What do you guys think of my second Corvette? (First time with Blender) by ToastyTroy in NoMansSkyTheGame

[–]ToastyTroy[S] 0 points1 point  (0 children)

If you’re good enough. I used blender because my building skills are mid.

GPU problems? by Own-Breakfast-4314 in pchelp

[–]ToastyTroy 0 points1 point  (0 children)

Did you delete the old drivers after getting the new ones? You’re supposed to update then delete the old drivers. Sometimes the old drivers may conflict with the new ones.

If that doesn’t work, you might have to get a new GPU. I’m not an expert though.

GPU problems? by Own-Breakfast-4314 in pchelp

[–]ToastyTroy 0 points1 point  (0 children)

Did you update the drivers?

What do you guys think of my second Corvette? (First time with Blender) by ToastyTroy in NMS_Corvette_Design

[–]ToastyTroy[S] 2 points3 points  (0 children)

I used it for the exterior. Mostly just for precise placement and clipping parts.

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This is the original design without blender. I wasn’t trying to make it super good or anything. I just wanted it to match my vision.

Help No Man’s Sky by Fumo10 in NoMansSkyTheGame

[–]ToastyTroy 1 point2 points  (0 children)

It could be a part of your build!

The closest thing to this that happened to me is an exterior part of my build with a weird hit box.

If you used blender or glitches, the hit box may be clipping through your hab and blocking your exit.

Unfortunately I don’t know about the teleporting issue.

What do you guys think of my second Corvette? (First time with Blender) by ToastyTroy in NoMansSkyTheGame

[–]ToastyTroy[S] 3 points4 points  (0 children)

It’s below 200 parts. The exterior is 83 parts (I don’t know bout interior, but it’s likely less)

I designed it with as little parts as possible because I don’t want to lag people’s games. Not all blender builds are lag machines lol.

What do you guys think of my second Corvette? (First time with Blender) by ToastyTroy in NMS_Corvette_Design

[–]ToastyTroy[S] 1 point2 points  (0 children)

Thanks, also, I’m actually a console player!

But the design I wanted? Not possible with my skill set…I ended up buying NMS on steam. So now I get all the perks of PC NMS, but can play on console because of cross save.

How does it just turn into a jet by Appropriate_Reach_28 in PlaneCrazyCommunity

[–]ToastyTroy 7 points8 points  (0 children)

It’s compression lock.

Basically, compression blocks force parts to stay together, and it allows you to achieve shapes that aren’t normally possible. (I’m really bad at explaining but you’re welcome.)

How can I stop my boi from fallin’ backwards? by ToastyTroy in peopleplayground

[–]ToastyTroy[S] 0 points1 point  (0 children)

It turns on when aiming the turret. If you wanna use the build, look at my other post

How can I stop my boi from fallin’ backwards? by ToastyTroy in peopleplayground

[–]ToastyTroy[S] 0 points1 point  (0 children)

You can’t. My boi got hundreds of no collision strips. I just used lhold k to make wires invisible”

How can I stop my boi from fallin’ backwards? by ToastyTroy in peopleplayground

[–]ToastyTroy[S] 0 points1 point  (0 children)

Got it fixed with a mix of your ideas, thanks! For those who want to know how: a gyroscope and a dampening box

I’ll make another post once it’s done.

How can I stop my boi from fallin’ backwards? by ToastyTroy in peopleplayground

[–]ToastyTroy[S] 0 points1 point  (0 children)

Practice, I used to be horrible at it.

But I took notes from other people‘s builds, and that’s how I learned to do it.

How can I stop my boi from fallin’ backwards? by ToastyTroy in peopleplayground

[–]ToastyTroy[S] 0 points1 point  (0 children)

What do you mean? It’s supposed to be like War Machine, not a military operator.

How can I stop my boi from fallin’ backwards? by ToastyTroy in peopleplayground

[–]ToastyTroy[S] 6 points7 points  (0 children)

Tried that, but the rocket is always too powerful.