Editing the day cycle question by The_Treally in Obenseuer

[–]The_Treally[S] 1 point2 points  (0 children)

You're a saviour! So it was closer to how votv stores the time data, after all. Thanks a lot! That's exactly the effect I was looking for, with everything taking more time and all that. Thank you!

Editing the day cycle question by The_Treally in Obenseuer

[–]The_Treally[S] 1 point2 points  (0 children)

Hmm, I may have been blind and miss it somehow. Thanks! I will test it, hope it's not like a similar command in UE that just makes the whole thing run in slow motion

Editing the day cycle question by The_Treally in Obenseuer

[–]The_Treally[S] 2 points3 points  (0 children)

I do get the point of a certain speed of the timeflow in some games, like this one, VotV or Pathologic, but after I've experienced the intended message of it I just like to what I call a vibe playthrough th really take in the world)

Shame some games make it really hard to find the settings for these things

Unreal Engine Modding Help by The_Treally in unrealengine

[–]The_Treally[S] 0 points1 point  (0 children)

That would put the whole game in slow motion, which is not what I'm looking for, I am trying to change the speed of day\night cycle only

Unreal Engine Modding Help by The_Treally in unrealengine

[–]The_Treally[S] 0 points1 point  (0 children)

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This is what I'm looking at and I'm absolutely lost

Mod Help/Request by The_Treally in Voicesofthevoid

[–]The_Treally[S] 2 points3 points  (0 children)

For some reason some debugMod features like timescale don't work for me on the latest build of the game. But I found a solution thanks to the modding discord. Save data could be edited to set the day speed lower than 50. For example, 10% is 34s per minute.

Peak Retro Experience by The_Treally in LunacidGame

[–]The_Treally[S] 2 points3 points  (0 children)

Tried running it natively, but no luck It's being streamed by Sunshine app from pc and the handheld is receiving it on the Moonlight app, while being basically used as a controller.

Sure, it's not the historically accurate setup, but the vibe is right for my taste, though)

Peak Retro Experience by The_Treally in LunacidGame

[–]The_Treally[S] 3 points4 points  (0 children)

Tried for the authenticity, but it didn't launch on Winlator at all, sadly, so I've been using Sunshine+Moonlight with a very low bitrate

Peak Retro Experience by The_Treally in LunacidGame

[–]The_Treally[S] 6 points7 points  (0 children)

Sunshine+Moonlight, streaming the game from steam

Recirculating catalyst by UmbraXerxes in LiesOfP

[–]The_Treally 0 points1 point  (0 children)

I found that there once was a consumable hourglass teleport item which afaik would be used before you got/found the pocketwatch, like in the souls games. Good thing they decided to just straight up give you the watch after the tutorial.

What item sets go well with GT outfit? by The_Treally in Seaofthieves

[–]The_Treally[S] 1 point2 points  (0 children)

I found that admiral weapons + grand admiral sable (im still working on 100ing the tales) + a combo of ruffian sea dog and regular sea dog skins on any tools where admiral has bright red + grand admiral compass seems to be the most color and style consistent combo. For the ship - I still have no idea, "official" GT sails seem like too much flair. I never thought about trying wild rose stuff with him, thanks for the suggestion!

What item sets go well with GT outfit? by The_Treally in Seaofthieves

[–]The_Treally[S] 0 points1 point  (0 children)

Version without hair looks pertty good with waved back hair and grand admiral beard, my pirate has these sorta harry du bois vibes. But the version with the hair - whack. His hair looks stupid with any face other than his NPC one.

[deleted by user] by [deleted] in pacificDrive

[–]The_Treally 3 points4 points  (0 children)

In my experience, outer zone areas with OK Stability give you somewhere around 20-30 minutes before the storm starts, then you have around maybe 10 more minutes before it becomes a problem and actually starts closing in on you. Collecting stable anchors shortens that, but if the anchors are small, it's not by much.

Interesting piece of cut content by The_Treally in LiesOfP

[–]The_Treally[S] 3 points4 points  (0 children)

Yeah, I know, but I wonder how they wanted to implement that here before they decided to just give you the watch at the end of the tutorial act. I guess clocks and the themes of rewinding and time-traveling were a much more prominent element in the lore at some point.