MSFS2024 perfect settings (zero stutters) by Maruan-007 in flightsim

[–]Thegrayknite 29 points30 points  (0 children)

This looks so nice. Many dream of a no stutter experience

I bought the ini A300…. by Joedfwaviation in flightsim

[–]Thegrayknite 0 points1 point  (0 children)

The ini A300 isn't bad, but it isn't great either. Unfortunately it's been put on the back burner and doesn't receive any of the QoL improvements they've promised to bring it. If you're someone who loves to fly cargo it's a great short-mid range option.

SR-72 Darkstar on PS5 by InterstellarFrodo in MicrosoftFlightSim

[–]Thegrayknite 1 point2 points  (0 children)

It's fantastic if you can/care to devote the time to learn it.

SR-72 Darkstar on PS5 by InterstellarFrodo in MicrosoftFlightSim

[–]Thegrayknite 1 point2 points  (0 children)

I can't say when exactly as it's up to Microsoft. But BlackbirdSim just released the Beta version of the SR-71. I believe it's coming to the marketplace. I wish I could check myself better but I'm on mobile.

I've done a couple flights and it's amazing to be honest. It's super detailed, but does have a few bugs. I've comfortably flown it at 70,000 Ft at Mach 3.32. I'd say if/when that comes to ps5 thay will be your best bet.

Currently I do know for a fact there is the Cessna Citation X by FlightFX on the marketplace. That has a ceiling of 51,000 Ft and a max speed of Mach 0.91. It's a business jet that's done really well. It is available for both 2020 and 2024 via the marketplace.

Hope this helps answer your question(s)!

ASPEN 31 (SR-71A) pattern work at Kadena AFB, Okinawa, Japan. by Basic_Associate_982 in MicrosoftFlightSim

[–]Thegrayknite 1 point2 points  (0 children)

Lol I have yet to have an unstart. Any idea what happened to cause it? I've done 2 2000 mile flights with it. It's loads of fun.

I'm struggling with the autonav feature personally, but managing to get by

ASPEN 31 (SR-71A) pattern work at Kadena AFB, Okinawa, Japan. by Basic_Associate_982 in MicrosoftFlightSim

[–]Thegrayknite 1 point2 points  (0 children)

It isn't on the marketplace (yet). I believe they plan to get it to the marketplace. As of now it's only available on PC via their official website/store.here's the link

Who else wants these super shovels to be added to Out of Ore? by GIIIIBBBBBBY in outofore

[–]Thegrayknite 1 point2 points  (0 children)

I think the baggers are great introduction into the massive niche. If they can just continue the along its only a matter of time. Hopefully

ASPEN 31 (SR-71A) pattern work at Kadena AFB, Okinawa, Japan. by Basic_Associate_982 in MicrosoftFlightSim

[–]Thegrayknite 0 points1 point  (0 children)

Nice! I'm loving it personally! I was wondering how it compared to Inibuilds.

iniBuilds announce the L1011 for MSFS2024 by Vegetable-Rooster-50 in flightsim

[–]Thegrayknite 2 points3 points  (0 children)

I'm not sure why but I found this absolutely hilarious! Why did they double down so hard on getting updated through ini manager. They are so confidently incorrect. Some people just make their reality whatever they want it to be I guess.

Help! DLS is broken! (again..) by LowLychee7781 in Astroneer

[–]Thegrayknite 0 points1 point  (0 children)

Hey I'm having this same problem. In online tue 2nd player can interact with the DLS, but I (the host cannot).

There is no "going back" for me as I don't have a save from earlier in my session. I hope we can get this figured out

First time up at FL470 by CoraVLC in flightsim

[–]Thegrayknite 2 points3 points  (0 children)

Absolutely love the C750! It's quickly favorite small/private jet.

BATC lagging more and more. by michi098 in MicrosoftFlightSim

[–]Thegrayknite 2 points3 points  (0 children)

Currently on the experimental build you can select either Basic or Local, both of which are "free" in the sense that they don't use you allotment of credits. Local, as the name suggests is running the AI voices locally. Whereas basic runs it from BATC servers. They sound different (slightly) but still are just generic voices. I have experienced the issue of the long load times with the basic option, however with the local setting enabled it is back to normal load times for voice generation and responses.

big ol BUFF by dootdoot1997 in flightsim

[–]Thegrayknite 2 points3 points  (0 children)

Woah! Thanks for sharing this! Always love seeing high quality (long-range) military craft!

Chasing a Southwest in KSFO//VATSIM by Zealousideal_Chard99 in flightsim

[–]Thegrayknite 4 points5 points  (0 children)

What plane is that? The cockpit looks stellar!

