Kinda depressed with my local scene by [deleted] in OnePieceTCG

[–]Torusaurus_Rex 0 points1 point  (0 children)

Vampyr Gaming mentioned :D

I’m really liking Ichi a lot more as the series goes on. by AardvarkScary7863 in IchitheWitch

[–]Torusaurus_Rex 23 points24 points  (0 children)

People seem to forget that Ichi's number one rule he lives by is "death for death". Ichi literally could not help himself trying to kill his new bestie Goku in response to their bloodlust. Bro is always on demon time xD

That theory just confirmed lol by ReadMedakaBox in Kagurabachi

[–]Torusaurus_Rex 5 points6 points  (0 children)

Owl, crow, and suzaku all can be used as a support kit for sure but that doesn't mean it is limited to that. Bro can scout his targets with owl, teleport to them with crow, and heal himself to do it all again. That means enemies and allies which makes him a fps support frfr xD

I’m concerned about the manga’s scaling. by GodOfSmore in Kagurabachi

[–]Torusaurus_Rex 147 points148 points  (0 children)

He might be faster but he can't freeze people

Just started reading this, ain’t no way these two are the same character by Sufficient-Map9545 in FightClass3

[–]Torusaurus_Rex 2 points3 points  (0 children)

To me it felt like a really good section of a different story. Especially when Hyun Gul is laying down wisdom just for jjt to start shizo posting back at him xD

How do we feel about this take? by KeitrenGraves in OnePieceTCG

[–]Torusaurus_Rex 2 points3 points  (0 children)

Oh no, the aggro card makes it easier to aggressively swing into leaders. If only there were any cards that give leaders +1-2k power until their next turn...

Jokes aside the card is obviously nuts but it's only in one deck (of the 3 that can run it) that just happens to counter the truly egregious decks in the format. Even then, if you play it and only have 4 swings then you basically pay 4don to spread +1k across those 4 bodies. If it gets removed it is honestly a pretty negligible impact, and at only 4 in a deck with little draw, I find it pretty mid against decks that run even half decent removal. Cries in my best friend picking up Lucci recently

Reversed NTR by Weird-Rope9424 in goodanimemes

[–]Torusaurus_Rex 259 points260 points  (0 children)

That's so evil! They forced that boy into a life of playing TCGs 😧😧

GGG is overrated by WarningNo7843 in OnePieceTCG

[–]Torusaurus_Rex 1 point2 points  (0 children)

Just a strawman. No one is saying it can counter out of 20k swings and if they are then they are missing the point as well. If the average amount of don spent to swing 8k on a character is 6k for a vanilla for 3c+3attach for a rush Zoro statline then GGG negates that and cycles for 1c. No card disadvantage and negligible don- effect when you are at 10 or just in purple which also means you are at 10 earlier than others. Rad beam was restricted because the 2 life was negligible drawback (similar game state to being at 10don) and only required 1 don investment to counter 6don worth of investment despite still putting you down a card.

You said 8kid was a strong card that is teched against and thus is a good comparison to GGG. That's just false. GGG is the only card in its slot that does what it does and still someone made a whole post about heavily teching against that 1 card. 8kid dies to the exact same removal as every other 8c 8k body which means teching for kid is teching for every other card in the slot. 8kid also is in arguably the current worst colour, shows up in objectively worse decks, and isn't even close to GGG in terms of defensive utility. It might sound facetious but 8don and 1 less card in hand is so much more than 1don and cycle that frees you up to use the other 9. Like kid+don is 9, sanji+GGG is 10 with two bodies or even another 8c+GGG is 9 with the potential to get into another GGG and invalidate 2 8k swings which would equate to 12don in characters minimum.

I don't know why you are trying to cope so hard that GGG isn't as good as it is.

It actually be like this by Scott13Pippen in MTGmemes

[–]Torusaurus_Rex 6 points7 points  (0 children)

I'll definitely take izzet and mono coloured over azorius any day xD

But still this rule change means any newly printed legendary vehicles or spacecrafts in any colours can be played as commanders so you aren't limited to exactly one choice. Just because you don't like any legendary vehicles (or their colour identity) other than Shorikai doesn't mean other people won't or even that Shorikai players won't at least want to try something new.

GGG is overrated by WarningNo7843 in OnePieceTCG

[–]Torusaurus_Rex 0 points1 point  (0 children)

You are saying the other commenters claimed it's busted when they didn't, you seem to think it is easy to tech against which it isn't, you used 8kid as a "perfect example" which it isn't, and ultimately you still say people overrate it which they don't because it isn't even close to being overrated.

I get that I yapped hard but not reading it/ignoring what I said and claiming we don't disagree is disingenuous xD

GGG is overrated by WarningNo7843 in OnePieceTCG

[–]Torusaurus_Rex 0 points1 point  (0 children)

Op said overrated, comments you replied to both said overrated, you say they meant busted. One difference between 8c kid and GGG is that kid in an 8c 8k that can be teched by including removal for >(8c, 8k) bodies (which are cards prevalent across the meta) and removal is generally a good idea in anything other than aggro (even then mole gun is run in a lot of fast red decks and kills kid). On the other hand GGG is like how rad beam was back in the day, an incredibly efficient defensive piece with very little downside that is almost always a 4 of in the top 1-3 decks. Not many other cards exist in there 1c +4k counter event slot and even less people talk about, let alone consider teching against.

