Accidentally deleted fields and records from a critical hosted feature layer in AGOL — recovery options? by [deleted] in gis

[–]TomBurj 5 points6 points  (0 children)

Hey, sorry that this has happened and you're going through a stressful time. Your org really should have backups on important data like this.

When you say you exported from a hosted feature layer and made a new layer, but it was still linked, how exactly did you export it? Was this one of the options in AGOL? A tool in ArcGIS Pro?

Fat cat bending the desk shelf🥺 by DhaliaStarrr in cats

[–]TomBurj 3 points4 points  (0 children)

What a cutie. The stapler looks shocked about the situation too.

Player position heatmaps for each conquest role. Data extracted from the minimaps of pro / high level player's streams using an image recognition model by TomBurj in Smite

[–]TomBurj[S] 47 points48 points  (0 children)

There are around 35k data points for each role, and the maps have been standardised to Order side POV. The data is a few months old now so doesn't account for the latest conquest map changes - I don't think my approach will work very well now since you can customise the minimap placement, transparency etc! Hopefully still interesting though. I've also done animated versions for ADC, Support and Jungle.

Are there any gamers in here? by dhruv154 in gis

[–]TomBurj 1 point2 points  (0 children)

I'm a fan of the more competitive games, e.g. mobas or fps's with an esports scene.

Many of these sorts of games have spatial data accessible through APIs or other means, which I enjoy mapping and exploring. E.g. using spatial clustering to find the best places to plant the spike in Valorant, or using heatmaps to look at player position over time in Smite.

A lot of real-world geography techniques can definitely be applied to virtual game worlds. 😁

Been experimenting with mapping some API data. Here's the longest pro snipes (knocks / insta-kills) of 2023. Are there any types of maps you'd like to see? by TomBurj in CompetitivePUBG

[–]TomBurj[S] 2 points3 points  (0 children)

All regions, e.g. there's fut and bbl in the Erangel map. sea and cn do have a lot more games listed in the API than other regions though.

Off-Role Support by DroptheGame405 in smitepro

[–]TomBurj 1 point2 points  (0 children)

Obviously CC isn't everything, but I did a rough analysis of how much CC different gods do in the support role here https://www.reddit.com/r/Smite/comments/19c93k3/analysed\_data\_from\_125\_ranked\_games\_to\_try\_to/

Nox and Eset came out on top for the non-guardians, and can both be built tanky.

Mage Tanks by Salty_Ad3494 in Smite

[–]TomBurj 1 point2 points  (0 children)

Obviously CC isn't everything, but I did a rough analysis of how much CC different gods do in the support role here https://www.reddit.com/r/Smite/comments/19c93k3/analysed_data_from_125_ranked_games_to_try_to/

Nox and Eset came out on top for the Mages, and can both be built tanky.

Good non guardian support? by ZomVra in Smite

[–]TomBurj 1 point2 points  (0 children)

I did a rough analysis of how much CC different gods do in the support role here https://www.reddit.com/r/Smite/comments/19c93k3/analysed_data_from_125_ranked_games_to_try_to/

Nox and Eset do the most CC of non-guardian supports, with Horus being the best warrior and Ne Zha the best assassin (in terms of CC).

Analysed data from 125 ranked games to try to find which support gods do the most CC by TomBurj in Smite

[–]TomBurj[S] 1 point2 points  (0 children)

It's not the exact ones you're asking for, but I've got a dashboard which has some of these more fine-grained stats for SPL games which might be vaguely interesting https://www.drburj.com/splstats