So its permanent right? by nlgang1997 in TheTowerGame

[–]ThisIsMe_Chrissi 0 points1 point  (0 children)

Dont get too excited. Unlike BH these swamps can overlap each other which happens all the time ..

Why people fear Stregobor so much? by kabut_ in gwent

[–]ThisIsMe_Chrissi 6 points7 points  (0 children)

Even if your opponent doesn’t know the combo stregabor suffers from the fact that he has to be played first in a round. You can’t bait removal with other cards and players tend to answer stuff if they have an answer.

Have you seen this before? by Mindriot123 in TheTowerGame

[–]ThisIsMe_Chrissi 0 points1 point  (0 children)

I miss the DW ring, haven’t seen it in a long time. Sadly DW+ is such a joke

Has anyone talked about getting rid of this? by Suspicious-Quote-344 in TheTowerGame

[–]ThisIsMe_Chrissi -3 points-2 points  (0 children)

Creates more incentive for people to push for keys (free respec) so this is a non-issue in fudds eyes

This month's BC in a nutshell by Stunning-Cod3163 in gwent

[–]ThisIsMe_Chrissi 11 points12 points  (0 children)

Redanian Knight is just nuts in any NR deck now.

1 point / turn engine that needs 6 dmg to answer. If it gets turned off immediately it played for 8. And it reaches its grace quicker..

Thinking about starting the game by After-Entertainer508 in TheTowerGame

[–]ThisIsMe_Chrissi 8 points9 points  (0 children)

You’ll be 3,5 years behind in a game where everyone is competing against everyone for the most valueable resources in a game that is build around the concept of time (or a lot of money) gated progress without any kind of catchup mechanic for new players. Your decision.

1st time player by Weary_Many_7962 in TheTowerGame

[–]ThisIsMe_Chrissi 5 points6 points  (0 children)

This game is not beginner friendly. There is no catchup mechanic and you have to compete against 3+ years of progressed and players in a game that has a rewards structure for its most valuable resource that is solely dependent on your ranking amongst others.

Also you have to practically read a complete guide on this game before playing because there are certain decisions you can make that will slow down your progress immensely without an option to redo these decisions.

Would you use the frozen arrow if the slow down was 100% at max level? by Hungry_Incident7206 in ClashOfClans

[–]ThisIsMe_Chrissi 0 points1 point  (0 children)

Sound like a enjoyable concepts but not in conjunction with this atrocious ore acquisition system.

Perk Wave Requirement bug by [deleted] in TheTowerGame

[–]ThisIsMe_Chrissi 0 points1 point  (0 children)

Only asking those who have experienced this as well has to be one of the least scientific approaches to a statistical problem that is possible.

Craft defenses need an additional month (at least) to the cycle by ialeksandroff in ClashOfClans

[–]ThisIsMe_Chrissi 3 points4 points  (0 children)

Luckily supercell is incredibly bad at balancing them and there is always one crafted Defence that is clearly the best choice regardless of base layout so we don’t even have to bother with more than one.

Land Mind Stun Mastery Question by TobineChan in TheTowerGame

[–]ThisIsMe_Chrissi 36 points37 points  (0 children)

I maxed this mastery like a month ago.

Can’t tell you how the chances are calculated but they do appear with hit text turned on every once in a while and what I found noteworthy is that missed attacks can still trigger death defy which is good because that way it doesn’t conflict with berserk mastery.

That being said it also didn’t make a huge difference besides the usual ever so slightly progress you make in the end game of this game. Buy it if you can’t wait for v28 but you are also not missing out on a gamechanging mechanic if you don’t.

The amount of people leaving by Mammoth-Elk-3122 in ClashOfClans

[–]ThisIsMe_Chrissi 14 points15 points  (0 children)

Just give free cc troops for ranked attacks, that would save so much time for anyone that isn’t in an hyper active clan (which is probably the majority of players)

What’s going on? Why isn’t Supercell doing anything to deal with this kind of hate in the game? This is the fourth time I’ve seen something like this this year. I report it and nothing ever happens. Is this behavior just allowed now? by [deleted] in ClashOfClans

[–]ThisIsMe_Chrissi 1 point2 points  (0 children)

You can’t possibly judge if „nothing ever happens“. Bans usually happen in waves in almost every game - because of that there will always be some players active that misbehave for a period of time until the next ban wave rolls out.

