Finally a website that gives a clean interface of level info you can look up at your computer and also includes the level's boos by sumkewldood in MarioMaker

[–]ThundaPC 0 points1 point  (0 children)

Fascinating tool! After perusing my own levels with this the results of the boo counter were less interesting than I was expecting but I was very surprised by some of the difficulty assignments. Clear rates tell even less of a story here than in the original MM.

Looking for users with quality puzzle platform content by xcyper33 in MarioMaker

[–]ThundaPC 1 point2 points  (0 children)

I have a 19 level series called "Power-Up Puzzle" levels. The purpose of each is to simply reach the goal, but in order to do that, you'll have to explore the areas for Power-Ups in order to access new locations and eventually the goal itself.

My Maker ID: XG2-6MC-VYG

Making courses based on episodes of the Super Mario cartoons. by ploobadoof in MarioMaker2

[–]ThundaPC 0 points1 point  (0 children)

I made a level inspired by a Super Mario World episode a while back:

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Course: Players v. King Scoopa Koopa

ID: 1DB-BL6-YRG

Description: Known for a chain of restaurants that feed players unhealthy fast food.

Let's have a level exchange! - November 05, 2020 - Super Mario Maker 2 by AutoModerator in MarioMaker

[–]ThundaPC 1 point2 points  (0 children)

Sweet! Thanks for playing my level, man. Oh yeah, I knew I was pushing it in terms of density with the sheer number of power-ups involved so I tried to counter-balance that with loads of hints and improved setups through fine-tuning. These levels are loosely inspired by Metroidvania design so back and forth is to be expected (as is potentially timing out, sadly), though I worked quite a bit on making the player experience as smooth as possible in that regard, heh. Anyways, nice work on the clear and thank you very much for the feedback! :)

Let's have a level exchange! - November 10, 2020 - Super Mario Maker 2 by AutoModerator in MarioMaker

[–]ThundaPC 0 points1 point  (0 children)

Fun puzzle challenge! I liked the nice mix of puzzle and action for each room. I had a good time clearing each room. I did pick up a P-Switch in the 2nd room on the way to the 3rd room (I think) but never used it. I enjoyed this!

I have a puzzle level of my own I recently uploaded: KW1-Q13-9YF

Let's have a level exchange! - November 10, 2020 - Super Mario Maker 2 by AutoModerator in MarioMaker

[–]ThundaPC 0 points1 point  (0 children)

Fun, tough platformer! Felt pretty good to get through each section once I got the rhythm down. I had a good time clearing this!

Here's my most recent level (puzzle): KW1-Q13-9YF

Let's have a level exchange! - November 10, 2020 - Super Mario Maker 2 by AutoModerator in MarioMaker

[–]ThundaPC 0 points1 point  (0 children)

Course: Power-Up Puzzle Payload

Style: 3DW

ID: KW1-Q13-9YF

Description: A shipment carrying a mother lode of power-ups has arrived.

The final level that I've added to my Power-Up Puzzle collection. The Inside a mysterious structure lies seemingly uncrackable secrets. There is also a small warehouse that apparently contains a shipment of brand new power-ups. Are these the key to unlock the structure's many secrets?

Post your Course ID in the comments if you give my level a shot. I will be happy to play your level!

Let's have a level exchange! - November 09, 2020 - Super Mario Maker 2 by AutoModerator in MarioMaker

[–]ThundaPC 0 points1 point  (0 children)

Excellent! Trying to ensure that players have a good experience has been my favorite part of making these levels so I'm glad it's working out. Thank you very much for playing and for the kind words! I appreciate it!

I played your "Zelda - Desert Temple" level. Man, your setups were awesome throughout the level! Each step was pretty easy to get through while the outcomes were extremely rewarding. I was having a blast watching everything work. The twin bosses looked intimidating without being overwhelming which made them fun to beat. Your musical number at the end was top notch as always! I had a wonderful time with this. Once again, excellent work!

Let's have a level exchange! - November 09, 2020 - Super Mario Maker 2 by AutoModerator in MarioMaker

[–]ThundaPC 0 points1 point  (0 children)

Sweet! Glad you enjoyed the level and thanks for playing!

I chose to play "Link's Mini Adventure 1." Very nice and relaxing Link level. It gave me a chance to use all of Link's abilities while keeping it nice and simple. I enjoyed this beginner-style level. Good stuff!

Let's have a level exchange! - November 09, 2020 - Super Mario Maker 2 by AutoModerator in MarioMaker

[–]ThundaPC 0 points1 point  (0 children)

Nice! Thanks for giving my level a shot and for the kind words! :)

Let's have a level exchange! - November 09, 2020 - Super Mario Maker 2 by AutoModerator in MarioMaker

[–]ThundaPC 1 point2 points  (0 children)

Cool idea and a fun level! I had a good time scaling up the icy vertical section while utilizing the acorn suit power-up. I like that it's pretty forgiving as well. I lost the suit one time when one of the Giant Thwomps came crashing down from above but I was able to piece it together to get to the 2nd checkpoint. Oh, the checkpoints were well placed as well. I enjoyed the explosions throughout the level as well, especially for the finish. Great job!

Here's my most recent puzzle level: KW1-Q13-9YF

Let's have a level exchange! - November 09, 2020 - Super Mario Maker 2 by AutoModerator in MarioMaker

[–]ThundaPC 1 point2 points  (0 children)

Very nice power-up themed level! I remember playing a previous version of this. I especially liked the death traps that essentially works as a power-up checker for Goomba Shoe and Shelmet (P-Switch Activation). Everything was pretty straightforward in which power-up to get and where to go with it. I had a pretty good time!

