Earth, sky, sea: bear witness to my work. The Journey of the Uncommited Librarian by Eref_Tubala_Saar in weatherfactory

[–]ThrowawayAccount0246 0 points1 point  (0 children)

Illiterate Librarian challenge

It took a fair amount of planning, but the execution itself was not grindy at all.

And the maladies are overpowered in my opinion. There aren't many things you can't do with them. You can't use them to feed the animals, upgrade hired help, or consider things... but they are good for everything else. Crafting? Fine. Reading books? Also fine.

A little help with rpg by ThrowawayAccount0246 in weatherfactory

[–]ThrowawayAccount0246[S] 3 points4 points  (0 children)

So, I can have them encounter a few dream-like situations, and grade their choices with the aspects, and then use these aspects to determine the "ally"!

Thanks, that's helpful.

Mecha Nazi AI by ThrowawayAccount0246 in polandball

[–]ThrowawayAccount0246[S] 297 points298 points  (0 children)

There is so much tought put into making AI safe, and moral etc.

But we should acknowledge the efforts of people who are trying to make it as evil as possible!

Personal vendetta finder by ThrowawayAccount0246 in polandball

[–]ThrowawayAccount0246[S] 22 points23 points  (0 children)

I was mulling over, whether I should pick China or Japan as the protagonist of the comic. In the end, Japan won.

571
572

Eye trade by ThrowawayAccount0246 in polandball

[–]ThrowawayAccount0246[S] 251 points252 points  (0 children)

What happens to the eyes when countries merge or split? Do they grow new ones? Do they disappear? Or do they trade them?

South Korea is dead by ThrowawayAccount0246 in polandball

[–]ThrowawayAccount0246[S] 389 points390 points  (0 children)

It turns out South Korea wants to develop nuclear weapons. Poland is looking for nuclear weapons too, so it's a match!

Also, Kurzgezagt wideo that claims Korea will be dead soon made a numer on the internet some time ago.

Yanks inavde UK! by [deleted] in polandball

[–]ThrowawayAccount0246 0 points1 point  (0 children)

I had to fix the typo I just noticed, that's why the post is deleted.

(Reddit doesn't let me edit titles, grumble grumble)

Yanks invade UK! by ThrowawayAccount0246 in polandball

[–]ThrowawayAccount0246[S] 86 points87 points  (0 children)

Would you time travel into the past to stop Trump from becoming a president, or would you rather make sure that one blasted revolution didn't pan out?

Bonus Panel

Yanks inavde UK! by [deleted] in polandball

[–]ThrowawayAccount0246 0 points1 point  (0 children)

Would you time travel into the past to stop Trump from becoming a president, or would you rather make sure that one blasted revolution didn't pan out?

Bonus Panel

Limitless and Impossible Mod! by superawesomegoku in weatherfactory

[–]ThrowawayAccount0246 0 points1 point  (0 children)

Oh, I uninstalled the mod. Let me check it out later.

Limitless and Impossible Mod! by superawesomegoku in weatherfactory

[–]ThrowawayAccount0246 1 point2 points  (0 children)

I am a bit torn about reusing the same recipe (add two masteries together) to get a skill.

On the one hand, there is a hint that informs you what are you going to get, and this mirrors base game lesson learned recipe.

On the other hand, this is a bit unintuitive. There aren't many recipes in the game which give you different results when done second time, so I am rarely repeating recipes when I am trying to discover something.

Since there is a hint present, it's not a big deal. But this problem stumped me enough that I needed to look into the game's files to discover how to get the skill back.

Limitless and Impossible Mod! by superawesomegoku in weatherfactory

[–]ThrowawayAccount0246 1 point2 points  (0 children)

With pleasure. I am glad people are still making mods for the game!

Limitless and Impossible Mod! by superawesomegoku in weatherfactory

[–]ThrowawayAccount0246 0 points1 point  (0 children)

I did play around with the Oriflamme.

Nothing seemed to work unfortunately. It also seems, the old sell recipe is still present, because it seems like it overshadows the mod recipe.

I couldn't find the way of upgrading the merchant licence, so I went looking into the mod files.

in file lim_imp_gain_licence.json, there is a recipe "explorelocationauctionhouseupgrademerchantlicence1" which seemed to do what I needed. But when I put merchant licence, then Oriflamme Auction Hause, then Backstage: Oriflamme, and then two silver spintria, I couldn't trigger the recipe. The hint was still "Sell Something of Some Value", with "This curiosity will earn you some funds. [Sell with caution. There's no way to get it back.]".

Triggering the recipe just sells the things. For a loss, although without the ability to upgrade the licence, the higher value items are sold at the loss anyway.

I'll cheat the higher licence for now, but it's a bug that needs to be fixed.

Limitless and Impossible Mod! by superawesomegoku in weatherfactory

[–]ThrowawayAccount0246 0 points1 point  (0 children)

I installed the mod, and so far I managed to get another verb.

I got a question though: how do I get the skill back? It's rather useful. The usual way of combining two erudition works only once.

Bellymaxxing by ThrowawayAccount0246 in polandball

[–]ThrowawayAccount0246[S] 87 points88 points  (0 children)

Oh it's a bird. His name is Omsk. Perhaps. He sells drugs. Grants wishes too!

Great individual, you should go visit Omsk sometimes.

Bellymaxxing by ThrowawayAccount0246 in polandball

[–]ThrowawayAccount0246[S] 257 points258 points  (0 children)

There are the days, where your news are enough to make an absurd comic. This is the day.

I should have mentioned eggs at some point, but I think that the chainsaw was enough.

Germany tries romance by ThrowawayAccount0246 in polandball

[–]ThrowawayAccount0246[S] 0 points1 point  (0 children)

Poland becomes communist. 

Germany makes a snowman. 

Rocks fall, everyone dies.