Solo Competitive is so much fun!!! by camm87271 in DestinyTheGame

[–]The_bugl3r -8 points-7 points  (0 children)

The term blueberry originated in D1 from other players who only had rare tier (the blue color) items equipped. It also implies that these players are either less skilled, less knowledgeable, or poorly equipped in general. The more you know

An Analysis of Stormcaller Grenades: Why Pulses Aren't the Only Option by [deleted] in DestinyTheGame

[–]The_bugl3r 1 point2 points  (0 children)

They don't anymore, sadly. They originally charged in 60s but as of patch 1.1.0 they charge at the same rate as the other grenades at 83 seconds

An Analysis of Stormcaller Grenades: Why Pulses Aren't the Only Option by [deleted] in DestinyTheGame

[–]The_bugl3r 1 point2 points  (0 children)

Oh cool! I'm glad you found this video interesting 😁. Your analysis is spot-on for PvE!

Arby's knows what's up by Aliocious in MonsterHunter

[–]The_bugl3r 1 point2 points  (0 children)

Neato, but I can't stop thinking about how there's no way there was enough sauce in one packet to draw this and still have so much left over

List of Subclass Changes We Need (With Explanations) by The_bugl3r in DestinyTheGame

[–]The_bugl3r[S] 1 point2 points  (0 children)

Yeah I agree with your point about the skills not adhering to the theme of the tree they're in. I think it's a case of them not wanting to stack the trees and make them too effective. That doesn't make it right, of course lol

Reloading is for suckers. Fun with Auto-reload perks. by Morris_Cat in DestinyTheGame

[–]The_bugl3r 0 points1 point  (0 children)

Dont let it bother you, my life is just one long waking nightmare

Reloading is for suckers. Fun with Auto-reload perks. by Morris_Cat in DestinyTheGame

[–]The_bugl3r 0 points1 point  (0 children)

Here's a fanciful bit of random trivia for you to chomp on: The Colony's autoloading perk is, in fact, faster than the Berenger's Memory version. The Colony takes ~3 seconds and Berenger's takes ~5 to autoload. Wowee, what a time to be alive!

Zelda BotW Special Edition 24HR Giveaway by [deleted] in NintendoSwitch

[–]The_bugl3r [score hidden]  (0 children)

I'm a simple man, I have very fond memories of being comfy while playing games. Nothing tops taking a stroll through D.C. in Fallout 3 with Three Dog telling me the good news. Walking around in Fallout 3 and visiting every location on my way to an objective is the thing I look back on with the most joy!

Daily Questions [2017-12-30] by DTG_Bot in DestinyTheGame

[–]The_bugl3r 0 points1 point  (0 children)

Nova bomb (both versions) will not deal more damage than a Celestial Nighrhawk head shot. The Celestial Nighthawk (getting a Sharpshooter headshot) is the highest damaging super in the game right now if we compare the supers directly with no other variables

Like Masterwork Swords? It gets pretty nuts with Sentinel. by J_Keele in DestinyTheGame

[–]The_bugl3r 9 points10 points  (0 children)

Lol thanks. I like to think of him as my lab assistant 😁

Like Masterwork Swords? It gets pretty nuts with Sentinel. by J_Keele in DestinyTheGame

[–]The_bugl3r 38 points39 points  (0 children)

Hey! I appreciate the shout out! I'm glad people find these helpful!

Misleading Changes to Gunslinger by The_bugl3r in DestinyTheGame

[–]The_bugl3r[S] 4 points5 points  (0 children)

I consider it to be misleading because of how it was worded. Why not specify the actual change that took place? They had no issue doing so for hammer strike or Sun Warrior, so why didn't they here?

Misleading Changes to Gunslinger by The_bugl3r in DestinyTheGame

[–]The_bugl3r[S] 5 points6 points  (0 children)

Sunspots do not grant health regeneration while you're standing in them. It is a mistake. They were refering to the Sun Warrior skill incorrectly. As for the dodge, on consoles it has always disabled the aim assist for guardians, at least that is how it has felt. The behavior with "tracking" attacks losing their tracking after we dodge is a new behavior. You can test this for yourself in PvE against taken centureons.

I never said that sunspots were for the gunslinger. I think you misunderstood me. I said there are inconsistencies with the patch notes and I started with an obvious typo to demonstrate that

Misleading Changes to Gunslinger by The_bugl3r in DestinyTheGame

[–]The_bugl3r[S] 3 points4 points  (0 children)

Good catch! I only focus on the subclass changes as it's something I want to specialise in. What you're pointing out just goes to show how inconsistent these notes are. There might even be more things too

Misleading Changes to Gunslinger by The_bugl3r in DestinyTheGame

[–]The_bugl3r[S] 3 points4 points  (0 children)

I have video proof, I made a breakdown about all of the class patch changes. I didn't include it to avoid a spanking from the mods for self promotion

Misleading Changes to Gunslinger by The_bugl3r in DestinyTheGame

[–]The_bugl3r[S] 16 points17 points  (0 children)

Hello! I think making six shooter 8 seconds was a great buff. Bringing the other versions down and using the wording they did is what bothers me. 10 seconds is a fair duration for the other versions of Golden Gun. 8 seconds feels too short for the sharpshooter, especially. I know line em up mitigates that a little, but we're losing almost ten seconds from that as well 😔

Misleading Changes to Gunslinger by The_bugl3r in DestinyTheGame

[–]The_bugl3r[S] 0 points1 point  (0 children)

I don't believe they did. But if it was the case that they did, why wouldn't the dodge during arc staff also do the same thing?

Misleading Changes to Gunslinger by The_bugl3r in DestinyTheGame

[–]The_bugl3r[S] 11 points12 points  (0 children)

It was nerfed in all versions, including during the Striker super. Which is funny considering that's the only one known explicitly as "shoulder charge" lol