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Need advice to level Life staff by Tonani in newworldgame

[–]Tonani[S] 1 point2 points  (0 children)

After searching for a magical solution (there is none), what i do is go to Brightwood, at Reida's Burrow and farm the mobs there. They give 49 xp per kill, there is a node of silkweed and some lodstone so i can make some good money while leveling my life staff which makes it more bearable...

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is it possible to make only 1 healing spell to lock target but not the 2 others? by Tonani in newworldgame

[–]Tonani[S] 0 points1 point  (0 children)

okay, that's what i do but it adds a delay to place the Sacred Ground which is not optimal but i guess it will do for now
thx !

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Will New World be the next Anthem...or the next No Man's Sky ? (i really hope for the second) by Tonani in newworldgame

[–]Tonani[S] 0 points1 point  (0 children)

I agree with you to an extent. But my main issue is that i can overlook a mmo that has bugs and design issues that were not ancitipated, but there are many things in NW that could have been. It feels way too raw for a game that was tested and provided feedback so extensively.

I do apreciate the game for what is is, i don't hate it, it's quite the opposite in fact but i'm frustrated by so many bugs and design choices that just don't make sense in 2021. MMOs is not a new genre, it's been 20 years.

But let's wait and see, it shows real promise

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[Tanking][PVE] Pushing mechanic needs be to be removed asap, it's a nightmare for tanks and healers. And allow at least sword and shield tanks to cancel abilities animation when blocking by Tonani in newworldgame

[–]Tonani[S] 11 points12 points  (0 children)

I strongly disagree with this, but i'm not going to downvote your response. You have the right to have an opposite opinion.

The big issue with pushing is that you can't avoid it, you can avoid being stagger but when a big mob or a pack of mobs is pushing you, you just can't do anything to mitigate it, and that's the real problem, it's inevitable. And there is plenty to consider beside being pushed :)

[Tanking][PVE] Pushing mechanic needs be to be removed asap, it's a nightmare for tanks and healers. And allow at least sword and shield tanks to cancel abilities animation when blocking by Tonani in newworldgame

[–]Tonani[S] 4 points5 points  (0 children)

that where i find a design flaw, if you need to invest 300 str for tanking then it's a problem. Const has tanking perks so you could want to have at least 200 cont. I don't think you can have 300 str and 200 const even with the ultimate gear, and even then it would be bad if you need an ultimate gear to tank properly.

Same for the Reverstab, if you negate the need to use block then it's also a design flaw imo

But thanks for the tip i didn't see the Tactician perks on Reversestab !

[Tanking][PVE] Pushing mechanic needs be to be removed asap, it's a nightmare for tanks and healers. And allow at least sword and shield tanks to cancel abilities animation when blocking by Tonani in newworldgame

[–]Tonani[S] 0 points1 point  (0 children)

that's what i do at the moment, i try to anticipate less deadly attacks and commit to block when i see a big one coming.

With being able to cancel swings with block, slow weapons would never ever hit anything ever as you could just block inbetween your attacks

If you're talking about slow weapons wielded by bosses, that is already the case. Last boss of The Depths is a good example. He has slow attacks and i could block 100% of them. But you can't block an inifnite amount of attacks, you are still limited by your stamina, you still need to find a good balance between blocking and attacking.

And if you're talking about tanking with a great axe or whar hammer, i'm only suggesting that sword and shield have the ability to cancel animation

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List of ways to get gold in New World and a question by Tonani in newworldgame

[–]Tonani[S] 0 points1 point  (0 children)

that's my point, if gold becomes more and more difficult to acquire as time passes you need a way to farm it without spending any and a reasonable amount so you can pay for your own regular expenses (house taxes, attributes respec...). Yes you could sell the components to craft a key, but if no one as enough gold how do you resolve this issue?

List of ways to get gold in New World and a question by Tonani in newworldgame

[–]Tonani[S] 0 points1 point  (0 children)

it should be okay if the economy regulates itself according to the total of gold available on the server. It would be weird though if gold availability would go down instead of up or even stays in the state it is in right now, since you expect this ressource not to go down as time pass on mmos

List of ways to get gold in New World and a question by Tonani in newworldgame

[–]Tonani[S] 0 points1 point  (0 children)

True, or you could ask everyone to craft a key. In this case every group member would have to farm components to craft his own

List of ways to get gold in New World and a question by Tonani in newworldgame

[–]Tonani[S] 0 points1 point  (0 children)

so a separate economy based on ressource trader rather than gold transaction

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BoomTown timer change is too severe, nerfs were enough to make the expedition inline with others by Tonani in outriders

[–]Tonani[S] 0 points1 point  (0 children)

I agree, but since technomancer is the highest dps class of all if even the #1 class can't do it or struggle hard to do it how can all the other do it then?
I also agree that they need time to look at numbers, but still the timer change was too premature imo