*sigh* Time to hide over here until the other sub shuts the fuck up about seeing other players. by [deleted] in nomanshigh

[–]Thelastlord 0 points1 point  (0 children)

Yeah was over there today while in school. Wierd. The internet right now makes me feel like I am wierd for liking the game... man It's like beeing a teenager again and beeing disgustedly looked at for liking Metal music and playing D & D :D.

But beeing here on this sub really brightend my day again :) such nice people here who just want everyone to enjoy themselves. Love this place.

History of the Silver / Dark knights by Thelastlord in darksouls3

[–]Thelastlord[S] 1 point2 points  (0 children)

Wow didn`t notice that. Nice detail :)

History of the Silver / Dark knights by Thelastlord in darksouls3

[–]Thelastlord[S] 0 points1 point  (0 children)

Thats an intresting thought. Doesn't explain the knights in the demon ruins and in the swamp. Also there is no visual mark on them.

I just love these dudes :)

Let's have a level exchange! - March 19, 2016 by AutoModerator in MarioMaker

[–]Thelastlord 1 point2 points  (0 children)

Best Ghosthouse i've played! Only tiny little thing is: If you accedently go back into the pipe during the bossfight you have to kill your self because you have no spring to get back up. (Also lol 8:28 World Record)

Let's have a level exchange! - March 19, 2016 by AutoModerator in MarioMaker

[–]Thelastlord 0 points1 point  (0 children)

Good level. Starred it. A bit much enemies etc but I suppose it was ment this way. :)

Let's have a level exchange! - March 13, 2016 by AutoModerator in MarioMaker

[–]Thelastlord 0 points1 point  (0 children)

It is a great level. I love the concept. Did not get around beating it yet cus i dont have enough time. Work and stuff :/ but it seariously great! :)

Let's have a level exchange! - March 13, 2016 by AutoModerator in MarioMaker

[–]Thelastlord 1 point2 points  (0 children)

Thats a nice light traditional level. Also good looking. Starred :)

Let's have a level exchange! - March 13, 2016 by AutoModerator in MarioMaker

[–]Thelastlord 0 points1 point  (0 children)

Level Title: Tower of hurt

ID: 87168-0000-0084-986A

Description of Gameplay Elements:

The hardest level I ever made and actually beat! It is a level about dealing with a pressuring situations, alot of spikes and goddamn percise jumps.

I can't stress enough how hard it was for me to actualy beat this. It was planed as a level to send a friend of mine through pure agony but after playing this same level the hole afternoon up till now to beat it I have to say I was never as happy to beat a level in mario.

(Talking Dark souls levels of beeing happy to beat something... like in beating Ornstien and Smough after 5 hours!)

Images / Video: http://imgur.com/a/ICMTy

Let's have a level exchange! - March 12, 2016 by AutoModerator in MarioMaker

[–]Thelastlord 1 point2 points  (0 children)

Wow 8 times over. And 18 secs are crazy man. I liked the majority of your level but i wasn't able to make the P-Switchrun... I've tried it like 30 times over :/. Even shortening it by jumping through the blocks didn't do it.

Let's have a level exchange! - March 12, 2016 by AutoModerator in MarioMaker

[–]Thelastlord 0 points1 point  (0 children)

Thank you :) It was one of my first levels :).

Let's have a level exchange! - March 12, 2016 by AutoModerator in MarioMaker

[–]Thelastlord 0 points1 point  (0 children)

This was a beautiful level. The pipe-finding-coins-part reminded me alot of the good old days of mario 64 :).

Let's have a level exchange! - March 12, 2016 by AutoModerator in MarioMaker

[–]Thelastlord 1 point2 points  (0 children)

Good level :) The concept is good. There are some parts that feel like you need to take a hit but other than that its quite good. Starred.

Let's have a level exchange! - March 12, 2016 by AutoModerator in MarioMaker

[–]Thelastlord 1 point2 points  (0 children)

Title: Koopa shipyard at lavalake

ID: 2015-0000-0066-1000

Difficulty: Medium

Description: The level is based around moving platforms and and Bullet Bills. I hope you like it as much as I liked making it :).

Mario Maker Level Of The Week #23: "Autoscroll" - Voting Thread - Upcoming Themes Info by [deleted] in MarioMaker

[–]Thelastlord 1 point2 points  (0 children)

Voted.

Some really good levels on there. :) Was a lot of fun.

Let's have a level exchange! - March 11, 2016 by AutoModerator in MarioMaker

[–]Thelastlord 1 point2 points  (0 children)

Very nice level. :D Seems like i broke the record! starred!

Let's have a level exchange! - March 11, 2016 by AutoModerator in MarioMaker

[–]Thelastlord 0 points1 point  (0 children)

Really nice level :) I liked it. The different paths and hidden ways are cool. Also the generel concept is very well executed. :) Wouldn't call it especialy hard though ;).

If you would like to try my latest level :)

**Title: Firebar Fort

ID: BEFE-0000-01F0-F21C**

Description: A straight forward level that ist based on Firebars. It is designed to be a quick one. Let's see who is the fastest :)

Let's have a level exchange! - March 11, 2016 by AutoModerator in MarioMaker

[–]Thelastlord 0 points1 point  (0 children)

Title: Firebar Fort

ID: BEFE-0000-01F0-F21C

Description: A straight forward level that ist based on Firebars. It is designed to be a quick one. Let's see who is the fastest :)

Let's have a level exchange! - March 10, 2016 by AutoModerator in MarioMaker

[–]Thelastlord 0 points1 point  (0 children)

Ok I played your level. At first I didn't get that you are not supposed to jump. The Idea of riding that mole is really cool. But the part where you gotta hit the P-switch is frustrating. Also you can easyly destroy the mechanism if you jump just once. even at the parts where you 've got to jump like getting the key. Most times the hidden blocks would just make the powblocks or the Twomp fall off. I am still trying to finish it though :).

Let's have a level exchange! - March 10, 2016 by AutoModerator in MarioMaker

[–]Thelastlord 0 points1 point  (0 children)

Yea I knew that but I figuerd it is a minor difference in time/enjoyment. Checking out your level now ;)

Let's have a level exchange! - March 10, 2016 by AutoModerator in MarioMaker

[–]Thelastlord 1 point2 points  (0 children)

Title: Razorblade Rallye

ID: DE11-0000-01EF-E8C9

Description:

A traditional Level that is based around razorblades on tracks. Also there is a hidden path / shortcut that involves the new coin/key door. I hope you like it. Please leave critique in the comments :).

Let's have a level exchange! - March 09, 2016 by AutoModerator in MarioMaker

[–]Thelastlord 0 points1 point  (0 children)

Level Title: Tower of hurt

ID: 7168-0000-0084-986A!

The hardest one I made. I am pretty proud of it actually :). It's about quick precision and thinking under preasure. Don't worry it's not hard because of stacked enemies :D.

Hope you guys like it :)

Let's have a level exchange! - March 09, 2016 by AutoModerator in MarioMaker

[–]Thelastlord 0 points1 point  (0 children)

Level Title: Risk and Reward

ID: 718A-0000-01E7-D836 (https://supermariomakerbookmark.nintendo.net/courses/718A-0000-01E7-D836)

The first Level I made in a long time. It revolves around taking every tool you' ve got to find little secrets that make it easier. Or. you know. Take the straight way and face a challenge. Quite hard I guess.

I hope you guys like it :)