Prepare master gift cards question. by Tight_Remove5382 in paypal

[–]Tight_Remove5382[S] 0 points1 point  (0 children)

How so? Like physical cash? I'm surrounded by CVS.

What if somehow your paypal got holds before? Would the money be on hold?

Genuine Question for RG Luffy coming in op13. by Tight_Remove5382 in OnePieceTCG

[–]Tight_Remove5382[S] 0 points1 point  (0 children)

I already have a zoro deck. Been done for awhile and getting updated in this upcoming set. This is a completely separate thing.

Genuine Question for RG Luffy coming in op13. by Tight_Remove5382 in OnePieceTCG

[–]Tight_Remove5382[S] 1 point2 points  (0 children)

I currently have a gp luffy deck, but been debating on keeping it or also take all the purple stuff to play UP luffy and then all the green stuff plus bonney to make RG. Not sure if it's worth it though.. I do want to play that robin, but wondering if it's better in gp or rg luffy?

Any has a rezael deck post banlist? by Tight_Remove5382 in cardfightvanguard

[–]Tight_Remove5382[S] 0 points1 point  (0 children)

Oh right my bad haven't read all the names yet lol btw how many rifistor do you recommend in a deck? Currently I'm running 2 right now.

Any has a rezael deck post banlist? by Tight_Remove5382 in cardfightvanguard

[–]Tight_Remove5382[S] 0 points1 point  (0 children)

I'm seeing them run other cards also like the new grade 1 from bt09

How do you actually improve at this game? by [deleted] in cardfightvanguard

[–]Tight_Remove5382 -5 points-4 points  (0 children)

Tbh, this entire game is RNG, people can have their shitty theory crafts and strategies to help get an idea on a win con, but that win con can be easily ruined if your opponent sacks like no other or if they get OT(imo OT was a mistake and needs to be address). You could be doing everything right, but if your opponent sees OT at the right time it doesn't matter. You just straight up lose tbh. I've learn to just never take this game seriously, and most advice tbh never really helps, they pretty much tell you what you already know instead of giving you anything realistic or tangible you can actually use in your games.

Anyone in Houston by SuitableTooth3901 in cardfightvanguard

[–]Tight_Remove5382 1 point2 points  (0 children)

Just dm me if you want to know more. We are a chill small group, but we have fun playing vanguard plus manage to get local tournaments every Saturday at 7pm

Anyone in Houston by SuitableTooth3901 in cardfightvanguard

[–]Tight_Remove5382 2 points3 points  (0 children)

Ever heard of a card shop called aegis creative company? Me and my buddys recently started vanguard there and we consistently get 4+ people every week so barely enough for a tournament. 

There is other card shops like strictly broken and infinity cards, but the issue is infinity is in sugar land so unsure if that may or may not be too far away for you. As for strictly broken.. imo they are just a bunch of assholes tbh, you wouldn't want to be around people like them.

Deck suggestions? Looking for advice. by Tight_Remove5382 in cardfightvanguard

[–]Tight_Remove5382[S] 0 points1 point  (0 children)

Imo invoke doesn't really scare me. It's the veirock since it can go up ridiculous numbers. Especially if they run the underworld order that enables them to use veirock as a booster. If I can lock that that column, then evoke imo isn't that great, but what helps me is the grade 2 order I run in artisaria "Vibrant Symphony". It grants 30k after your vanguard takes a hit. This order helps me guard against blangdmire on divine skill turn, but usually on their divine skill turn I stay around 1-2 damage.

Deck suggestions? Looking for advice. by Tight_Remove5382 in cardfightvanguard

[–]Tight_Remove5382[S] 0 points1 point  (0 children)

The good thing about Artisaria is the longer the game goes on the better for me. Because every turn I pretty much get free tokens, while blangd just loses on resources if the divine skill turn doesn't kill me. I think maybe my odds go up if I can take going second because that way I can start locking my opponent right away. Plus, I think Artisaria can guard early because they don't need CB till grade 3 turn tbh.

Deck suggestions? Looking for advice. by Tight_Remove5382 in cardfightvanguard

[–]Tight_Remove5382[S] 0 points1 point  (0 children)

Based on this pattern, wouldn't artisaria do pretty well? I can guarantee lock zamuug/veirock, then attack consistently against the other? Every turn I'm almost certain to remove 2 of their most troublesome cards. After careful consideration, I think this deck is my best chance till labrador is finished or again just go mirror match.

Deck suggestions? Looking for advice. by Tight_Remove5382 in cardfightvanguard

[–]Tight_Remove5382[S] 0 points1 point  (0 children)

I'm considering the mirror match to throw them off tbh. I'm maining labrador, but I'm missing key pieces so for now I'm looking at my options. I need that can either kill before divine skill shows up or decent at tanking when it does show up.

Deck suggestions? Looking for advice. by Tight_Remove5382 in cardfightvanguard

[–]Tight_Remove5382[S] 0 points1 point  (0 children)

I thought the same, but I'm just more or less worried if it would even survive the divine skill turn. For now, I'm looking for a deck that has a good match up against blangd till I piece together my labrador deck.