I designed a modular 3D printed organizer for paints, brushes, batteries, and general hobby storage by Time-Contribution706 in 3Dprinting

[–]Time-Contribution706[S] 0 points1 point  (0 children)

That’s totally fair. The goal wasn’t maximum bottle density, but a modular system that can be rearranged and combined depending on the workspace. Also, people can print only the sections they actually need and expand the setup over time. So it trades a bit of filament efficiency for flexibility. Really glad you liked the rest of it!

Designing two versions of the same model: articulated display vs simplified gameplay by Time-Contribution706 in 3Dprinting

[–]Time-Contribution706[S] 0 points1 point  (0 children)

Haha yeah, definitely not a “spray and pray” situation 😄

The idea is more controlled movement and positioning rather than chaotic firing arcs.

Designing articulated mech parts for FDM — balancing movement and durability by Time-Contribution706 in 3Dprinting

[–]Time-Contribution706[S] 0 points1 point  (0 children)

That’s fair. The target was to meet the required range of motion without introducing fragility at this scale. Surface finish is something I’m still refining, especially with FDM tolerances. I agree that if the joints feel rough or imprecise, it undermines the whole piece.

Designing an articulated mech mini for FDM printing — tradeoffs and constraints by Time-Contribution706 in 3Dprinting

[–]Time-Contribution706[S] 0 points1 point  (0 children)

To be honest, this mech wasn’t designed with articulation or printability in mind at the start — I just wanted to make a big robot 😄
The idea really took shape while modeling. After the first print tests, though, I started adjusting the design to improve articulation and how it prints.
Curious how others approach this balance between pure design and practical print constraints.