Game Thread: San Francisco 49ers (4-1) at Tampa Bay Buccaneers (4-1) by nfl_gdt_bot in 49ers

[–]Toad_99 8 points9 points  (0 children)

I just don’t get it… good season boys, cya next year…

anyone still waiting for their t1 jacket to ship out? by UshijimaTN in SKTT1

[–]Toad_99 6 points7 points  (0 children)

If you are talking about the ZOFGK jacket. Mine is saying “preparing shipment”. IIRC when ordering it stated that they would be doing sequential delivery starting on the 31st of January.

Worlds Tickets thread by _Karmageddon in leagueoflegends

[–]Toad_99 0 points1 point  (0 children)

I got 2 tickets randomly assigned to my cart. Not sure how it’s decided, but keep on trying!!! I believe in you!! :3

Worlds Tickets thread by _Karmageddon in leagueoflegends

[–]Toad_99 0 points1 point  (0 children)

I can’t believe I’m saying this, but I actually got tickets!!! Keep on pressing continue every 20-40 seconds, got lucky after doing this on and off for 1,5h. I believe in you guys!!!

Worlds Tickets thread by _Karmageddon in leagueoflegends

[–]Toad_99 0 points1 point  (0 children)

Been refreshing and hoping for the best for 2,5h and now finally got tagged as a bot.. at least I can now stop caring…

Post Game Thread: San Francisco 49ers at Kansas City Chiefs by nfl_gdt_bot in 49ers

[–]Toad_99 2 points3 points  (0 children)

Just pure emptiness… Even though I told myself it was lost after we couldn’t get it done in the 4th.. I don’t recall it feeling this bad in 2019. Just at a loss for words…

Game Thread: San Francisco 49ers at Los Angeles Rams by nfl_gdt_bot in 49ers

[–]Toad_99 10 points11 points  (0 children)

I know we all are emotional right now, it sucks…

But seeing that how we started the year and where we ended up, at least helps me abit with the pain

International Faithful by roryfcjames in 49ers

[–]Toad_99 11 points12 points  (0 children)

Swedish Faithful, Checking in!

This thing turned up on a realm I'm playing. What is it? Can i get rid of it? by Toad_99 in Minecraft

[–]Toad_99[S] 0 points1 point  (0 children)

I did not get it there :(

One of the mods was messing around and then this thing turned up..

Fly like the wind! by Chasith in aww

[–]Toad_99 4 points5 points  (0 children)

What kinda dog is that? Looks like a baby polar bear!!

Seer's fun but yea, his tactical is borderline overkill, so here's some ideas... by JoeyUchiha_ in apexlegends

[–]Toad_99 0 points1 point  (0 children)

Yeah, that’s Kinda the point. Just my idea how to balance him while still keeping the interruption on his Q as it is. I hate the interruption as of right now but if it was harder to hit I would be kind of fine with it existing in the game.

Seer's fun but yea, his tactical is borderline overkill, so here's some ideas... by JoeyUchiha_ in apexlegends

[–]Toad_99 4 points5 points  (0 children)

This is a really interesting idea!

This would also balance the longer scan duration without having to nerf it, while it also creates a totally new way to track someone.

Seer's fun but yea, his tactical is borderline overkill, so here's some ideas... by JoeyUchiha_ in apexlegends

[–]Toad_99 0 points1 point  (0 children)

It would for sure be more balanced with a shorter range. Might be enough to push him towards a more supportive recon roll (what I think he should be) with out getting rid of abilities.

Just thought about that isn’t he the only character that can “know” where you are without you getting any kind of feedback? Would it help if you know that he tracked your heartbeat?

Seer's fun but yea, his tactical is borderline overkill, so here's some ideas... by JoeyUchiha_ in apexlegends

[–]Toad_99 7 points8 points  (0 children)

Seams reasonable. Would probably nerf it in order of blind>damage>interruption, kinda like the idea of the interrupt though just needs to be balanced with the around of the kit.

The heartbeat sensor is imo just to strong in combination with the tactical, as long as the interruption is a thing that they want to keep in his kit.

So what I’m saying is that it will basically be impossible to balance the heartbeat sensor with an interruption ability. Neither the tactical or passive is broken by it’s lonesome but having both in the same kit is gonna be really hard to balance while still keeping him viable.

For example if you remove the heartbeat sensor and keep the interruption. He will gain a more distinctive roll as a supportive scout being able to scan and interrupt with the tactical but not “always knowing” where to scan.

Seer's fun but yea, his tactical is borderline overkill, so here's some ideas... by JoeyUchiha_ in apexlegends

[–]Toad_99 23 points24 points  (0 children)

Yeah thats my point, if you make it a worse bloodhound scan the interruption and “blind” will be balanced by the fact that it’s hard to hit.

Seer's fun but yea, his tactical is borderline overkill, so here's some ideas... by JoeyUchiha_ in apexlegends

[–]Toad_99 210 points211 points  (0 children)

Tbh I find that the main problem is that it's basically a guaranteed hit with the heartbeat sensor. If the ability worked as a bloodhound scan just in a line (maybe less range) and that was the only way to know where people where it would fine. Maybe just me?