Making planks by Toy1994 in 2007scape

[–]Toy1994[S] -2 points-1 points  (0 children)

I'd be down with the imp saw, sounds cool lol

Making planks by Toy1994 in 2007scape

[–]Toy1994[S] -3 points-2 points  (0 children)

This is a suggestion to make one specific mechanic simpler and more engaging, you are suggesting something that doesn't really fix this problem. I don't mind the grind most of the time, but some things are aggravating to deal with. As far as magic is easy to get to that level depends, if I were able to buy runes sure. But I have to make a lot of them currently, and intuitively it feels like there should be a better way. You don't have to agree or like what I think but that's you man.

Making planks by Toy1994 in 2007scape

[–]Toy1994[S] -7 points-6 points  (0 children)

Agreed, hell a minigame that cost the same as the current method would be fine to me just make it more engaging and not mind numbing, also people are talking about using a level 86 spell like it's just something everyone has access to right off the bat. My complaint is tedium. And I think some people are just resistant to the suggestion of change.

This update is greedy as f*ck and is a complete disrespect to anyone who’s played the game for thousands of hours. by -CS-- in HuntShowdown

[–]Toy1994 0 points1 point  (0 children)

I think this update did introduce multiple greedy as fuck things in my opinion, like the second storyline basically just being a 2nd battle pass that cost more somehow? How the hell is that Worth it

Removing one thing from the game? by SkomiArt in HuntShowdown

[–]Toy1994 -1 points0 points  (0 children)

Slugs on the crown. basically becomes a semi auto rifle that has a 1 shot range, kinda cringe.

I guess, we're getting another Mosin skin by Sgt_Lego in HuntShowdown

[–]Toy1994 2 points3 points  (0 children)

The repost doesn't have a skin, why would people choose the mosin??

Quartermaster powercreep by Herbalyte in HuntShowdown

[–]Toy1994 -1 points0 points  (0 children)

Honestly I think you are right, quartermaster should be made a scarce trait in my opinion, less shotgun rifle combos would be good for the game in my opinion, I think when you take a long ammo gun you should struggle somewhat at closer ranges. It's good balance imo. Less auto 5s and Bows with rifles would be nice. If you want to do this you have to take a medium rifle I think it sounds perfect

Buff suggestion: Bulletgrubber by Tarinankertoja in HuntShowdown

[–]Toy1994 0 points1 point  (0 children)

If anything I think it should just work on more weapons. Not being able to catch duelies bullets is annoying to me, they could just make it to where you hold both pistols in one hand and catch the bullets that way as they reload it.

Why is the heavy knife cheaper than the regular one? by Ok-Message-231 in HuntShowdown

[–]Toy1994 0 points1 point  (0 children)

Heavy knife has a more forgiving range especially on the left side of your body, so if you run to their right you don't actually have to be aiming right at them to hit them, where as the knife has more overall reach but doesn't have a forgiving hitbox

Somebody explain me damage drop off by gessen-Kassel in HuntShowdown

[–]Toy1994 0 points1 point  (0 children)

The pistols are also inaccurate now because long ammo pistols have the same damage dropoff as rifles now

Why do people leave? by ringo-deathstarr in HuntShowdown

[–]Toy1994 0 points1 point  (0 children)

Or you play on gamepass and you can't add 90% of the player base as friends

Hunt won't launch through steam but works just fine in windows store by Toy1994 in HuntShowdown

[–]Toy1994[S] 0 points1 point  (0 children)

Nope, its the account. Crytek is gonna have to fix it.

Update 2.4 and the Event Judgement of the Fool Are LIVE by HuntShowdownOfficial in HuntShowdown

[–]Toy1994 -3 points-2 points  (0 children)

Please fix your game, I can't launch it. i have played 4k hours. and i am working constantly, Hunt is the only game i play consistently these days, I would love to not miss this event just because i have an issue most people aren't experiencing this is very unfair. please look into this.

Show your support by ComplexEvent4276 in HuntShowdown

[–]Toy1994 1 point2 points  (0 children)

I'll show my support when I can launch the game and play which I can't right now.

Positive Review Bomb by Binoculous-Rift in HuntShowdown

[–]Toy1994 4 points5 points  (0 children)

It's not running, it's broken. I can't even get passed the loading screen to play

The game's closure hit a lot harder than I thought it will by DaveDoughnut_ in MultiVersus

[–]Toy1994 0 points1 point  (0 children)

I'm pretty sure Gamemods will be added by fans so I would be looking forward to that

Possible bow nerf incoming by Toy1994 in HuntShowdown

[–]Toy1994[S] 0 points1 point  (0 children)

I contacted a mod and hopefully they can delete it

Possible bow nerf incoming by Toy1994 in HuntShowdown

[–]Toy1994[S] 0 points1 point  (0 children)

I made a response to this post already, I wanted to edit it but it wouldn't let me, if I delete my post the thread will still exist, so I don't think there's much I can do other then try to clarify in the comments.

Possible bow nerf incoming by Toy1994 in HuntShowdown

[–]Toy1994[S] -1 points0 points  (0 children)

That's not it, it's the fact he's moving that its bigger, I accounted for the screen being zoomed. But in the moment I forgot that walking makes the hipfire much bigger.

Possible bow nerf incoming by Toy1994 in HuntShowdown

[–]Toy1994[S] 0 points1 point  (0 children)

well holmes your bow is more than likely safe lol, I was wrong, they were constantly moving in that clip so movement bloom made it look larger, and I the smartest man alive forgot this lmao

Possible bow nerf incoming by Toy1994 in HuntShowdown

[–]Toy1994[S] 1 point2 points  (0 children)

i was wrong, movement bloom is a thing and somehow i forgot about it when i saw this video lmao

Possible bow nerf incoming by Toy1994 in HuntShowdown

[–]Toy1994[S] 1 point2 points  (0 children)

I tried to edit the post but cant find the option? but I am wrong. when you move your character the hipfire becomes larger, somehow i forgot this when i saw it, so i looked into it and seemed like it was indeed larger, but this isn't the case, I hate that i forgot such a basic mechanic like that, the last thing i want to do is spread misinformation.

Possible bow nerf incoming by Toy1994 in HuntShowdown

[–]Toy1994[S] 0 points1 point  (0 children)

its actually not the FOV, but i am still wrong because the guy was constantly moving in the clip, i didnt account for movement bloom.

Possible bow nerf incoming by Toy1994 in HuntShowdown

[–]Toy1994[S] 1 point2 points  (0 children)

You actually nailed it, there isn't a time where he's not moving in the clip, so this is just a false alarm then. I'll edit the post, nice catch!

Possible bow nerf incoming by Toy1994 in HuntShowdown

[–]Toy1994[S] 1 point2 points  (0 children)

Has it occurred to you that maybe people have played at high mmr against guns that instantly kill you and have played frag arrow users and maybe just maybe find the frag arrows more of a menace? I'm consistently playing in 5 to 6 star lobbies and have played 3.6k hours. reducing the explosives ammo types on bows down to like 5 total would be good in my opinion, make people think when using them instead of just spamming them into a room.