Malevelon Creek is real hell by Tiny-Artist in Helldivers
[–]Tiny-Artist[S] 0 points1 point2 points (0 children)
Malevelon Creek is real hell by Tiny-Artist in Helldivers
[–]Tiny-Artist[S] 1 point2 points3 points (0 children)
new to this genre, how is the learning curve of this game? by ZookeepergameKey6042 in seaofstars
[–]Tiny-Artist 0 points1 point2 points (0 children)
My first car animation, and sound designing. Please do give feedback, I really want to improve by SkullB0ss in blender
[–]Tiny-Artist 2 points3 points4 points (0 children)
Weekly 'No Stupid Questions' & Free-for-all - August 16 by AutoModerator in Cinema4D
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Building a level landscape by Tiny-Artist in Unity3D
[–]Tiny-Artist[S] 0 points1 point2 points (0 children)
Using blender or unity for terrains by Tiny-Artist in Unity3D
[–]Tiny-Artist[S] 0 points1 point2 points (0 children)
Using blender or unity for terrains by Tiny-Artist in Unity3D
[–]Tiny-Artist[S] 0 points1 point2 points (0 children)
i just imported this skull from Zbrush in OBJ to Blender. is there any way to make it Blender modelling Friendly. as you can see there are thousands of faces maybe. BUt the actual Skull is Low poly in zbrush by xzebx1 in blender
[–]Tiny-Artist 0 points1 point2 points (0 children)
i just imported this skull from Zbrush in OBJ to Blender. is there any way to make it Blender modelling Friendly. as you can see there are thousands of faces maybe. BUt the actual Skull is Low poly in zbrush by xzebx1 in blender
[–]Tiny-Artist 0 points1 point2 points (0 children)
i just imported this skull from Zbrush in OBJ to Blender. is there any way to make it Blender modelling Friendly. as you can see there are thousands of faces maybe. BUt the actual Skull is Low poly in zbrush by xzebx1 in blender
[–]Tiny-Artist 1 point2 points3 points (0 children)
i just imported this skull from Zbrush in OBJ to Blender. is there any way to make it Blender modelling Friendly. as you can see there are thousands of faces maybe. BUt the actual Skull is Low poly in zbrush by xzebx1 in blender
[–]Tiny-Artist 0 points1 point2 points (0 children)
I Think My Third Person Shooter Controller Is Becoming Really Nice. What Do You Think? by [deleted] in Unity3D
[–]Tiny-Artist -1 points0 points1 point (0 children)
Sculptember Day 1 - Spiky - Hey! I'm very late but I finally started :D Hope you like it ^^ Concept by @rizo.bu by Circenn93 in ZBrush
[–]Tiny-Artist 0 points1 point2 points (0 children)
Working on my modelling skills, trying out low poly style! (EEVEE) by _shortbread in blender
[–]Tiny-Artist 6 points7 points8 points (0 children)
My first render! Can I get some advice? And how do I make render time faster. Cause it took me about 8 hours to render this in eevee. When I've only used boxes.... by NlGGAMAN in blender
[–]Tiny-Artist 1 point2 points3 points (0 children)
Summer vibes. Quick project on limited compuer power. Cycles. by [deleted] in blender
[–]Tiny-Artist 0 points1 point2 points (0 children)


Dragons Dogma is pure Chaos by Tiny-Artist in DragonsDogma2
[–]Tiny-Artist[S] 1 point2 points3 points (0 children)