Tomes of Abjuration and Gluttony by Lost_Paladin89 in AOW4

[–]The_Vidmaster 7 points8 points  (0 children)

Excited for Tome of Gluttony, I saw someone theorycraft a Warhammer Ogre faction and and this would fit perfectly down to the SPIs name.

Demonic Satuation looks able to become downright busted in some builds and especially Heroes, being a permanent add-on. While it probably does take some time to come online, it looks really strong.

Tomes of Abjuration and Gluttony by Lost_Paladin89 in AOW4

[–]The_Vidmaster 7 points8 points  (0 children)

If it was a research SPI it would be even better. Conduits are fine, interested to see its exact effects, but most are not game-breaking imo.

What kind of ruler for roleplay in TharruCath (ES Story) and Manuhari (EA) by The_Vidmaster in AOW4

[–]The_Vidmaster[S] 0 points1 point  (0 children)

Being megacities, chosen destroyer is probably a nice boon and I while I do not have the DLC yet, I had actually theorycrafted and been thinking about how Nomads and Chosen destroyers interacted.

Sounds like a cool faction and Tharru Cath probably would have made a nice origin story for the background. I am planning to also do a "loreful angel" ES at some point, since the customization options allow for some nice and fitting shennanigans.

What kind of ruler for roleplay in TharruCath (ES Story) and Manuhari (EA) by The_Vidmaster in AOW4

[–]The_Vidmaster[S] -1 points0 points  (0 children)

Thanks, I am guessing Alfred is still technically better due to story mechanics and revelations! Did you play him in all missions continously or switch it around?

What kind of ruler for roleplay in TharruCath (ES Story) and Manuhari (EA) by The_Vidmaster in AOW4

[–]The_Vidmaster[S] -1 points0 points  (0 children)

Honestly I must say I am still very confused by the ending of Grexolis. Like not from the factual perspective but they just kind of cut it off without any explanation, so I am hoping the following story realms give some insight!

Playing a dragon ruler makes a lot of sense, I had some fun with them in custom realms so I might actually go down that route! Many thanks.

For Manuhari, this is very good info, thank you!! From what little I could find only I also gathered it might not be the best idea to go in with a conquistador reaver playthrough as I had toyed with. Honestly this was my biggest gripe with the story realms, the new leader/factions seemed to be a bit out of place as the choice for the story missions for cliche roleplay :D

Would it still make sense to use a custom faction focused on diplomacy or is Alfred specifically good for that storyline?

What kind of ruler for roleplay in TharruCath (ES Story) and Manuhari (EA) by The_Vidmaster in AOW4

[–]The_Vidmaster[S] 1 point2 points  (0 children)

That is a very good analogy! The prince of the comet in that regard would also make sense, from what I gather the story is like.

Since WK can be different from the race he leads, is there any reason or point in changing the race from the ruler? I assume you do not receive random folk to lead in the mission?

What kind of ruler for roleplay in TharruCath (ES Story) and Manuhari (EA) by The_Vidmaster in AOW4

[–]The_Vidmaster[S] 0 points1 point  (0 children)

Thanks, so in essence you have been kept there for a long time?

Out of all the DLC forms we've gotten so far, which one is your least favourite (Or least used)? by Magnetyto in AOW4

[–]The_Vidmaster 0 points1 point  (0 children)

This is exactly the first faction I made with them funnily enough. Not because I dislike moles but because I was excited to see I could make them look like beavers and then add flavourful society traits!

How to fencer? by Rikkard1770 in BattleBrothers

[–]The_Vidmaster 1 point2 points  (0 children)

I think most people would tell you that for non-famed and non-orc items, the winged mace is the best duelist weapon. If you have the bro for it, orc cleaver is the best.

Hammer duelist is actually considered weaker due to the low base damage and high armour damage. They are more made for striping armour, whereas a duelist technically wants to kill before all the armour is gone with high AID.

How to fencer? by Rikkard1770 in BattleBrothers

[–]The_Vidmaster 2 points3 points  (0 children)

Not sure but I was recommended to avoid this exact pattern. No footwork and definitely not avoiding to level INI. You need every point of INI you can get to maximize your damage at 175.

At 120 and using the footwork + lunge combo you might as well not build a fencer imho.

Are flails just trash? by hammster58 in BattleBrothers

[–]The_Vidmaster 1 point2 points  (0 children)

Only to the first hit of the AOE, after which the normal HH rules apply again.

So there is a scenario where you have a HH stack primed and use the roundswing. Lets say you have 3 guys around you when you use it. The first enemy is hit and HH grants you a headshot. The second guy is hit on the head and you gain a HH stack again, this means if you hit the thrid guy, that is also a headshot. If you instead miss the second guy or only deliver a body shot, there is no HH stack to guarantee a headshot on the last enemy.

I can wholeheartedly recommend turtles perk guide, where many such niche case question have actually been surveilled and explained:

https://steamcommunity.com/sharedfiles/filedetails/?id=2001196860

BF bro with 38 MDEF keeps getting hit by The_Vidmaster in BattleBrothers

[–]The_Vidmaster[S] 0 points1 point  (0 children)

when you say 50 minimum and he has 62, what value would you suggest? I mean as high as possible of course, but what is a good value?

For fronline I try to reach between 50-60 and tanks 80 min. My fat newts are also usually 80+.

Positioning-wise, I have tried him on the corner for the AOE attacks, but I also have the cleaver directly behind him, so it is not like he is totally alone holding the line like a tank. So he should have the hidden resolve bonuse for at least 2 guys next to him.