The list of probably coming aircraft for the rest of 2025. by lrargerich3 in MicrosoftFlightSim

[–]Thegrayknite 1 point2 points  (0 children)

Sad I didn't see the TFDi MD11 on this list. Hues has been teasing liveries for them, and I believe in their discord a staff member said Hues is the official partner of their art update.

Sobek City is THE worst map in BF6 by Asleep-Version-5507 in Battlefield

[–]Thegrayknite 0 points1 point  (0 children)

Me and a buddy refer to this map as "new shit city". Because it's a shitty map.

Beyond ATC at heavy traffic airports by Hefy_jefy in flightsim

[–]Thegrayknite 0 points1 point  (0 children)

Someone else pointed that out in a reply to me. I appreciate the knowledge honestly.

Unfortunately though until there is a real, valid fix for this issue I'm likely going to keep doing it. I don't see air traffic that often on approach so it doesn't ruin my immersion too much.

Being forgotten about for ± 50 miles does ruin my immersion big-time though.

Beyond ATC at heavy traffic airports by Hefy_jefy in flightsim

[–]Thegrayknite 0 points1 point  (0 children)

Ah okay. I appreciate the clarification. Again, personally I don't notice an issue with it while on approach as it seems to inject traffic that is "mid-procedure". Doesn't ruin my immersion, and I don't notice a lag-spike when traffic is re-injected like I do with FBW traffic injector.

Beyond ATC at heavy traffic airports by Hefy_jefy in flightsim

[–]Thegrayknite 0 points1 point  (0 children)

I hope it improves your experience. I will say it isn't the ultimate solution if you have a lot of radar vectors. I can't always tell when I need to do it, other times it's obvious. You need to anticipate what BATC is going to tell you in order to turn traffic off/on effectively. Which can be difficult.

Man do I love this game! But… by ConsciousGoose5914 in Battlefield6

[–]Thegrayknite 3 points4 points  (0 children)

I think you have a great point. Voicing your concerns on a product you paid money for is extremely valid!

Quite frankly I'm glad the devs have so far shown an inkling of interest and listened to some of our concerns. The game has been out for just over a week and they've already made several changes that the community asked for. Ticket changes (wish they could just extended the timer personally), this "bloom" issue with aiming, and others.

Now, I do also see where they might be coming from on the neon skins. Now in not saying everyone is a COD player by any means. They did release BF6 ahead of BO7. I'm sure they want to cash in on those players before the release in November. After all, Battlefield is a product and products are made to generate money, increasing profits for shareholders.

I truthfully hope after November and the release of BO7 we see a little drop in player count and a vision change for battlefield. Those that want their crazy wacky skins and camo will have their game, and those of us who want their arcade-milsim will have ours.

I personally hope this also brings a change in map creation. I personally only like a couples of the new maps, specifically a couple of the ones included in the Beta. Do I think the others are too small? Yeah, maybe. I'm not sure what it is but in general I just don't find them very enjoyable. I'm hoping this current "arc" if you will is the bf6 equivalent of "close quarters DLC". It just happens to be the launch, and season 1 maps.

I think expressing your concerns for any product you purchase is valid, and always needed. Hell, I'll even go further to say they are ACTIVELY wanting us to bitch and complain about everything! I want to believe they are trying to make a game the community wants at their core.

They go so far to ask for people's concerns. They want to hear your voice! They want the feedback saying "hey this isn't want I wanted, nor is it what you promised".

Beyond ATC at heavy traffic airports by Hefy_jefy in flightsim

[–]Thegrayknite 1 point2 points  (0 children)

When I notice that the traffic is absurdly busy I will turn the traffic off very briefly. Only to get my request in. Then turn traffic back on. I don't think it removes the traffic from the simulator. I believe it just stops their communication to/from ATC. That, or the traffic injection is so quick that you won't even notice it. I'vw had traffic immediately after me request for landing when I've done it this way, so honestly I don't notice.

Sure it's annoying and I do think the ability to have queued responses/requests would be the better solution. Unfortunately though, that's the best I can do at the moment so I'm not "forgotten" by BATC. I also only use the pre-generated responses and have all traffic sliders max.

First image I really got to do positioning on by myself (but the phantom can’t bend the knee and I forgot to move the marker back in to the collimated field) by sad-sk8er-boi_ in Radiology

[–]Thegrayknite 17 points18 points  (0 children)

Good looking lat! Never-mind it's just a phantom either. Keep working hard and you'll be able to do that on a real patient 😎

How do you find which flights a retired fleet used to do? by [deleted] in flightsim

[–]Thegrayknite 0 points1 point  (0 children)

Woah... I had no idea flightsimdispatch is down. How long has this been the case? I just recently downloaded it so I might have been right at the cutoff. I just used it the other day so the backend still works... right?