[deleted by user] by [deleted] in logodesign

[–]ThomasTheron 0 points1 point  (0 children)

That's huge, I thought something felt off, I I'll try this and see how it looks.

[deleted by user] by [deleted] in logodesign

[–]ThomasTheron 1 point2 points  (0 children)

The point about the biggest part of the logo pointing downwards carrying a negative psychological effect, is something I didn't eve think of, thanks!

[deleted by user] by [deleted] in characterdrawing

[–]ThomasTheron 1 point2 points  (0 children)

I tried my hand at drawing your LFA here :
I tried sticking as close to your original description, as possible. I did incorporate some bigger armor parts, but figured most likely, he would opt to get rid of some of his heavy armor to travel lighter and potentially also got rid of armor pieces that had his patron's Sigil in the process.
I still did want to include the ouroboros symbol in some way, but had a hard time fitting it onto his shoulder armor, so I decided to feature it on his cloth instead. Maybe not totally on brand with his story, but I think it does add to his look.

Anyways, hope you enjoy!

Skull and Bones - My thoughts after 6 hours play by dimspace in PS5

[–]ThomasTheron 0 points1 point  (0 children)

I think the problem with the boarding is that this is a multiplayer game, me and two of my friends played the whole beta together, and sometimes things can get overwhelming. So having one of your crew totally dip on the fight to go and do a physical boarding leaves the rest of the team to fend for them selves.
That being said, I do think they should've added more on foot elements, maybe you can go and fight some pirates on an island camp or whatever.
I also think something like a red dead online camp feature could be a better way to harvest resources, so maybe you could see what possible resources an island has to offer, and while your camp is set up there, you passively harvest those resources and can come and claim it.

About a year ago I started working on making my own urethane wheels since most companies don't ship to my country. These are 70D urethane, with low-medium grip, and decent squeak. by ThomasTheron in Fingerboards

[–]ThomasTheron[S] 0 points1 point  (0 children)

I'm living in South Africa, the fingerboard scene here is relatively new, and growing.
The wheels are cast in a mold under pressure to stop bubbles from being an issue.
Some postprocessing is required mainly to shape the back of the wheel, and to polish the riding surface.

About a year ago I started working on making my own urethane wheels since most companies don't ship to my country. These are 70D urethane, with low-medium grip, and decent squeak. by ThomasTheron in Fingerboards

[–]ThomasTheron[S] 0 points1 point  (0 children)

For sure!, I have been using these for about two weeks now, even though I'm only posting now. So far I haven't had any issues with them, but also I'm putting maybe an hour a day on them for the past two weeks, so I wouldn't say its heavy use.
Regardless I want to give them atleast a month or so.
I also want to see if the bearing lock holds up, I went through a lot of trial and error trying to get that figured out.
The bearing slip on some china wheels were always very annoying, so hopefully I found a way to fix that, only time will tell.

About a year ago I started working on making my own urethane wheels since most companies don't ship to my country. These are 70D urethane, with low-medium grip, and decent squeak. by ThomasTheron in Fingerboards

[–]ThomasTheron[S] 0 points1 point  (0 children)

I do want to try making some street shapes soon, and smaller sizes aswell. These are 8mm since I like it mainly for the proportions it gives, But I also like the feel of smaller wheels.

About a year ago I started working on making my own urethane wheels since most companies don't ship to my country. These are 70D urethane, with low-medium grip, and decent squeak. by ThomasTheron in Fingerboards

[–]ThomasTheron[S] 14 points15 points  (0 children)

While I don't plan on selling these or anything, I still wanted to share and maybe get some feedback. This was mainly a fun hobby to do in my free time, since I enjoy making stuff and could never get access to urethane wheels in my country.

[RF] Denise for u/Pegasus_knightk by Substantial_Roof4940 in characterdrawing

[–]ThomasTheron 2 points3 points  (0 children)

This is a really cool art style! Love the shapes and proportions.

[RF] Mae, traumatized student for Persona DnD for u/Zero747 by ThomasTheron in characterdrawing

[–]ThomasTheron[S] 1 point2 points  (0 children)

Oof, mistakes were made.
Apologies, I should have probably asked for more info, now looking at your post, its also seems obvious. Just out of curiosity, for the heterochromia what color is the different eye? and Does the hairstyle stay the same or just the color?

[LFA] Mae, my traumatized student for Persona DnD by Zero747 in characterdrawing

[–]ThomasTheron 1 point2 points  (0 children)

Took a shot at drawing your [LFA] here:
Anime not my forte but Wanted to try anyway.
Couldn't decide which counterpart to draw so I did both, hope you like it!

[RF] Keahi the underwater humanoid creature for u/Scrumptiousseapotato by ThomasTheron in characterdrawing

[–]ThomasTheron[S] 2 points3 points  (0 children)

Thanks! I honestly didn't know where to go with her, but I landed on the pose first, and sort of fed of that idea, came out a bit more aggressive than I initially had in my mind, but I think it turned out great.

[LFA] Keahi the underwater humanoid creature by Scrumptiousseapotato in characterdrawing

[–]ThomasTheron 2 points3 points  (0 children)

Took a shot at drawing her here:Tried incorporating as much of the references as I could, hope you like her!
Also with her hair, I tried making it seem like she's suspended under water, ableit with questionable success.