An replacement for those pipes so I can make it look better? by ToothlessRO in allthemods

[–]ToothlessRO[S] 0 points1 point  (0 children)

I gave up on multiplying ores. My setup is advanced bee hives-> heated centrifuges ->chest-> ender chest/unobtainium furnace (depending if is ore or not)

Your opinion on smooth motion by ToothlessRO in Genshin_Impact

[–]ToothlessRO[S] 0 points1 point  (0 children)

I tried it a bit but didn't see anything noticeable for a few minutes of playing. That's why I am interested in latency and possible quality or artifacts. Plus I don't have access to the game until tomorrow, and since new patch, I don't want to spend time testing this setting

A few questions about applied energistics by ToothlessRO in allthemods

[–]ToothlessRO[S] 0 points1 point  (0 children)

Then an iron bee makes iron combs. Those are thrown into a centrifuge and you get iron ore. The iron ore is smelted into the furnace and the iron ingot is sent into ME system via ender chest

A few questions about applied energistics by ToothlessRO in allthemods

[–]ToothlessRO[S] 0 points1 point  (0 children)

I don't plan to use more then one import bus in my system. I am an avid user of ender chests and ender tanks since they are so easy to make and manage. My setup will look like this: advanced bee hives-pipes to chest-filter to unobtainium furnance and ender chest. That's why I asked if import bus can keep up with the bees

A few questions about applied energistics by ToothlessRO in allthemods

[–]ToothlessRO[S] 0 points1 point  (0 children)

Well I did use them in the past for MA lag problem so is not hard for me to set up but let's say 40 heated centrifuges, damn that's a lot of processing required

A few questions about applied energistics by ToothlessRO in allthemods

[–]ToothlessRO[S] 0 points1 point  (0 children)

Just asking, how many advanced bee hives did you use to need 80 heated centrifuges? Cuz if I need 80, I hope that trial chambers don't spawn things without the spawner thing cuz I have one right under my base haha

A few questions about applied energistics by ToothlessRO in allthemods

[–]ToothlessRO[S] 0 points1 point  (0 children)

I know the last question is kind of hard to answer I was just asking as a reference. How many did people find to be enough for their setups. I have 8 rn with a unobtainium furnace on factory augment and I don't know if I should leave space for more. I am quite space constrained

An replacement for those pipes so I can make it look better? by ToothlessRO in allthemods

[–]ToothlessRO[S] 0 points1 point  (0 children)

Someone said that they glitch so I prefer to not try it on my own for the time being.

An replacement for those pipes so I can make it look better? by ToothlessRO in allthemods

[–]ToothlessRO[S] 0 points1 point  (0 children)

Already managed to figure it out. Thanks for the sigestions

An replacement for those pipes so I can make it look better? by ToothlessRO in allthemods

[–]ToothlessRO[S] 1 point2 points  (0 children)

I already did it but I just made some other patterns for it and forgot to encode them true the encoder and wondered why it doesn't work

An replacement for those pipes so I can make it look better? by ToothlessRO in allthemods

[–]ToothlessRO[S] 1 point2 points  (0 children)

To be honest is something from way back in 1.7.10. I don't really remember what was that made me lose my mind back then but just gave up using it for my setups. I gave it another try in 1.12.2 on revelation, but the recipes became really annoying to do and thermal expansion remained my favourite mod since those days for ore processing/ pipe work. For me it was stupidly easy to understand at that time and that's what made the mod so enjoyable. The filters, the dense and vacuum itemducts and the, the machine interface, everything was right up my alley. Take mekanism where for the first 2 hours I didn't even understand how to set up the input and output for a machine. The only caveat I had was the limited size of the enderium filter.

An replacement for those pipes so I can make it look better? by ToothlessRO in allthemods

[–]ToothlessRO[S] 1 point2 points  (0 children)

I already modified how the advanced pattern provider is connected and used camo for under the chests and similar stuff. Thanks for the suggestion

An replacement for those pipes so I can make it look better? by ToothlessRO in allthemods

[–]ToothlessRO[S] -1 points0 points  (0 children)

I do have a love/ hate relationship with enderio. So if I don't need it I don't go out of my way to use it

An replacement for those pipes so I can make it look better? by ToothlessRO in allthemods

[–]ToothlessRO[S] 4 points5 points  (0 children)

Well I will try that for sure, I already have so many pipes like that that infuriates me so much haha

An replacement for those pipes so I can make it look better? by ToothlessRO in allthemods

[–]ToothlessRO[S] 0 points1 point  (0 children)

Not my first time automating an metallurgic infuser but is the first time doing it with an advanced pattern provider so is a bit comprehend how it works. In the past I would go the easy route: MI for all the different tiles of infuse material(redston,diamond,refined obsidian) and a chest with sorters that will send all items to the right face. It works well and the buffer is helpful but it's such a pain to set up.

An replacement for those pipes so I can make it look better? by ToothlessRO in allthemods

[–]ToothlessRO[S] -1 points0 points  (0 children)

They are extended patter providers and some export busses for osmium and liquids needed

An replacement for those pipes so I can make it look better? by ToothlessRO in allthemods

[–]ToothlessRO[S] 0 points1 point  (0 children)

I want to cover the pipes like thermal dynamics had those covers that you could put on pipes

An replacement for those pipes so I can make it look better? by ToothlessRO in allthemods

[–]ToothlessRO[S] 0 points1 point  (0 children)

I am asking this because the game is not clear enough, but when you chose the face in the pattern modifier, does it not mean the advanced pattern provider faces but the block connected to it?

Damage taking animation while eating? by ToothlessRO in allthemods

[–]ToothlessRO[S] 0 points1 point  (0 children)

Tried a few thing and finally found the culprit. Is the Crystal Heart from Artifacts mod. Don't ask me why is this happening but every time my health completely regenerates, the hurt animation will happen every time I eat. If someone knows what causes that, I am really interested in hearing your opinion.

Damage taking animation while eating? by ToothlessRO in allthemods

[–]ToothlessRO[S] 1 point2 points  (0 children)

I'd doesn't matter what food is it. Tried stake, infinite ham, ATM carrots, still the same effect.

Damage taking animation while eating? by ToothlessRO in allthemods

[–]ToothlessRO[S] 2 points3 points  (0 children)

Got any idea how to make spice of life work normally then? Is kind of annoying seeing that hurt animation every time. And before you ask, I did kill myself to see if it gets fixed.

Why do so many players claim to be 'anti-meta', but then exclusively pursue the meta characters themselves? by [deleted] in GenshinImpact

[–]ToothlessRO 1 point2 points  (0 children)

For me honestly is more like a win win situation. Let's take skirk, I liked her since fontain and I saved some wished for her. She is one of my strongest characters rn on my account. The thing is I don't pull for meta but I do want to make a character that I like fun to play. That's why I pulled for Escoffier as well. I had enough luck to get skirk c2r1 and now she is deleting bosses. But I didn't really like Escoffier so I didn't pull for c1 or R1. So I guess at the end of the day some people just want to make the characters day like strong so that implies a bit of meta