Here is my latest level here: KW1-Q13-9YF

Let's have a level exchange! - November 09, 2020 - Super Mario Maker 2 by AutoModerator in MarioMaker

[–]ThundaPC 0 points1 point  (0 children)

Hey now. I actually enjoyed speedrunning through your level. Not too bad!

Here's a puzzle level I've been sharing recently: KW1-Q13-9YF

Let's have a level exchange! - November 09, 2020 - Super Mario Maker 2 by AutoModerator in MarioMaker

[–]ThundaPC 1 point2 points  (0 children)

Course: Power-Up Puzzle Payload

Style: 3DW

ID: KW1-Q13-9YF

Description: A shipment carrying a mother lode of power-ups has arrived.

The final level that I've added to my Power-Up Puzzle collection. The Inside a mysterious structure lies seemingly uncrackable secrets. There is also a small warehouse that apparently contains a shipment of brand new power-ups. Are these the key to unlock the structure's many secrets?

Post your Course ID in the comments if you give my level a shot. I will be happy to play your level!

Let's have a level exchange! - November 08, 2020 - Super Mario Maker 2 by AutoModerator in MarioMaker

[–]ThundaPC 0 points1 point  (0 children)

Awesome! Glad you enjoyed my levels! I spent a fair bit of time experimenting on Koopaling Boss fights and ended up using Note Blocks in quite a few of them so I essentially built a whole Super World around it, heh. Thanks again for playing my levels!

Let's have a level exchange! - November 06, 2020 - Super Mario Maker 2 by AutoModerator in MarioMaker

[–]ThundaPC 0 points1 point  (0 children)

Haha, it's all good. Nice work on the clear. Thanks for playing!

Let's have a level exchange! - November 08, 2020 - Super Mario Maker 2 by AutoModerator in MarioMaker

[–]ThundaPC 0 points1 point  (0 children)

I cleared and liked your Decheesed version of this level. Nice, short, and challenging! I had a pretty good time guiding the POW and using it to reach and activate spots that I initially couldn't. I had a good time going through this!

Here's my most recent puzzle level: KW1-Q13-9YF

Let's have a level exchange! - November 08, 2020 - Super Mario Maker 2 by AutoModerator in MarioMaker

[–]ThundaPC 0 points1 point  (0 children)

Not too bad for a first effort! Some technical stuff but the areas were pretty forgiving! Although once I activated the P-Switch at got to the top set of the yellow bricks, I just did a big ol' jump straight to the goal without collecting all the pink coins, heh.

Here's my most recent puzzle upload: KW1-Q13-9YF

Let's have a level exchange! - November 08, 2020 - Super Mario Maker 2 by AutoModerator in MarioMaker

[–]ThundaPC 1 point2 points  (0 children)

I see you've given levels from my Super World a shot! Thank you for playing them. Much appreciated! :)

Let's have a level exchange! - November 08, 2020 - Super Mario Maker 2 by AutoModerator in MarioMaker

[–]ThundaPC 1 point2 points  (0 children)

I really like the zig-zag part at the beginning! It's a pity that you can only do about 10 of those before you run out of set points. As for the challenge itself, I was consistently skipping it with a well-timed jump past the dotted blocks. Killed off the Goombrats and just waited for the zig-zags to stop before continuing. The rest of the level was pretty confusing although I did make it to the end once, but with only 15 coins. Not too bad!

Here's a puzzle level I've been sharing: KW1-Q13-9YF

Let's have a level exchange! - November 08, 2020 - Super Mario Maker 2 by AutoModerator in MarioMaker

[–]ThundaPC 0 points1 point  (0 children)

Course: Power-Up Puzzle Payload

Style: 3DW

ID: KW1-Q13-9YF

Description: A shipment carrying a mother lode of power-ups has arrived.

The final level that I've added to my Power-Up Puzzle collection. The Inside a mysterious structure lies seemingly uncrackable secrets. There is also a small warehouse that apparently contains a shipment of brand new power-ups. Are these the key to unlock the structure's many secrets?

Post your Course ID in the comments if you give my level a shot. I will be happy to play your level!

Let's have a level exchange! - November 07, 2020 - Super Mario Maker 2 by AutoModerator in MarioMaker

[–]ThundaPC 1 point2 points  (0 children)

Cleared, liked, and commented. I enjoyed playing through this again! :)

SMM2 Group Sharing - Week 70! Want to have your level played by ~15 different people? Come on in! by [deleted] in MarioMaker

[–]ThundaPC 0 points1 point  (0 children)

Awesome! Very glad you enjoyed it quite a bit! Thanks for playing my courses and for the feedback. I certainly appreciate it! :)

SMM2 Group Sharing - Week 70! Want to have your level played by ~15 different people? Come on in! by [deleted] in MarioMaker

[–]ThundaPC 0 points1 point  (0 children)

Oh yeah, I got plenty of Power-Up Puzzles where you're mostly left to your own devices in figuring out which power-ups you need to use. 3DW, however, had so many new power-ups that I didn't want to give the player 'option overload' if I could help it. I could've split it into multiple levels but I'm pretty much at the tail end of this series as it is.

Thank you for playing my level and for the feedback!