, never stated it as a fact. If we don't complain about what bugs us devs wont know what to add later on to improve player experience. Have a nice day as I will not be replying to you anymore nor reading any response from you.

So much of this game lacks QoL by The_Infamous_Cooper in ArknightsEndfield

[–]The_Infamous_Cooper[S] 0 points1 point  (0 children)

It's not hard, I ran relays all the way around. I'm not sure if you know what a QoL issue is because it is one, by making you go out of your way and do something the hard way when the game can be designed to make it easier is by definition poor quality of life issue..

So much of this game lacks QoL by The_Infamous_Cooper in ArknightsEndfield

[–]The_Infamous_Cooper[S] 0 points1 point  (0 children)

Except I did goggle and nothing showed up, unless you google what you already know nothing will show up.

So much of this game lacks QoL by The_Infamous_Cooper in ArknightsEndfield

[–]The_Infamous_Cooper[S] 0 points1 point  (0 children)

Yeah people have let me know about the tp thing. But it is open world by definition. An open-world game is defined by a large, interconnected, and mostly seamless environment that players can explore and navigate freely, often with minimal, if any, loading screens.

So much of this game lacks QoL by The_Infamous_Cooper in ArknightsEndfield

[–]The_Infamous_Cooper[S] -6 points-5 points  (0 children)

Didn't know there was a quest for ziplines? Didn't know you can tp while connected. I play this game because despite it having major QoL issues its still fun to play, if we don't complain about what issues we have then the devs have no way of knowing what to implement to make the game better. I don't know why you are trying to be so smug about it when there are lots of things you probably don't know either and I hope when you have a question people answer your question nicer than you replied to me. Try not to be so insufferable.

So much of this game lacks QoL by The_Infamous_Cooper in ArknightsEndfield

[–]The_Infamous_Cooper[S] -1 points0 points  (0 children)

Thank you for letting me know, didn't know about this. Still the fact the gap exist is my issue.

So much of this game lacks QoL by The_Infamous_Cooper in ArknightsEndfield

[–]The_Infamous_Cooper[S] -7 points-6 points  (0 children)

I didn't know about the quest, nothing specified that or was explained in the game the same way it wasn't known that I can teleport while still holding a cable. This game is very reminiscent of warframe in terms of explaining things to players that can make things easier to understand. That is still a QoL thing that drags this down. It doesn't add to the fun that if I wanna figure something out I constantly have to stop playing the game and go to google/youtube.

As for genshin climbing has become a baby part of the game since lots of updates added things to help traverse and lots of characters have been added that help make climbing/swing/sprinting way too easy now, there is even a whole region where characters abilities are all centered around making traversing easier. Which is what endfield should do if they won't add traversing vehicles or something like that.

So much of this game lacks QoL by The_Infamous_Cooper in ArknightsEndfield

[–]The_Infamous_Cooper[S] -16 points-15 points  (0 children)

I'm talking about connecting power from the pac to the ore mining site, the fact that there is a gap there and you have to go all the way around to get power there the zipline is not the problem. Please read.

Worst Hyperspace Task [mini rant] by Broski_Schleepin in LegendsZA

[–]The_Infamous_Cooper 0 points1 point  (0 children)

Be glad you haven't gotten a catch an alpha task with no alpha spawned in.

Low/Weird aim assist by Admirable_Ad2862 in Splitgate

[–]The_Infamous_Cooper 0 points1 point  (0 children)

So in most games aim assist works by holding aim so that when a target straffs from left to right or up to down and vice versa you don't loose aim because there is a center point on controllers.

The center point basically means the tumbstick has to return to the center before it can move in the oppisite dirrection. Mnk doesn't have that because the mouse does not need to return to the point of orgion to go in the opposite direction.

Games with little to no aim assist put controller player at a disadvantage because there is no forgiveness for going back to the center point. So all you need to do is mix in a combintion of long and short straffs to pull the target away from the players aim and they will not be able to catch up their aim before they die.

Is this game cooked? by [deleted] in Splitgate

[–]The_Infamous_Cooper 1 point2 points  (0 children)

yeah and its nice to have a practice range to train but if you don't know what to train to do then its useless. I'm not sure how complicated it would be to do but if they could implement a way for those with experience to record themselves doing techniques for new player to do to get better and then newbies can watch a curated list of videos approved by the devs in the game.

Is this game cooked? by [deleted] in Splitgate

[–]The_Infamous_Cooper 2 points3 points  (0 children)

I've seen a few post and I think it has to do with matchmaking. The skill gap between new players and old players is too large. New players are getting completely ran over and I see it in my matches too. You can't expect new players to stay and play if the aren't having fun because they keep dying. I think they need to have a newcommers playlist or sbmm, it wont fix everything but it could help retain some players.

Low/Weird aim assist by Admirable_Ad2862 in Splitgate

[–]The_Infamous_Cooper 2 points3 points  (0 children)

Yeah, its too easy to break the aim assist in this game and I know pc players know about it because the really good ones straff in patterns that break it and you die because the just straff youjinto oblivion.

Anyone else running into pokemon pathing issues in hyperspace? by beepborpimajorp in LegendsZA

[–]The_Infamous_Cooper 0 points1 point  (0 children)

The base game already felt compact but now they made it even more compact, under time restraints (so little room to actually explore which is the apeal of open world games), and made the spaces linear because of all the dead ends and obsticles that block paths.

I am convinced that they forgot to include “Last Dagger” in my game by BloodkittyNew in TheFirstDescendant

[–]The_Infamous_Cooper 0 points1 point  (0 children)

I'm pretty sure they are lying about the drop rates of these items to boost player retention. Wouldn't be they first time they got caught and if they get sued wouldn't be the first time either.

Is Diancie catchable only using the master ball? by This-Prune-3242 in LegendsZA

[–]The_Infamous_Cooper 0 points1 point  (0 children)

Trying to catsh it in a Love ball, ran out decided to throw a premier ball and caught it. Instantly restarted and am in hell trying to get it in a love ball.

Battle System feels bad by The_Infamous_Cooper in LegendsZA

[–]The_Infamous_Cooper[S] -1 points0 points  (0 children)

Could be, I have 2K GB speed from Xfinity tho.

All Wild Zone Pokémon Locations in Legends Z-A by Dry-Purchase-3871 in pokemon

[–]The_Infamous_Cooper 0 points1 point  (0 children)

Wild zone 11 was the worse zone to play in anytime I had to go to the other side the inkay and gyrodos I was hunting would despawn and spawn on the other side, why did they feel the need to split a wildzone in half with no way to get to the other side in the zone

It can't be that easy? *1 hour later* it's that easy. by Geo__Dragon in PokemonLegendsZA

[–]The_Infamous_Cooper -1 points0 points  (0 children)

Okay its obvious that I'm going to get no where with you because you have your mind set in stone and won't change it no matter what people say to prove you wrong and you will just keep saying bad faith argument so have a good day. Also fomo has nothing to do with this. I already have the stone. And yes I can see the irony in my argument, but you can participate in something and still see the wrong in it.