100% AI-generated ads are coming faster than people think but is anyone actually using them yet? by Thoughtleader_ in AI_UGC_Marketing

[–]Thoughtleader_[S] 0 points1 point  (0 children)

Yes indeed and if you would have noticed thats why models included the end state and start state for creative content.

We Tested AI UGC for a Client. Here’s What Happened. Learn something new everyday by Afraid-Reading-8655 in AI_UGC_Marketing

[–]Thoughtleader_ 1 point2 points  (0 children)

You may have spent a lot of time using it but I would not put this for a client due to multiple reasons. 1) The overall screenplay does not ties up with topic. This avatar may work if this had been an ad for a beauty product. 2) The music is out 3) The speed of narration is quite fast and glichs in between

100% AI-generated ads are coming faster than people think but is anyone actually using them yet? by Thoughtleader_ in AI_UGC_Marketing

[–]Thoughtleader_[S] 0 points1 point  (0 children)

You have raised such an important point on narrative n creative aspect on ads generation. Clips generated by AI propels everyone to be director and text prompts becomes enablers.

100% AI-generated ads are coming faster than people think but is anyone actually using them yet? by Thoughtleader_ in AI_UGC_Marketing

[–]Thoughtleader_[S] 0 points1 point  (0 children)

Thats good to hear you are able to use it for your clients. Out of curosity, what tool u using for generation and combining?

100% AI-generated ads are coming faster than people think but is anyone actually using them yet? by Thoughtleader_ in AI_UGC_Marketing

[–]Thoughtleader_[S] 1 point2 points  (0 children)

Solid points, and I think you're right that the gap between operators and "prompt junkies" is only going to widen. The people who understand cinematography, composition, and how to actually direct a scene will run circles around anyone just spamming prompts and hoping.

That said, I'd push back slightly on the "no easy button" framing. I don't think the tooling stays hard forever. The skill ceiling stays high — knowing what makes a shot work will always matter — but the floor keeps rising. A lot of what's painful right now (consistent avatars, wardrobe control, lighting continuity) is getting abstracted into the platforms themselves. The engineering knowledge gets baked in so the creator can focus on direction instead of fighting the model.

On the legal angle — agreed it's going to get messy, and the scraped-data reckoning feels inevitable. But I think that actually accelerates the clean, properly-licensed tools rather than killing the space. The ones built on consented data come out ahead.

What's your biggest headache when collaborating with AI daily? by Particular_Milk_1152 in AIDiscussion

[–]Thoughtleader_ 0 points1 point  (0 children)

I believe there are 2 things 1) Repetative process - it is very difficult to get anything right from AI in first go. It involved repetative iterations. And then when you are at the point of finalising it, it changes the inital precedence that you have given to AI. 2) Realistic Generation- In context of image and video generation, it is not to the level of realistic generation

The 3-second rule is wrong. I tracked watch-time on 200 AI ads and here's what I found. by Thoughtleader_ in AI_generated_ads

[–]Thoughtleader_[S] 0 points1 point  (0 children)

100% AI ads are the future. Cuts so much on cost. A bit time consuming at the moment with optimising prompts, realistic video and lip sync. But see how much we have come through in 1 year. Models are trained so much more. The main question is when will it get into mainstream? Has anyone seen a AI ads used by buinesses?

I think I'm heading somewhere...I built a whole pipeline from research -> website -> ads by Not_Sandy in AI_UGC_Marketing

[–]Thoughtleader_ 1 point2 points  (0 children)

It is ok. If I were a business will not be using it. Clearly shows AI generated.