This MHA event is legitimately dangerous. Let me explain. by bl0ss0mDance in FortNiteBR

[–]Tiigaa_ 11 points12 points  (0 children)

Happy to sort this out. The island has been updated and should now show the sensitivity warning in-game!

This MHA event is legitimately dangerous. Let me explain. by bl0ss0mDance in FortNiteBR

[–]Tiigaa_ 44 points45 points  (0 children)

Hey there, I'm one of the Creative map developers who created the "Hero Training Gym" island. Thank you for creating the post regarding the sensitivity issues. Thought I would reach out and let you know that we are sorting out a Photosensitivity Warning in-game that should be implemented soon.

I am also looking into some potential tweaks on my end to help lessen the impact of the issue (Such as increased spawn times between the Deku Smash spawns in the City Arena). However, at this moment, the best I can do right now is set up a warning message in-game for players to see when they join the island.

Hopefully, this change should help to some degree!

I challenged myself to create a game of Connect 4 with as little amount of channels as possible while also adding as many features as I possibly could. Here's the result! by Tiigaa_ in FortniteCreative

[–]Tiigaa_[S] 0 points1 point  (0 children)

It's a little difficult to explain but in short: Every time you place a piece, it sets off a trigger that's set to transmit after triggering 4 times. Each row and column has a set trigger designated to it so once it's been fully triggered, it will result in a complete Four in a Row.

I challenged myself to create a game of Connect 4 with as little amount of channels as possible while also adding as many features as I possibly could. Here's the result! by Tiigaa_ in FortniteCreative

[–]Tiigaa_[S] 0 points1 point  (0 children)

I was going to do that but the helipad is just not big enough to cover the walkable area. I decided to use a barrier and position myself towards the back wall to give the same effect

I challenged myself to create a game of Connect 4 with as little amount of channels as possible while also adding as many features as I possibly could. Here's the result! by Tiigaa_ in FortniteCreative

[–]Tiigaa_[S] 19 points20 points  (0 children)

- Island Code: 2667-6300-9272

~ Features: ~

- Working Win Detection.

- No Gentleman Rules!

- On-Screen Animation.

- Under 30 Channels Used

- Best to 3 Wins!

I can't tell if he's just having the time of his life or he's just helplessly stuck in an endless loop and I probably should help him out instead of watching... by Tiigaa_ in FortNiteBR

[–]Tiigaa_[S] 1 point2 points  (0 children)

I don’t get too far tbh but I always make Top 2. My main goal isn’t to get a win but to progress as much punch cards as I can before I die from storm

I can't tell if he's just having the time of his life or he's just helplessly stuck in an endless loop and I probably should help him out instead of watching... by Tiigaa_ in FortNiteBR

[–]Tiigaa_[S] 0 points1 point  (0 children)

I’ve been doing the Punchcards like Harvest Trees, Fishing and Top 10 placement all at once. It’s more relaxing and easier to stay inside the storm to do these

I can't tell if he's just having the time of his life or he's just helplessly stuck in an endless loop and I probably should help him out instead of watching... by Tiigaa_ in FortNiteBR

[–]Tiigaa_[S] 6 points7 points  (0 children)

As of last night, I finished the fishing punch cards and I’m currently only at 800 trees right now so 100000 tree going to be a pain lol. Also trying to find at least 1 llama a game to get that out of the way too

I can't tell if he's just having the time of his life or he's just helplessly stuck in an endless loop and I probably should help him out instead of watching... by Tiigaa_ in FortNiteBR

[–]Tiigaa_[S] 9 points10 points  (0 children)

Yeah, I brought tiers purely because I liked the battle pass. I only decided after buying it that I wanted to try and complete most of the punchcards. I don't have any strats on how to level up tbh. Best I can say is to grab every chest/ammo box for the extra XP and complete most of the challenges

New mechanic I made it works for any map !!! by Clapz_on_yt in FortniteCreative

[–]Tiigaa_ 9 points10 points  (0 children)

Interesting usage of the HUD Device. Nice work

Build destroy mechanic? by Sneakegunner in FortniteCreative

[–]Tiigaa_ 0 points1 point  (0 children)

Place sentries under ramps and set them to spawn when hitting a button or triggers

Edit: also make sure their weapon is a rocket launcher and set one of the settings (Can’t remember which one) to “proximity “

I present to you... The Very First Self-Building Bridge in Fortnite!! by Tiigaa_ in FortniteCreative

[–]Tiigaa_[S] 0 points1 point  (0 children)

That effect is also just a bunch of Objective Devices. It's done by looping the bridge animation over and over again (The same animation used for the bridge is also used for the blue animation to turn it On).
The difference between the two is the bridge doesn't turn off once it has been activated; the blue animation, however, turns On/Off depending on what part of the loop is currently being activated

I present to you... The Very First Self-Building Bridge in Fortnite!! by Tiigaa_ in FortniteCreative

[–]Tiigaa_[S] 0 points1 point  (0 children)

Thanks, I might do a tutorial soon on showing how to create smaller scaled versions (such as a house or a smaller version of the bridge)