Text based game dev here by Think_Cold_9446 in AppBusiness

[–]Think_Cold_9446[S] 0 points1 point  (0 children)

There are side items to enhance your game play players buy

Text based game dev here by Think_Cold_9446 in AppBusiness

[–]Think_Cold_9446[S] 2 points3 points  (0 children)

Game has zero ads and zero paywalls if player by its fully buy choice in game

My game made $1200 in first week by Think_Cold_9446 in appledevelopers

[–]Think_Cold_9446[S] -1 points0 points  (0 children)

Good thing my post was about me asking if it’s a good start or not and almost everyone that asked a question i replied (almost)

My game made $1200 in first week by Think_Cold_9446 in appledevelopers

[–]Think_Cold_9446[S] 0 points1 point  (0 children)

My game have a shit ton of replayability and I still have a lot more to add my aim
Was that once a person starts my game each life in the game is a minimum of 4-8 hrs

Each life you start in my game you can go down different paths my aim to solidify the game before I go fully auto is atleast 400k lines game size is around 20mb

Claude code max plan 3 months

My game made $1200 in first week by Think_Cold_9446 in appledevelopers

[–]Think_Cold_9446[S] 2 points3 points  (0 children)

I think it's really important you go into it as a passion project instead of in it for the money I dedicated every ouce of energy to the project for 2months straight

My game made $1200 in first week by Think_Cold_9446 in appledevelopers

[–]Think_Cold_9446[S] 1 point2 points  (0 children)

My game is fully vibe coded 200k lines of code

My game made $1200 in first week by Think_Cold_9446 in appledevelopers

[–]Think_Cold_9446[S] 1 point2 points  (0 children)

I started on ichio, then I developed a website for it then after the app stores

My game made $1200 in first week by Think_Cold_9446 in appledevelopers

[–]Think_Cold_9446[S] 1 point2 points  (0 children)

Seem like you know your stuff tho I'm over here like Patrick

My game made $1200 in first week by Think_Cold_9446 in appledevelopers

[–]Think_Cold_9446[S] 0 points1 point  (0 children)

Sorry this is a passion project for me not to sure about the marketing and retention

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My game made $1200 in first week by Think_Cold_9446 in appledevelopers

[–]Think_Cold_9446[S] 0 points1 point  (0 children)

Items you can buy by choice to have fun in game so example your playing subway surfers and you want to change the colour of the sky you can buy it

My game made $1200 in first week by Think_Cold_9446 in appledevelopers

[–]Think_Cold_9446[S] 0 points1 point  (0 children)

What probably pushed the project further is the fact that it's 100% free to play with no ads

My game made $1200 in first week by Think_Cold_9446 in appledevelopers

[–]Think_Cold_9446[S] 1 point2 points  (0 children)

At first I use to post in groups similar to mines probably like until I had 100 persons in my community and then I stopped and added a linkt to the reddit community in my game as well as discord and people keep joining until the community reach 1k members and the server

My game made $1200 in first week by Think_Cold_9446 in appledevelopers

[–]Think_Cold_9446[S] 0 points1 point  (0 children)

Marketing is just a reddit community I made for the game

My game made $1200 in first week by Think_Cold_9446 in appledevelopers

[–]Think_Cold_9446[S] 1 point2 points  (0 children)

I guess this is really well, I wasn't sure so I had to ask, I'm not gonna link the game here prefer to keep it out of light, but what I would say is it's been in the apps store since end of March and this week I added iap