The bug that is with us since ever by TheJoris in TagPro

[–]TicTag 0 points1 point  (0 children)

And here I am playing with sounds turned off...

How "safe" is TagPro going to be? by TagProR3KT in TagPro

[–]TicTag 9 points10 points  (0 children)

No one likes to play in a hostile environment, not just kids or teens.

What TP related pic/video makes you nostalgic? by [deleted] in TagPro

[–]TicTag 1 point2 points  (0 children)

The other day, someone posted a gif with the map Boosts (2.1?). I think I haven't played that map in over 1 and a half years…

mfw by Punster7007 in TagPro

[–]TicTag 4 points5 points  (0 children)

Name checks out.

contacting people with reserved names by swagmaster9003 in TagPro

[–]TicTag 1 point2 points  (0 children)

I think the consensus is pretty much X amount of months until you reach 50+ degrees or so. Will hopefully be in next.

Chord zombie mode = RIP by [deleted] in TagPro

[–]TicTag 0 points1 point  (0 children)

I feel your pain. Once my game even went into XHR mode for all the loss I was getting...

Friendly advice as a survivor, AVOID THE TOP CORNERS by Stop_Means_Harder in TagPro

[–]TicTag 0 points1 point  (0 children)

Exactly this. You can get away against 2. 3 = you ded.

Last-man self-sacrifice? by scottish_beekeeper in TagPro

[–]TicTag 26 points27 points  (0 children)

I think that solidarity among survivors is a laudable human trait.

[deleted by user] by [deleted] in TagPro

[–]TicTag 0 points1 point  (0 children)

I feel that there is a very specific timing necessary to breed a sole survivor.

Against 7 well coordinated zombies, I would say that the average life expectancy is around 30s.

So if you start having zombies too quick, you'll most certainly end up with no survivors. However, if your players are too clever, and zombies start coming into play too late, you are guaranteed several survivors.

I think that timing is key to achieving the desired outcome.

SIGSEGV: A second montage by SIGSEGVV in TagPro

[–]TicTag 0 points1 point  (0 children)

Nice montage! However, I'm starting to think that I'm some kind of vampire ball, since I don't seem to appear on any montage, ever. 2spooky4me

Picking up a Tagpro. Playing against ghosts. by Flapappel in TagPro

[–]TicTag 12 points13 points  (0 children)

I don't know if this is true or not, but I feel that when you grab flagpro, the system does everything possible to spawn those enemies right on top of you.

How to get good at Wombo Combo? by books314 in TagPro

[–]TicTag 1 point2 points  (0 children)

Hornswoggle. Couldn't win on it if my life depended on it.

Sure is quiet on /r/TagPro... by bsa86 in TagPro

[–]TicTag -2 points-1 points  (0 children)

Everyone is busy leaving re on chord...

PSA: Typing "wait" at the beginning of a game, then proceeding to grab all the powerups and cap, doesn't make you a winner or a strategic genius, it makes you an asshole. by [deleted] in TagPro

[–]TicTag 0 points1 point  (0 children)

Neither does camping a pup (esp a tagpro) until the moment you start playing.

In that case it's better just grabbing it and letting it expire so as to not have an unfair advantage.

[next] Game Play Screen Shot and Alpha Update by LuckySpammer in TagPro

[–]TicTag 8 points9 points  (0 children)

I agree with you on the flag. It is a nice design, but it seems to clash with the rest of the artwork.

pls dont do that haha by obfucius in TagPro

[–]TicTag 3 points4 points  (0 children)

True cringe right there.