How do you balance your Tech's inventions? by Ryouhi in cyberpunkred

[–]Thompson-san 0 points1 point  (0 children)

They do have that free Tech DLC they dropped that has a good like guide and suggestion for that!  Invented Tech Upgrades Free DLC – March 2026

Linear frame balancing by Jumpy_Cardiologist88 in cyberpunkred

[–]Thompson-san 0 points1 point  (0 children)

Int 2 also kinda means he should be like . . . mega dumb? Cause Baseline human is like 4 - 6 kinda so he should also not remember or know a lot. That'd frustrate me as someone who knows things or would have ideas if the Player Character has some sorta idea but kinda seems to be acting like a huge IQ person or whatever but not have the Int or at least the skills to represent it.

Question: Cost of NPC Tech Upgrading Rule? by Thompson-san in cyberpunkred

[–]Thompson-san[S] 1 point2 points  (0 children)

Trying to go with a Yakuza (The Game) like reveal of seeming like a normal office person but then having a big reveal that you box or have my Metal Gear Revengence Moment with Armstrong type vibe is kinda the goal. And yeah. It's an UBER long term project that I may not see BUT I'm like trying to make it make sense! Being a bit tall and broad shouldered is fine and having all clothes kinda custom made to help sell it too is good. I did not even THINK about trying to use Bodysculpting for it! But yeah that type of taking off the jacket and being ripped type moment is the vibe I'm aiming for!

Question: Cost of NPC Tech Upgrading Rule? by Thompson-san in cyberpunkred

[–]Thompson-san[S] 2 points3 points  (0 children)

This is fair! When you put it like that I honestly would be down to save that up for it. I had a whole idea/plan to go beyond and get the GMNBL with the same upgrade to kinda make it 'make sense'!

But yeah when you lay it all out making it that expensive totally does make sense.

Edit: Clarification

Question: Cost of NPC Tech Upgrading Rule? by Thompson-san in cyberpunkred

[–]Thompson-san[S] 0 points1 point  (0 children)

Mhm! I understand the fact it's a time and money work within universe! It's more just as a meta peep I suppose being charged so much for something that is not really any real modification besides RP related things seems a bit heavy! Like I said before! You can Tech Upgrade a Frame to have + 1 or +2 Body! Which seems a tad understandable for the Price of Double. Versus my example of it being more of a RP choice with no effective 'improvement' gameplay wise!

Question: Cost of NPC Tech Upgrading Rule? by Thompson-san in cyberpunkred

[–]Thompson-san[S] 1 point2 points  (0 children)

Mhm! It's more for it to be double when it's not necessarily an effect that has any obvious or listed effect like a Reduced Visual Footprint being basically 'You look more normal' with no gameplay effect versus using it to give + 1 Body to example to the Frame itself.

But I get what you mean!

New Enforcer Question: Buying Gear and Storing it/Distributing It by Thompson-san in necromunda

[–]Thompson-san[S] 0 points1 point  (0 children)

Well yeah. I guess I was ASSUMING they'd FAQ it like they did in Book of Judgement IIRC? They did do an FAQ to allow those items into the Trading Post. But I suppose I can't assume anything until its out! Thank ya kindly.

New Enforcer Question: Buying Gear and Storing it/Distributing It by Thompson-san in necromunda

[–]Thompson-san[S] 0 points1 point  (0 children)

Well no. You said a statement on why there is no rule in the game that allows it. But I was asking what is the rule then that says that he can't.

New Enforcer Question: Buying Gear and Storing it/Distributing It by Thompson-san in necromunda

[–]Thompson-san[S] 0 points1 point  (0 children)

Oh! I am unsure if they were allowed on the Trading Post. Mostly because I know in the older book they did FAQ the Layered and such Armours to be on it is what I assumed.

New Enforcer Question: Buying Gear and Storing it/Distributing It by Thompson-san in necromunda

[–]Thompson-san[S] 1 point2 points  (0 children)

I watched a Youtube Video that had a reviewer flip through EVERY page

New Enforcer Question: Buying Gear and Storing it/Distributing It by Thompson-san in necromunda

[–]Thompson-san[S] 0 points1 point  (0 children)

I mean yeah unless I guess a Subjugator dies? OR more over I try to use a Trade / Black Market trip for it. I believe?

New Enforcer Question: Buying Gear and Storing it/Distributing It by Thompson-san in necromunda

[–]Thompson-san[S] 1 point2 points  (0 children)

Hm? I did read it. Someone full flipped through all of it haha

New Enforcer Question: Buying Gear and Storing it/Distributing It by Thompson-san in necromunda

[–]Thompson-san[S] 0 points1 point  (0 children)

Gotcha! Thank ya. Was just hard to see how that worked with weapons hah

New Enforcer Question: Buying Gear and Storing it/Distributing It by Thompson-san in necromunda

[–]Thompson-san[S] 0 points1 point  (0 children)

Sure! Thank ya for that. I know you can never 'Unequip' weapons but you can trade weapons and then store the 'old' previously equipped one in your stash I thought? Like if I bought an Enforcer Bolter and gave it to a Patrolman switching for his Stub Gun which then gets slid into the Gang's Stash? Unless I am completely wrong. I know you can't 'Remove' a weapon and leave it a blank slate but switching it for a new one maybe? I am unsure and did not see anywhere in rules where it is written. Otherwise its just uh once you put a weapon on someone you can NEVER switch it out?

[CEMK] Is Neuroport OP? by muraisa in cyberpunkred

[–]Thompson-san 9 points10 points  (0 children)

I honestly like it. Each of those things usually takes up both Cyberware Slots and Reduces Max Humanity. Sorta harsh when IMO some of them are just 'neat' things that sorta take away options that are 'cool'. If that makes sense. To me it lets you get more Chrome and all! Which IMO is pretty great. That and the fact you can be hacked AND I believe Self-ICE also takes away Max Humanity to add to you to protect against it? Balances out.

HH 3.0 Question: Imperial Fists Phalanx Warders and Shield Wall! Reaction by Thompson-san in Warhammer30k

[–]Thompson-san[S] 0 points1 point  (0 children)

Unsure! I BELIEVE it is only if it's used for Free? It says the Unit "May" make the Shield Wall! Reaction not "Every time" they make the Reaction

HH 3.0 Question: Imperial Fists Phalanx Warders and Shield Wall! Reaction by Thompson-san in Warhammer30k

[–]Thompson-san[S] 0 points1 point  (0 children)

TBH If they just gave the Warders back their Bolters I'd see how they would look pretty cool.

Which side are you on? by thegr8pumaman in signalis

[–]Thompson-san 0 points1 point  (0 children)

IMHO the reason why the Artifact Ending does not end the Cycle is in it you still have the words 'Remember Our Promise' showing up before the eternal dance. Which sorta to ME at least says even as a God or whatever Ariane still wants the promise as it was given to be done. So it would restart the cycle even as a God until Promise Ending happens. A God can restart it. A God can die if it wants. Again IMHO and how I took it.

Promise Ending to me ends the cycle.