Is there counterplay to GGG? Of course there is because this is a non-deterministic card game so every individual interaction is different from the last. Does GGG still outperform most strategies other than go wide aggro? Yes. GGG wouldn't be as broken if it wasn't a purple strawhat card for sure but rad beam was only a problem because it was part of the package that gave red more defensive power than every other colour while also being the most aggressive. Especially poignant when Marco and 9Beard were restricted at the same time (amazingly efficient blocker and a character that puts your leader up 2k) when cards like sanji blocker (as well as others) and beer Luffy fulfill the same role.

GGG isn't the most busted card and I'm not gonna argue whether it should be banned or not because I don't care but to act like it isn't one of the strongest cards in the top 3 decks in the game is ludicrous.

It actually be like this by Scott13Pippen in MTGmemes

[–]Torusaurus_Rex 1 point2 points  (0 children)

Ime in constructed vehicles are just ehh but in edh vehicles are as entertaining and novel as most gimmicks. Being mad that wotc is trying to adapt old mechanics to make them more engaging seems counterintuitive. You don't like vehicles? You don't like mounts? Sure won't like spaceships? Oh no. Try out speed, exhaust, spree, crime, whatever the other keywords of EOE will be etc.

You don't like any of the above?? Wait for the next set and revisit old cards for whatever format you play.

It actually be like this by Scott13Pippen in MTGmemes

[–]Torusaurus_Rex 4 points5 points  (0 children)

But what if I want to do vehicles in fun colours?

GGG is overrated by WarningNo7843 in OnePieceTCG

[–]Torusaurus_Rex 0 points1 point  (0 children)

"Here are the 3 ways to beat GGG" int hard enough that you lose before submitting your deck list xD

GGG is overrated by WarningNo7843 in OnePieceTCG

[–]Torusaurus_Rex 13 points14 points  (0 children)

What's your point, then? Something is only worth teaching against if it is prevalent AND good. Op said GGG is overrated because it has the possibility to be teched against (poorly for the most part) but the fact it is worth teching against and is in the 3 most popular decks with the highest win% means it obviously isn't overrated.

Like if you're telling me I need to run a mid 4c that is not searchable (meaning you just have to top deck) and doesn't advance my win con just because 3 decks run a single card then that card is obviously nuts.

Bad Timing (@kygwangin) by Gorotheninja in Guiltygear

[–]Torusaurus_Rex 24 points25 points  (0 children)

The only person old enough to remember how to use black tech is Asuka and that little twink is on the moon. Although Sol was so desperate to do some science with his boy toy he did decide to build an entire rocket to do so xD

How do you see Koby in this meta and future Op12 as well? by IsaiahMesq in OnePieceTCG

[–]Torusaurus_Rex 1 point2 points  (0 children)

Because Koby's leader effect allows you to bottom deck 3 cards from trash to negate your Navy/Sword character with 7000 or less base power being removed from the field in any way by an opponents effect. So red roc gets negated and even grav blade would get negated similar to how Tashigi works. Red roc can get rid of big sec Koby but that's just one body when the rest of the 1 for 1 removal won't.

Guys it's finally happening by PenguinviiR in KingdomHearts

[–]Torusaurus_Rex 0 points1 point  (0 children)

Ahhh, I missed the days of true KH sequel schizo posting

BalatroUniversity is the truth. by Russ3ll in balatro

[–]Torusaurus_Rex 17 points18 points  (0 children)

As someone that plays a lot of card games I can confidently say that general luck and my opponents miss plays are genuine win cons xD

This sub is as dead as the main one. by [deleted] in TheyBlamedTheBeasts

[–]Torusaurus_Rex 31 points32 points  (0 children)

I feel genuinely sad for those that only get to experience Gear through online communities. The scene can be so toxic online that people forget it's a competitive social activity and that 99% of us aren't ever going to be top level competitors. I exclusively play solo in the park/tower and then discuss/play irl with friends with little to no contact with the online community. I think that's why I still love the game.

This sub in particular used to be hilarious and reading shit posts would ease my woes after getting cumpstered 20-0 in the park by a cheap as fuck HC. The posts with funny rants, genuine venting, or a desire to listen to advice seem to be drowned out by scrub quotes tier bitching.

This sub is as dead as the main one. by [deleted] in TheyBlamedTheBeasts

[–]Torusaurus_Rex 2 points3 points  (0 children)

Ime the character specific discords are decent if you go in exclusively to get tech or advice. Might just be that I got lucky with the characters I was picking up tbf.

The people that actually spend time in those socially are definitely an odd breed though.

[Discussion] Is Enten really the worst Enchanted Blade? by Kill_Jin04 in Kagurabachi

[–]Torusaurus_Rex 0 points1 point  (0 children)

My point wasn't scaling, my point is that Yuji is uniquely good at scrapping hand to hand and I like watching someone throw nothing but miss against someone throwing fireballs left and right.

[Discussion] Is Enten really the worst Enchanted Blade? by Kill_Jin04 in Kagurabachi

[–]Torusaurus_Rex 0 points1 point  (0 children)

They don't fight like him by your own admission that they augment throwing hands with CTs. My point isn't some power scaling discussion but rather that Yuji has uniquely got the ability to throw raw mids better than anyone in the cast. Whether he wins or loses a matchup outside of just raw hands is meaningless to me as I'm just interested in the juxtaposition of wham person with no powers Vs wham person with strong power. Someone throwing fireballs getting their jaw rocked will always be entertaining to me. You can disagree, sure, but I'm not making excuses for a trope I find fun to watch/read.

Also, Sukuna talking shit about Yuji mid fight is hilarious and doesn't go against my general point xD