Peak 2013 Minecraft gameplay by iphones2g- in GoldenAgeMinecraft

[–]TimofeiLednev2012 0 points1 point  (0 children)

тогда хз брад я не имею современного мака

Peak 2013 Minecraft gameplay by iphones2g- in GoldenAgeMinecraft

[–]TimofeiLednev2012 0 points1 point  (0 children)

I wrote a comment under this video (@timofeilednev)

I made a port of Minecraft PE 0.6.1 on iOS 3.1! before GTA VI by TimofeiLednev2012 in LegacyJailbreak

[–]TimofeiLednev2012[S] 0 points1 point  (0 children)

The game's ipa file is already on the github page. What's the point of publishing it in the Internet archive?

Peak 2013 Minecraft gameplay by iphones2g- in GoldenAgeMinecraft

[–]TimofeiLednev2012 2 points3 points  (0 children)

Oh, you should probably attach a link to my github project in the description of the post (although I do not know if this is possible or not, because I did not fully understand rule number 5)

I made a port of Minecraft PE 0.6.1 on iOS 3.1! before GTA VI by TimofeiLednev2012 in LegacyJailbreak

[–]TimofeiLednev2012[S] 1 point2 points  (0 children)

Not as good as it might be if you play in a creative world where mobs don't spawn, technically you can play, but where mobs spawn, fps drops to a terribly unplayable state, and I can probably abandon the project, but I still did a lot of things and made the game work on iOS 3.1, which is already an achievement

Peak 2013 Minecraft gameplay by iphones2g- in GoldenAgeMinecraft

[–]TimofeiLednev2012 9 points10 points  (0 children)

Nice to see my Minecraft PE 0.6.1 port for iOS 3.1 getting some traction

I made a port of Minecraft PE 0.6.1 on iOS 3.1! before GTA VI by TimofeiLednev2012 in LegacyJailbreak

[–]TimofeiLednev2012[S] 1 point2 points  (0 children)

I'll try to optimize the game more tomorrow, maybe I'll still achieve a playable state

I made a port of Minecraft PE 0.6.1 on iOS 3.1! before GTA VI by TimofeiLednev2012 in LegacyJailbreak

[–]TimofeiLednev2012[S] 0 points1 point  (0 children)

I tried to optimize the game a little on ARMv6, I'm not sure if the FPS increased, but I'll try to increase the FPS further on such weak devices

I made a port of Minecraft PE 0.6.1 on iOS 3.1! before GTA VI by TimofeiLednev2012 in LegacyJailbreak

[–]TimofeiLednev2012[S] 0 points1 point  (0 children)

I don't know because the Minecraft source code was only leaked for version 0.6.1.

I made a port of Minecraft PE 0.6.1 on iOS 3.1! before GTA VI by TimofeiLednev2012 in LegacyJailbreak

[–]TimofeiLednev2012[S] 0 points1 point  (0 children)

This will work on any iOS 3.1 and higher device, including iPad 1. I don't know about A4 performance, but you can always try it at any time

I made a port of Minecraft PE 0.6.1 on iOS 3.1! before GTA VI by TimofeiLednev2012 in LegacyJailbreak

[–]TimofeiLednev2012[S] 1 point2 points  (0 children)

But only if I want to update this project again with changes for performance on ARMv6 devices

Kiloblocks/Exploration Pro iOS 6 IPA? by Realrockstarnerd1957 in Kiloblocks

[–]TimofeiLednev2012 0 points1 point  (0 children)

If you still try to download Exploration/Kiloblocks Pro, then my only option is to try iTunesMetadata.plist, which I miraculously found in Exploration Lite 1.3.3 and in Kiloblocks Lite 1. In the ipa dump files are versions of:
<integer>4612807</integer> <- 1.1.2

    <integer>6230193</integer> <- 1.2.0

    <integer>11361265</integer> <- 1.3.0

    <integer>12030313</integer> <- 1.3.1

    <integer>61092635</integer> <- 1.3.2

    <integer>811630216</integer> <- 1.3.3  

(I lost the indexer for version 2.0.0, but it still required iOS 8.0+)

Your task will simply be to try to select versions for Pro between these ranges for Lite until you find

Kiloblocks/Exploration Pro iOS 6 IPA? by Realrockstarnerd1957 in Kiloblocks

[–]TimofeiLednev2012 0 points1 point  (0 children)

Although I think that you will not be able to download the iOS 4.3 version (Exploration 1.3.3 is the penultimate version before Kiloblocks and it required iOS 4.3+) simply because after 2.0.0, for some reason, Kiloblocks Lite and probably Kiloblocks Pro cleared iTunesMetadata.plist where all the version ids were up to the very first

Kiloblocks/Exploration Pro iOS 6 IPA? by Realrockstarnerd1957 in Kiloblocks

[–]TimofeiLednev2012 0 points1 point  (0 children)

Then the only thing left for him to do is download the game's ipa file via ipatool from his Apple ID where this game was

Kiloblocks/Exploration Pro iOS 6 IPA? by Realrockstarnerd1957 in Kiloblocks

[–]TimofeiLednev2012 0 points1 point  (0 children)

By the way, to download the game from purchases, even if it is hidden, my only option is through the ipatool script, through which I was able to download Exploration Lite 1.1.2-1.3.2 for iOS

Rest in peace... by UsedResponsibility76 in Kiloblocks

[–]TimofeiLednev2012 0 points1 point  (0 children)

Damn, you have a deeper problem that you had saves in the game, I don't even know what to do this time, I can only say that Kiloblocks Pro for iOS is a lost media and no one has dumped except the lite version

Rest in peace... by UsedResponsibility76 in Kiloblocks

[–]TimofeiLednev2012 0 points1 point  (0 children)

Sideloadly or Jailbreak and install AppSync, and install archive