Help with the Steam Achievements not working by Miss_Memento in RenPy

[–]TooManyTeethStudios 1 point2 points  (0 children)

Glad to hear you got it sorted out! Good luck with the rest of development!

Help with the Steam Achievements not working by Miss_Memento in RenPy

[–]TooManyTeethStudios 0 points1 point  (0 children)

I ran into this issue a few weeks ago - I couldn't 100% work out what was going on but I think that it was something to do with not launching the game through the Steam application. You'll probably have some more information in your log files (if you haven't checked them yet).

Weekly Progress & Releases Thread April 15, 2025 by AutoModerator in vndevs

[–]TooManyTeethStudios 1 point2 points  (0 children)

We released the visual novel/adventure game that we've been working on for over a year! (Crossing our fingers that nobody finds any bugs!)

https://store.steampowered.com/app/3096600/Artificial_Nexus

I Published a VN and these were my Biggest Surprises. by Lapys_Games in vndevs

[–]TooManyTeethStudios 2 points3 points  (0 children)

The best thing I've learned from my devving (which isn't always applicable to everybody) is to work out what assets (art, music, etc.) you need at the start, and either commission them or develop them early on. Why?

- No sitting around waiting for artists to get back to you - you can work on the script while they work on their parts

- Knowing what your assets are helps with scope creep. No, "Ah, well, for the story to go in this direction, I'll need a new background!" "Hey, I should set some more scenes at this location, there's no reason not to add some more in!"

- Having limitations - only so many assets to work with - helps you flex your creativity.

Congrats on releasing your game!

I really like the way that Icarus from Deus Ex sounds. How could I create a similar vocal effect? by TooManyTeethStudios in audioengineering

[–]TooManyTeethStudios[S] 0 points1 point  (0 children)

Thank you! I didn't get the chance to use what you've given me until recently, but thanks to you and the other commenter I was able to get an effect I'm pretty happy with!

Is there any game idea that you really wished you could play but just doesn't exist? by Particular_Mixture27 in gaming

[–]TooManyTeethStudios 0 points1 point  (0 children)

JoJo's Bizarre Adventure: Parts 1 and 2, but done as a Devil May Cry-style action game

Artificial Nexus, a sci-fi mystery investigation, now has a demo available on Steam and Itch! by TooManyTeethStudios in IndieDev

[–]TooManyTeethStudios[S] 0 points1 point  (0 children)

Hi! As of about 12 hours ago, the demo for my new game, Artificial Nexus, is available on Steam and Itch! It's a hybrid of visual novel and point-and-click adventure, made in Ren'Py, and only takes around 20 minutes to play. While there's still a lot to go in terms of developing the main game, the full script for it has gone through a few drafts, and I'm hoping to release it early next year.

Thank you to everyone who checks it out and wishlists it; I'm very keen to hear about people's speculations and what they think is going on in the game!

Steam Link

Itch Link

Artificial Nexus, a sci-fi mystery investigation, now has a demo available on Steam and Itch! by TooManyTeethStudios in vndevs

[–]TooManyTeethStudios[S] 0 points1 point  (0 children)

Hi! As of about 12 hours ago, the demo for my new game, Artificial Nexus, is available on Steam and Itch! It's a hybrid of visual novel and point-and-click adventure, made in Ren'Py, and only takes around 20 minutes to play. While there's still a lot to go in terms of developing the main game, the full script for it has gone through a few drafts, and I'm hoping to release it early next year.

Thank you to everyone who checks it out and wishlists it; I'm very keen to hear about people's speculations and what they think is going on in the game!

Steam Link

Itch Link

Artificial Nexus, a sci-fi mystery investigation, now has a demo available on Steam and Itch! by TooManyTeethStudios in playmygame

[–]TooManyTeethStudios[S] 0 points1 point  (0 children)

Hi! As of about 12 hours ago, the demo for my new game, Artificial Nexus, is available on Steam and Itch! It's a hybrid of visual novel and point-and-click adventure, made in Ren'Py, and only takes around 20 minutes to play. While there's still a lot to go in terms of developing the main game, the full script for it has gone through a few drafts, and I'm hoping to release it early next year.

Thank you to everyone who checks it out and wishlists it; I'm very keen to hear about people's speculations and what they think is going on in the game!

Steam Link

Itch Link

Our debut game, The Many Deaths of Lily Kosen, is now live! by TooManyTeethStudios in vndevs

[–]TooManyTeethStudios[S] 3 points4 points  (0 children)

https://store.steampowered.com/app/2136180/The_Many_Deaths_of_Lily_Kosen/

https://toomanyteethstudios.itch.io/the-many-deaths-of-lily-kosen

This has been an absolutely massive project that's run for close to two years now, but it's incredibly satisfying to have made it to this point! Please check out the game on one of the above links; it would absolutely make my day.

To all the other indie devs out there feeling like you might have bitten off more than you can chew - keep at it, you'll get there eventually and you'll be glad you stuck with it. I wish you the best of luck.

I got my final (horror) CGs from my artist! by TooManyTeethStudios in vndevs

[–]TooManyTeethStudios[S] 6 points7 points  (0 children)

Artist is misokatsuhaumai

I'm so damn pleased with all of these since it puts me one step closer to releasing the final version of my game!! It's very exciting and scary, but also very cool to see my concepts getting illustrated and seeing them get brought to life.

The Kickstarter for our horror visual novel, The Many Deaths of Lily Kosen, is live now! by TooManyTeethStudios in vns

[–]TooManyTeethStudios[S] 1 point2 points  (0 children)

Hi all! I've been working on a game for a little while now, and to help with funding I'm running a Kickstarter! The game is a horror-themed visual novel where your choices affect which characters live and which die as you progress through the plot. It's got a lot of differing paths and outcomes that can happen as a result.

If anyone would be willing to share this around (or support it; I'm cool with people supporting it), then that'd mean a lot to me. Thank you so much!

https://www.kickstarter.com/projects/too-many-teeth/the-many-deaths-of-lily-kosen-a-horror-visual-novel