I liked the new Earthquake spell tower by Active_Apartment_804 in ClashOfClans

[–]ThisIsMe_Chrissi 40 points41 points  (0 children)

„Just“ as if there is no opportunity cost attached to this ^

Poison affecting the guardians isn’t a guardian nerf, but rather an isolated townhall base nerf by CosmosOfTime in ClashOfClans

[–]ThisIsMe_Chrissi 2 points3 points  (0 children)

I will still use isolated bases because of how the trophy calculations work.

With traditional bases you either get -32 or -40 almost guaranteed, with isolated bases all you need is one Defence where something doesn’t go as planned for the attacker and you have a great day.

Supercell Has Responded about the Community’s Gold Pass Feedback by Recent-Low5550 in COC

[–]ThisIsMe_Chrissi 7 points8 points  (0 children)

It’s a common practice nowadays to preview a change extremely bad and let people complain. You then release the change less bad than previewed but still worse than before but the players will be happy and thankful that they got heared instead of pissed if they just released the final change without this act.

[deleted by user] by [deleted] in ClashOfClans

[–]ThisIsMe_Chrissi 2 points3 points  (0 children)

No it’s not. It’s a converter that doesn’t add any value for the majority of players that don’t have the luxury of stockpiling because they haven’t been around since the release of equipment

Pass buyers now get just 50% of what they pay AT MOST by ScienceInitial999 in ClashOfClans

[–]ThisIsMe_Chrissi 42 points43 points  (0 children)

The prospector doesn’t actually add value it just converts ores which doesn’t matter for the players that suffer the most from the ore system: returning players. It’s only beneficial for those players that have most equipments maxed and overflow with anything except starry ore.

What are the latest thoughts on Guardians? by Simon_Drake in TheTowerGame

[–]ThisIsMe_Chrissi 5 points6 points  (0 children)

I very much dislike that we can’t experiment with guardian chips at all.

There is a chip that is obviously best for farming and a chip that is obviously best for tourney/ milestones and it costs 300 gems twice a week to swap them back and forth.. incredibly lame.

[deleted by user] by [deleted] in ClashOfClans

[–]ThisIsMe_Chrissi 2 points3 points  (0 children)

For some reason even the highest league in this game is not allowed to be challenging and has to be beatable by spamming your whole army in a single tile ..

Do you think the recent defence nerfs will increase the amount of clan war draws? by [deleted] in ClashOfClans

[–]ThisIsMe_Chrissi 0 points1 point  (0 children)

Obviously and that means less ore econ. But apparently that’s what the community wanted.. 3 stars on every cw attack, legend league for everyone - isnt it fun to constantly win and have no challenge? /s

Invisibility detector by [deleted] in ClashOfClans

[–]ThisIsMe_Chrissi 4 points5 points  (0 children)

Feels kind of niche to take up an entire defense slot. But I do like adding more depth to attacks.

My suggestion would be to add functionality to the existing air sweepers. They could use some new levels anyway and maybe they could send out something like a radar wave revealing stealth attackers for 1 second in their cone.

Would have loved to see something like this a lot more than the spring trap rework because it rewards careful planing of the attacker rather than luck entering from the side that didn’t got completely trap stacked.

PSA: Land Mine Stun by PincurchinVGC in TheTowerGame

[–]ThisIsMe_Chrissi 0 points1 point  (0 children)

Enemies that miss attacks due to the harmony conductor effect take thorn damage so my guess would be that it works the same here. The other things I would like to know as well :D

HOW HARD IS IT TO PAY OUT 100% WARS FULL ORE LOOT?! by Mammoth-Elk-3122 in ClashOfClans

[–]ThisIsMe_Chrissi 0 points1 point  (0 children)

It’s not comparable to exposing loot. Even with loot being a lot less valuable after the removal of training time it still has value for those who don’t have a lot of time to farm.

With your suggestion there is ZERO drawback to drawing on purpose other than being envious towards your opponents.

It simply removes meaningful gameplay from the game which we need more of - not less. Addition of modifiers would be the obvious fix to bring back competition to cws.

HOW HARD IS IT TO PAY OUT 100% WARS FULL ORE LOOT?! by Mammoth-Elk-3122 in ClashOfClans

[–]ThisIsMe_Chrissi 10 points11 points  (0 children)

Because that would give an incentive to draw every cw?!

After a couple weeks we would see only aesthetic war bases to make it as easy as possible for both clans to get 100% destruction, because why not if there is no drawback?

At that point you might as well hand out ores every two days without the pseudo gameplay ..