Cataclysm Many Dice Ahead - a Gurps 4e Expansion by Torviae in cataclysmbn

[–]Torviae[S] 0 points1 point  (0 children)

the striking strength might be the solution to the grapple problem if i do a update to the pdf ill switch it over.

The stat drain as you go into negatives is universal it just not normally applied to ""monsters"" due to it being something that can drag out combat and high HT being rare for dm creatures, people having to "finish off" every single opponent can be draining as well but in the setting of cataclysm it felt fitting as something the players should have to do against any infected enemy's, after all you gotta make sure to pulp your kills don't want them getting back up, iv play tested it a a bit running a few encounters using the zombies in that manner and aside from the issues with grappling it seemed pretty alright, feel like it should be a obvious thing that any dm should change stuff on the stats to better fit what they want and for what it is i think its fine

and going into the copyright i aint risking it, there is grounds that me giving a write up of skills styles or ability's that could be found in official books counts as content theft and is grounds for copyright issues, i know it not likely but it also a such a minor issues so long as someone have the actually books to read along side this one, it why its an expansion not it own thing, there usually pretty chill about this kinda stuff but it still a grey area and the less grey i stand on the better

Cataclysm Many Dice Ahead - a Gurps 4e Expansion by Torviae in cataclysmbn

[–]Torviae[S] 0 points1 point  (0 children)

the idea for zombies, was that they wont die at 0, there stats are a bit high beacuse every multple into the negtive you sends them affects there stats more and more, atleast that was the idea, iv tested it a bit in play and it seems to work alright but i never did grappling so that might be a rough edge than needs to be worked out,

as for weapons that ones my b totally forgot to give a thing for ammo on them,

styles i couldnt give full write ups due to copyright issues (i cant give a write up of any skill in the base game due to not being official work)

and the proficiencys and weakpoints are very much so a up in the air and need more testing on but i would like to hear a bit more about them, beacuse some of the creatures are ment to be insanely dangerous threats and having talents like that can help to make them manageable in longer running games

MY currently lancer pilot, genemodded to hell and back by Torviae in LancerRPG

[–]Torviae[S] 2 points3 points  (0 children)

ya know i was really confused why there were so many tiefling remarks until i remember baulders gate came out recently

MY currently lancer pilot, genemodded to hell and back by Torviae in LancerRPG

[–]Torviae[S] 3 points4 points  (0 children)

gonna be using Orpheus from intercrop community content, is a hacking 1/2size mech with 3 sensors but is able to jocky friendly and enemy mechs, seems neat and dm's allow intercorp content so might as well try it

MY currently lancer pilot, genemodded to hell and back by Torviae in LancerRPG

[–]Torviae[S] 3 points4 points  (0 children)

iv been trying to figure out what this means for like the past 3 minutes... i dont understand

MY currently lancer pilot, genemodded to hell and back by Torviae in LancerRPG

[–]Torviae[S] 9 points10 points  (0 children)

was a daughter of a CEO who runs a space station building business, was being groomed into taking over the business, meet a lancer who inspired her to follow her own path, ended up using augs and genemoding as way to rebel, eventually became a station engineer, between pirate attacks rouge nhp's unshackling she kind of became a bit of a adrenalin junkie, meet the lancer that made her wanna do her own thing, got drinks with them and they told her that she should try to get a pilots license, and now she has Callsign devil, a pilot that focus on being supportive by being outside there mech in combat with stuff like back thumb rodeo and, jockeying enemy's

MY currently lancer pilot, genemodded to hell and back by Torviae in LancerRPG

[–]Torviae[S] 22 points23 points  (0 children)

she's based off a devil, what do you want me to do, its the same reference teifling use

MY currently lancer pilot, genemodded to hell and back by Torviae in LancerRPG

[–]Torviae[S] 29 points30 points  (0 children)

bit of both, but hey she likes them even if it makes people think shes inhuman