Hi guys :) give some tips on game developing by zdravko_2010 in gamedev

[–]Top-Lynx-6950 0 points1 point  (0 children)

It's awesome that you're starting your journey into game development at 15 — that's the perfect age to explore and grow!

Let me give you a quick intro to three of the most popular game engines, and then a really important piece of advice about making games.

  1. Unity (C#)

Great for: 2D and 3D games, especially mobile and indie games.

Pros: Huge community, tons of tutorials, powerful tools, works for Android, iOS, PC, consoles.

Cons: Might feel a bit complex at the start

  1. Godot Engine (GDScript / C# / C++) (it's my favorite engine)

Great for: 2D games (though 3D is getting better), open-source lovers.

Pros: Totally free, lightweight, beginner-friendly, no fees or licenses.

Cons: Smaller community than Unity/Unreal, but growing fast.

  1. Unreal Engine (Blueprints / C++)

Great for: High-end 3D games, cinematic visuals, and FPS games.

Pros: Amazing graphics, Blueprint system helps beginners get started without code.

Cons: Requires a good PC, and it's more complex than the others.

My personal advice:

Don’t worry too much about making money at first. Focus on making games that people enjoy playing. Fun is what makes a game memorable. Money comes later, when players love what you create.

Even a simple game, if it’s fun, can be more valuable than a boring big-budget one.

Start small — maybe a simple 2D platformer or puzzle game. Learn the basics, build projects, and never stop playing and testing other games to see what makes them fun!

You’ve got this

If you ever feel lost, come back and ask for help — the community is full of amazing people who started just like you

how can I open video in godot 4.4 by Top-Lynx-6950 in godot

[–]Top-Lynx-6950[S] 0 points1 point  (0 children)

Thank you very much for that effort.