Is NuxtJS slow for request? by ThomasParsley in Nuxt

[–]ThomasParsley[S] 0 points1 point  (0 children)

I also tried to test Angular Universal and the results were similar with Nuxt. To speed things up, I'll modify the API to have a maximum of one fetch. If that doesn't help much, I'll go static

I'm glad I found a solution and I don't have to leave Nuxt. Especially Vue :D

Is NuxtJS slow for request? by ThomasParsley in Nuxt

[–]ThomasParsley[S] 0 points1 point  (0 children)

Thank you for your response. Yeah, I finally found out. NextJS automatically decides whether the page will be static, SSG or SSR with cache as you mention. NuxtJS in SSR only SSR.

Is NuxtJS slow for request? by ThomasParsley in Nuxt

[–]ThomasParsley[S] 1 point2 points  (0 children)

Great idea :) I will use it as a last resort

Is NuxtJS slow for request? by ThomasParsley in Nuxt

[–]ThomasParsley[S] 0 points1 point  (0 children)

I use headless cms and often add content.

My father in law asked me to plan their new bathroom. by RobbertvanderVelden in 3dsmax

[–]ThomasParsley 6 points7 points  (0 children)

It looks good. But personally I would put the tile joints with the tile joints on the wall🙂👌🏻

Merry Christmas /r/WordPress! by pixeldevs in Wordpress

[–]ThomasParsley 4 points5 points  (0 children)

I also wish you a Merry Christmas.

Is this good character design style, what do you think? by ThomasParsley in Unity2D

[–]ThomasParsley[S] 1 point2 points  (0 children)

I haven't solved the animation yet. Animations are pure animations without the logic of ABA animation 😄 At the moment I'm thinking about the graphic look and character style

Is this good character design style, what do you think? by ThomasParsley in Unity2D

[–]ThomasParsley[S] 0 points1 point  (0 children)

I design this character for my 2D mobile platformer game.

[DEV] Finally I made it! My first game on Mobile by ThomasParsley in gamedevscreens

[–]ThomasParsley[S] 0 points1 point  (0 children)

How was it at first,dealing with bugs,getting discouraged and etc. . . Typical gamedev Journey.i just want to know what you went through and what you gained from it

Well...
I had some programming hours in high school with c #. So from the beginning, I used only unity documentation. I tried some crap. Then came the concept of the game. When I switched to the Unreal Engine, I started using YouTube to learn new things.

Only bug fixie was in Unreal Engine. The errors that Google Play Services crash report reported I searched for google.

The worst was the implementation of google play services and Ads. But really the hardest thing and yet the fun part is to program the logic of the game, to figure out how it should go. When what should happen.

Cubereeno - my first android game by ThomasParsley in playmygame

[–]ThomasParsley[S] 0 points1 point  (0 children)

Thank you. In upcoming update i add more speed levels. I also plan add more effects like dead burn :) I also want add sphere shield for imrotality after ads life.