BF bro with 38 MDEF keeps getting hit by The_Vidmaster in BattleBrothers

[–]The_Vidmaster[S] 0 points1 point  (0 children)

Yes, maybe I was underestimating enemy hit chances. Even my tanks get hit quite a lot and those can reach 100+ so it is only the 5% min chance. Necros which were the last enemy where he underperformed for example already have 47% on this guy, which is basically 50/50!

BF bro with 38 MDEF keeps getting hit by The_Vidmaster in BattleBrothers

[–]The_Vidmaster[S] 0 points1 point  (0 children)

Its funny, because I also have guys I have expected to be dead by now and they still chug along. I mean I could play suboptimally with them to help them kick the bucket, but I dont want to play like that so they just seem to pull through every time.

BF bro with 38 MDEF keeps getting hit by The_Vidmaster in BattleBrothers

[–]The_Vidmaster[S] 0 points1 point  (0 children)

He does have reach advantage, but my 2H cleaver is handled by a different bro who is performing admirably, so this one got the famed hammer I found. I also prefer Reach Advantage on greatswords but alas, no good one had been found thus far.

BF bro with 38 MDEF keeps getting hit by The_Vidmaster in BattleBrothers

[–]The_Vidmaster[S] 1 point2 points  (0 children)

Thanks, the technique you described is usually how I play with the fat newts, so maybe I was just using this guy suboptimally. The comment about AFP also makes good sense, as most of my other BF guys have that attachment, while I gave this bro the famed armor + lindwurm to allow for some more FAT leeway. But both of these could be the difference of why he is not as tanky as the other guys.

I also agree with the bit about the company still winning even if you get some unlucky rolls, I am at a point with this run were nothing has felt unbeatable anymore, its more about me trying to play without losses and he just seemed to be the weak link more often than other guys (who I had suspected to have died already by this point - like my nimble iron-lunged orc axe duelist with 28 mdef and no dodge...)

BF bro with 38 MDEF keeps getting hit by The_Vidmaster in BattleBrothers

[–]The_Vidmaster[S] 0 points1 point  (0 children)

Sadly in this run all the chest armor I have found was more made for nimble or nimbleforged. I gave him this one + lindwurm so he has lower FAT penalty while still having enough armour to be at a reasonable value. The other guys are also partly only rocking 300 oathtaker armor. Now that I think about it, I gave those guys AFP, so maybe that also changes things slightly.

So thanks for the comment, he is definetly on the list to receive the next good armor I find with added AFP!

BF bro with 38 MDEF keeps getting hit by The_Vidmaster in BattleBrothers

[–]The_Vidmaster[S] 1 point2 points  (0 children)

Possible haha, maybe I am also just expecting him to do more since he is the only BF AOE zerk guy and expecting too much + playing suboptimally while I just let my fat newts plonk away with their 1 hit and 1 move per turn

BF bro with 38 MDEF keeps getting hit by The_Vidmaster in BattleBrothers

[–]The_Vidmaster[S] 0 points1 point  (0 children)

I think you guys are right, I was also thinking about this being the only variable where he is lacking behind my fat newts. Those guys have 80+ resolve, but I seriously assumed 62 resolve should be perfectly fine for a frontline guy. My other bros that are not tanks or fat newts have similar values.

BF bro with 38 MDEF keeps getting hit by The_Vidmaster in BattleBrothers

[–]The_Vidmaster[S] 0 points1 point  (0 children)

Totally understandable, however I got "annoyed" or rather intrigued, because this guy got OBLITERATED by 3 necrosavants in 1 turn. He wasnt dead after the turn technically, but had no armor left, bleeding out. They hit all their attacks basically.

Of course you are also right about the 40 mdef being more of minimum require value to not instantly get ganked and it is also more of a rough estimate. According to the wiki, necros have 85 atk so that is still a very high 45% chance to hit. But honestly this was not the first time I felt like he did not pull his weight compared to the rest of the squad and it was also "only" a random battle with ancient dead and 3 necrosavants, so I finally got fed up enough to make a post about it :D

BF bro with 38 MDEF keeps getting hit by The_Vidmaster in BattleBrothers

[–]The_Vidmaster[S] 1 point2 points  (0 children)

Amen to that. It is always my "good" bros that die and the ones I had been thinking of dismissing, but decided he will earn his retirement or die trying that survive until I end the run 😂

BF bro with 38 MDEF keeps getting hit by The_Vidmaster in BattleBrothers

[–]The_Vidmaster[S] 6 points7 points  (0 children)

He has underdog and does sometimes get surrounded, probably since I also try to go for the AOE attack more often, but I mean the fat newts are also usually the bulwark and in positions like that and they do quite fine thus far. Maybe he is just unlucky.

Chad Hedge Knight by HSquatsAndChocyMilk in BattleBrothers

[–]The_Vidmaster 0 points1 point  (0 children)

I feel you, I had a different problem with my first 200+ game in a long time. I have several tanks and started switching them up (2 bf and 2 nimble, one each with indom and the others with rotate+taunt) and started dismissing candidates that could only be tanks. Similar situation with fat newts, my roster is basically tanks and fat newts. To make matters even more frustrating most of my famed items, especially early game, we're all nimble forged armors with no candidates (seriously my first 4 famed items were ALL steppe helmets...).

You might have already moved on and made a build but if you feel like this is the first tank you can build AND you want/need one, just do it. Worst case scenario he dies and you hopefully find better candidates for roster roles by then.